Latest News
Robin Hunicke to deliver keynote at first OKRE Development Rooms event of 2022
World-leading games designer Robin Hunicke, CEO of indie game studio Funomena, is to give the keynote at the first OKRE Development Rooms event of 2022.
Hunicke co-founded the San Francisco-based studio in 2012. Funomena creates experimental games across a variety of platforms, including PC and VR, and has a mission to help people experience their innate playfulness, curiosity and creativity.
The many award-winning titles Hunicke has worked on include Journey, Wattam, and Boom Blox.
Robin is also Professor of Games and Playable Media at UC Santa Cruz where she explores games as a medium of critical, social and expressive artistic practice.
She will give the keynote at OKRE Development Rooms: Preservation Era on Wednesday, January 26th.
OKRE Development Rooms are monthly events taking place on the final Wednesday of every month, bringing entertainment industry creatives together with leading researchers and experts by experience from around the world.
They are produced by the charity OKRE, a global hub for collaboration across the entertainment industry, research and social impact sectors. OKRE’s aim is to expand people’s understanding of the world through opening knowledge across research and entertainment.
The only event series of its kind, OKRE Development Rooms are open to creators working across games, film, audio, social media and television. Each event provides a rich mix of perspectives and cutting-edge research to inspire future projects.
Titles of other OKRE Development Rooms in the 2022 season include Constructing Catastrophe, The Quest for Eternal Life and How to Rewrite Reality.
Booking for each event is free, although places are limited.
The Editorial Committee for the 2022 OKRE Development Rooms has also been announced, including Ambreena Budaly (Adidas Originals), Lizzie Francke (BFI), Des Gayle (Fellow Traveller), Akua Gyamfi (The British Blacklist), Manda Levin (BBC), Fiona McDermott (Channel 4), Jason Phipps (Chalk & Blade) and Chella Ramanan (3-Fold).
Iain Dodgeon, Director of OKRE, said: “Following the success of OKRE Development Rooms in 2021, including our event at Cannes Film Festival, I’m delighted we’ll be staging the OKRE Development Rooms monthly from 2022. Anyone with a passion for creating compelling content knows the value of fresh and unexpected perspectives. Guided by such a talented and passionate Editorial Committee, these are events not to be missed. We have already seen the results of past events come to fruition and I can’t wait to see what this next season of the OKRE Development Rooms inspires.”
Lisa Jamieson, Executive Producer for OKRE Development Rooms said: “I’m absolutely thrilled to have the chance to lead this unique event series. OKRE Development Rooms offer an opportunity to bring researchers together with the entertainment industry that can be found nowhere else and I can’t wait to see what stories are shared and collaborations created.”
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eSports
Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028
Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.
The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.
EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.
“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”
Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”
EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.
The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Brand Partnerships
Midnite signs as Middlesbrough FC principal partner for 2026/27 season
Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.
The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.
Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.
Andrew Mook, Midnite’s Head of Brand Marketing, said:
“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.
“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.
“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”
Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:
“We’re delighted to welcome Midnite as our new Principal Partner.
“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.
“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”
The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AGCO
ThrillTech secures AGCO supplier licence for Ontario launch
ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.
The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”
The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.
ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.
The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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