Asia
Meet India’s Esports Athletes who are winning Laurels for the country
Gone are the days when youngsters were told off by their folks for wasting hours e-gaming before a console, PC or mobile. Today, with increasing smartphone penetration and digitization across India, the tables have turned and esports has become a much vide-for profession for both the urban and rural youth. And why not? Because they are not only earning money and fame but also winning laurels for India.
Esports Federation of India has in a way, been partly responsible for the shift in how the Indian youth perceives esports as a profession. The federation pioneered the competitive esports gaming format in India by organising national tournaments such as Nations Cup, National Esports Championship (NESC) and as recently ESFI Ranking Scrims etc. These large-scale platforms have given gamers and streamers an opportunity to showcase their skills and compete domestically and create a name for themselves nationally as well as internationally making a mark while ESFI athletes have been competing in South Asia & upcoming World Championships.
Nothing beats the experience of the Indian tri-colour going up during any medal ceremony. Here are India’s top four esports heroes that are setting the bar high and aspiring many more youngsters to take up esports professionally:
Tirth Mehta (Bronze medal winner in Asian Games 2018)
Esports Title – Hearthstone
Tirth Mehta, a 26-year-old lad from the sleepy town of Bhuj in Gujarat’s Kutch district who won the bronze medal in Hearthstone — a popular online digital collectible card game — at the Esports demonstration event at the 2018 Asian Games.
Hearthstone, developed and published by American video game Company, Blizzard Entertainment, has garnered huge interest among online gamers from across Asia, including Japan, Hong Kong, China, Indonesia, Sri Lanka, and Pakistan, besides India. The game is a combination of chess and poker, requiring players to have core skills in maths and probability.
The hours Tirth spend depend on whether or not there was an upcoming major tournament. If there isn’t, he usually spend a couple hours a day if there is, he spends between 5 hours to 14 hours a day playing.
Karan Manganani (Placed 4th in Asian Games 2018)
Esports Title – Clash Royale
Karan “jin kazama” Manganani is undoubtedly the best Clash Royale player in India. Karan Manganani, 20, like many other Indians of his generation, plays a lot of video games. He spends five hours a day on average, on his smartphone playing Clash Royale, a chess-like strategy game. Manganani has an easier time explaining his gaming habit to his parents, unlike most others his age, though. His ability to win virtual wars could potentially one day earn India gold at the Olympics.
List of Achievements 2018-20 Clash Royale: –
1. CRL Combine Phase 1 Rank 1
2. CRL Combine Main Event Rank Top 10(Los Angeles)
3. Asian Games 2018 National Champion (2018)
4. Asian Games 2018 Regional Champion (South Asia)
5. Asian Games 2018 Rank 4(All Over Asia)
6. Esl India Premiership 2018-19 Winter Season Champion
7. MGL World Cup Clash Royale 2018(India MVP)
8. World Royale League Clash Royale 2018(India Captain)
9. ESL India Premiership 2019-20 Summer Season Champion
10. World Royale League 2019 Team India (MVP)
Moinuddin Amdani:
Esports Title – PES 2020
Moinuddin started playing in 2012. His love for football motivated him to take up this game. It was initially started as a fun-time hobby like any other gaming individual. His parents are concerned about his career and job security as not every individual turn out to be a successful professional esports player. However, he is yet to break the news about his ambition of getting into full-time video gaming and becoming an esports professional.
Not owning a PlayStation is the biggest challenge for this India No. 1. Even though he plays professionally, he still has to go to a cyber cafe to play the matches as he doesn’t own a machine. He though feels Esports in India is booming but we still have that mindset of playing is a waste of time.
Amdani is targeting nothing short of gold at the upcoming Esports World Championship in Eliat, Israel.
Achievements:
Two-time national champion
Runner up in PES 2017 tournament at IGX
Runner up at Nations Cup held in India
Represented India at the 2019 World Championship 2019
Represented India at E-Masters Asia
Abhinav Tejan
Esports Title – Tekken7
Tejan started playing Tekken when he was around 7-8 years old and used to go to an arcade shop close to his house where he started playing recreationally.
While he started off casually with his friends at the arcade just for fun but right after his graduation from school, he saw an advertisement for a Tekken 6 tournament and he decided to participate and soon good introduced to the Tekken community in India as well. He started joining tournaments since 2010 and during this time there weren’t many tournaments happening and the community was quite a small one. With no official rules and pretty much every tournament having a different rule set all the time and unprofessional attitude at times when prize money were halved or declined-pretty much affected the growth of the game and increasing the popularity of the game.
Tejan feels getting a sponsor in India for a game which is not that popular is really hard, he has been trying to get the sponsors attention for many years now by staying at the number 1 position in India in Tekken and even placing top 3 in the international tournament but he is still without sponsors and at times even if sponsors are there Visa availability becomes an issue.
Achievements:
Current national champion
1st position in Dreamhack Delhi 2018 and 2019
3rd position SEA Major TWT 2018
4th position IESF 2018 Kaohsiung
9th position EVO Japan 2020
These young guns have set the ball rolling to make esports in India the most coveted profession with every tournament won and make India proud on winning the medals at national and international championships.
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Asia
S8UL signs Team Question Mark roster for PUBG: BATTLEGROUNDS ahead of EWC 2026
The CIS-based EMEA lineup brings past EWC experience and titles including PUBG Global Series 8 as S8UL targets Riyadh qualification.
S8UL has signed the Team Question Mark (QM) roster to represent the organisation in PUBG: BATTLEGROUNDS on PC ahead of the Esports World Cup (EWC) 2026. The deal was announced April 16 from Mumbai as S8UL prepares for the tournament in Riyadh, scheduled for July 21 to 26.
The CIS-based EMEA lineup includes:
- captain Roman Zinovev (ADOUZ1E),
- Andrey Ionov (Bestoloch),
- Mansur Tsimpaev (f1lfirst),
- Nikita Odobesku (Molodoct),
- and coach Yermek Torebekov (Ermaak).
S8UL said the roster will compete through the qualification pathway for a place in the 24-team event, which has a $2 million prize pool.
S8UL is adding a roster with a proven record in top-tier PUBG competition, including wins at PUBG Continental Series 7 Europe 2022 and PUBG Global Series 8 in 2025. The team has also posted a Top 3 finish at PUBG Global Series 2 in 2023 and a Top 7 finish at PUBG Global Championship 2022. The organisation said the roster has competed at both previous editions of the EWC in 2024 and 2025 and has amassed approximately $713,000 in total prize winnings.
Commenting on the move, Naman Mathur, Co-founder, S8UL said, “Signing the QM roster is a significant step for us as we continue to strengthen our presence in global esports. PUBG: BATTLEGROUNDS is one of the most competitive titles in the world, and this team has consistently proven itself against the very best. At a broader level, this move reflects the direction S8UL is heading in. Over the past year, we have focused on building depth across our rosters and competing consistently at the highest level. As we prepare for the Esports World Cup 2026, we are committed to providing the team with the right support and resources as they aim to make a strong impact in the qualifiers as well as on the global stage.”
Roman Zinovev aka ADOUZ1E added, “Becoming part of S8UL is a big opportunity for us as a team. As a team, we’ve always believed in our ability to compete with the best in the world, and having the backing of a global organisation allows us to push even further. With the Esports World Cup coming up, we’re focused on working through the qualifiers and making sure we deliver performances that match our potential.,”
S8UL said the announcement follows its selection as a Club Partner by the Esports Foundation (EF), placing it among 40 global organisations. The organisation has also listed 13 titles it plans to enter for EWC 2026, including PUBG: BATTLEGROUNDS, Apex Legends, Battlegrounds Mobile India (BGMI), Call of Duty: Warzone, Chess, EA Sports FC, FATAL Fury, Fortnite, Honor of Kings, MOBA Legends 5V5, Street Fighter 6, TEKKEN 8, and Trackmania.
Relevant data as follows:
- S8UL Esports: https://s8ul.gg/ Official organisation site for roster and announcement verification.
- PUBG Esports (PUBG: BATTLEGROUNDS competitive updates): https://pubgesports.com/ Authoritative source for PUBG: BATTLEGROUNDS esports circuits, event results, and qualifiers.
- Esports World Cup (official site): https://esportsworldcup.com/ Event organiser site for EWC 2026 schedule, formats, and prize pool confirmation.
The post S8UL signs Team Question Mark roster for PUBG: BATTLEGROUNDS ahead of EWC 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Akshat Rathee
Manish Agarwal Joins NODWIN Gaming Board as Non-Executive Director
NODWIN Gaming, a leading esports and youth entertainment company, announced the appointment of Manish Agarwal to its Board as a Non-Executive Director. An executive who played a key role in scaling and taking public India’s only listed gaming company, Manish brings deep experience in public market readiness, governance and institutional growth as NODWIN accelerates preparations for a potential public listing. Notably, he has been associated with NODWIN since its early days leading Nazara Technology’s investment into the company, bringing a long-term perspective on the company’s evolution, strategy and category leadership.
Manish is a successful entrepreneur and ecosystem builder, currently Co-founder of KGeN (Kratos Gamer Network) – a verified human distribution network organizing micro-communities across the Global South to power engagement, commerce. KGeN is backed by leading global investors including Accel and Prosus, with its most recent private round valuing the company at approximately $500 million.
He is also the Founder of Humyn Labs, which works with frontier technology companies to transform signals from real-world communities into structured human intelligence systems for AI.
As a Non-Executive Director, Manish will work closely with the Board and leadership team to strengthen governance, strategic oversigh, and long-term value creation as the company scales across markets and builds institutional depth aligned with public market expectations.
Manish Agarwal, Co-Founder of KGeN & Humyn Labs, said: “Having seen NODWIN’s journey from its early stages to becoming a leading force in youth culture and gaming, it’s been exciting to watch its evolution. As the company now prepares for its next phase, including its path towards public markets, I look forward to contributing to building a globally relevant and institutionally strong platform.”
Akshat Rathee, Managing Director and Co-Founder of NODWIN Gaming, said: “Manish has been a long-time partner in NODWIN’s journey, from leading Nazara Technologies’ investment into the company to now joining our Board at a crucial inflection point. He is the leader who took Nazara public and created immense shareholder value, and brings that same mindset as we prepare for our own public market journey. Manish brings a rare combination of entrepreneurial vision and public market experience that is incredibly valuable at this stage of our journey. We are confident his strategic guidance will play an important role as we advance our pre-IPO round and continue creating long-term value for our stakeholders. We are delighted to welcome him to the Board at this important stage.”
NODWIN Gaming has been steadily expanding its footprint across gaming, creator ecosystems and youth culture, building a diversified platform spanning content, commerce and experiences. The company continues to invest in strengthening its institutional capabilities, governance frameworks and global presence as it prepares for its next chapter.
This appointment is part of a broader set of strategic moves by NODWIN Gaming as it prepares for its next phase of growth. Earlier this month, the company brought back Sidharth Kedia to lead strategy, capital planning and M&A, reinforcing its focus on disciplined growth and shareholder value creation.
Alongside bringing Arnd Benninghoff onto the Board and kicking off a $100 million pre-IPO fundraise, these moves reflect a deliberate effort to strengthen leadership, governance and strategic depth as NODWIN moves closer to the public markets. After posting a strong INR 524 Cr in FY25, the result of a consistent 50%+ CAGR since 2018, the company has already eclipsed that milestone. In the first three quarters of FY26 alone, revenue reached INR 530.3 Cr while maintaining EBITDA-positive operations, signaling a record-breaking year ahead.
The post Manish Agarwal Joins NODWIN Gaming Board as Non-Executive Director appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
appointments
Golden Whale names Jaime Ocampo Managing Director, Asia
Former Kochava, DeNA and EA executive to lead Asia-Pacific commercial growth and regional strategy.
Golden Whale has appointed Jaime Ocampo as Managing Director, Asia, as the company pushes deeper into the Asia-Pacific iGaming market.
Ocampo will lead commercial growth and regional strategy across the region, with a focus on supporting operators adopting “continuously learning models” for decisioning across engagement and incentives, the company said.
He brings more than 20 years of experience across digital technology, gaming and data-driven growth, and has held senior roles at Kochava, DeNA, Funstage GmbH and Electronic Arts.
Eberhard Dürrschmid, CEO at Golden Whale, said: “Asia is a strategically important region for us, with a diverse and fast-moving market. Jaime brings a rare combination of experience across gaming, data and commercial strategy, which aligns closely with how we support operators today. His understanding of both the operational challenges and the underlying data opportunities makes him ideally positioned to lead our expansion in the region.”
Jaime Ocampo, Managing Director, Asia at Golden Whale, added: “The opportunity in Asia is significant, particularly as operators look to move beyond traditional campaign structures and adopt more adaptive, data-driven approaches to player engagement. Golden Whale’s technology is built to support that transition, and I am looking forward to working closely with partners across the region to help unlock new levels of performance and efficiency.”
The post Golden Whale names Jaime Ocampo Managing Director, Asia appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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