Asia
OMEGA League expands to Asia

New Asian region that will include players from China and SEA
“We announced OMEGA League last week, and it included both European and American regions. Today we are happy to report that the players from China and SEA will also be a part of this event. With the remaining two competitive regions joining the fray, OMEGA League becomes truly global.” “As we mentioned, we want to make this August unforgettable for all Dota 2 fans. And we just can’t imagine any International without one of the strongest regions! Together with WePlay! Esports, we got the best teams from three biggest parts of the world to bring you even more breathtaking emotions!” Asia format
Asia consists of Divine Division formed by two groups of six teams each.
Twelve teams will participate in the group stage of Divine Division. They will be divided into two groups of six (separate groups for the Chinese and SEA teams). Each group will see teams play each other in a BO3 series.
The two best teams from each group advance to Divine Playoffs Upper-Bracket Round 1. The teams that take third place advance to Divine Playoffs Lower-Bracket Round 1
The teams that take fourth and fifth place will enter the Play-in Stage to fight for two more Divine Playoffs Lower-Bracket Round 1 seeds.
Divine Playoffs is a double-elimination bracket. All matches are BO3, and Grand Finals are BO5.
The rest of the teams are eliminated from the tournament.
The group stage for the Asia region will take place on August 01 – 10. The Playoffs will be held on August 12 – 22. The participants
Teams from the Chinese competitive region:
Ocean Neon Esports Southeast Asia #1 Countries that represent the subregion: Singapore, Thailand, Vietnam, Laos, Malaysia, Cambodia, Myanmar, Philippines, Indonesia, Bangladesh, India, Pakistan, Nepal, Sri Lanka, Japan, Taiwan, South Korea, Mongolia, Australia, New Zealand.
Dates
July 25 – July 28. ROUND 1 — Root Leagues Format
Open Qualifiers Root Leagues Teams will be eligible to play in any and every single-elimination (BO1) bracket. The four best teams from each tournament will go to the second round of qualifiers (the exact rating of the teams will determine the finals of the starting bracket and the match for third place).
Open Qualifiers Subregional Playoffs
The sixteen teams from each subregion will form one single-elimination bracket. All matches are BO3. Teams that take first and second place advance to Divine Division (the SEA group).
The rest of the teams are eliminated.
Subregional Playoffs prize pool: 1st place – Divine Division seed + five gaming sets of three gaming devices Details regarding Open Qualifiers in the Chinese competitive region will be announced separately.
Asia Divine Division prize pool and distribution
The prize pool of Asia Divine Division is $40,000. It will be distributed as follows:
1st – $14,000 General OMEGA League prize pool update
The winners of Open Qualifiers from CIS, Europe, South America, and North America will be provided with $20,000 worth of gaming gear. Together with the added prize pool of the Asian region, the total prize pool of OMEGA League is $650,000.
– Anton “WarLocK” Tokarev, Lead Esports Manager at WePlay! Esports
– Mark Averbukh, representative of Epic Esports Events
Blaze
EHOME.Immortal
Aster.Aries
Open Qualifier winner #1
Open Qualifier winner #2
Teams from the SEA competitive region:
Reality Rift
Adroit
Cignal Ultra
Open Qualifier winner #1
Open Qualifier winner #2
SEA Open Qualifiers:
Southeast Asia #2
Southeast Asia #3
Southeast Asia #4
July 29 – July 30. ROUND 2 — Subregional Playoffs
2nd place – Divine Division seed + five gaming sets of two gaming devices
3rd place – five gaming devices
4th place – five gaming devices
2nd – $7,500
3rd – $5,000
4th – $3,500
5th – $2,000
6th – $2,000
7th – $1,500
8th – $1,500
9th – $1,000
10th – $1,000
11th – $500
12th – $500
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Asia
Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026

The Macau government has extended the lottery concession of Macau Slot Co Ltd for one year until 5 June 2026.
The concession renewal was published in the official gazette on Wednesday. Further extensions may be granted, subject to mutual agreement between the Macau government and Macau Slot.
As part of the renewal terms, Macau Slot is required to gradually reduce its number of non-resident employees and actively collaborate with the government to recruit and retain local talent.
Earlier this month, the government held a meeting with Macau Slot representatives to discuss the extension. According to the Gaming Inspection and Coordination Bureau (DICJ), the city’s industry regulator, Macau Slot committed to cutting 35% of its non-local, non-skilled workforce—equivalent to 26 positions—by the first quarter of 2026. The company also pledged to make further reductions to its foreign labour quota in the future. Currently, non-local staff account for 15% of the total workforce at Macau Slot.
“Over the past year, despite fluctuations in the macroeconomic environment and slower economic recovery in neighbouring regions, the local economy has remained relatively stable under the guidance of the Macau SAR government’s policies,” Macau Slot said in a statement.
“Looking ahead, we are committed to further diversifying our sports betting products to meet customer demand, while upgrading our information technology infrastructure to stay current and deliver more comprehensive sports betting services.”
The post Macau Government Extends Lottery Concession of Macau Slot Until 5 June 2026 appeared first on European Gaming Industry News.
Asia
QTech Games strengthens its elite suite with Bigpot Gaming

Emerging-markets leader expands its all-encompassing library with exciting new slots portfolio
The post QTech Games strengthens its elite suite with Bigpot Gaming appeared first on European Gaming Industry News.
Asia
Polemos Announces Partnership with Guinevere Capital

Polemos, a Web3 gaming infrastructure platform, has announced a strategic partnership with Guinevere Capital, a prominent esports and gaming investment firm known for its investments and advisory roles in projects such as GiantX, iTero, Perion, Skybox and various other projects across the industry. Guinevere Capital has established a strong reputation for its work across global Web2 gaming titles, including League of Legends, Valorant, Rocket League and many more. This partnership aims to leverage the combined expertise of Polemos.io and Guinevere Capital to enhance and further monetise audiences across publishers, infrastructure players, gaming companies, studios and platforms.
The collaboration will focus on integrating advanced asset management and engagement tools from Polemos.io’s Forge platform with Guinevere Capital’s extensive network and experience in both Web2 and esports ecosystems. This will create new monetisation opportunities and improve player experiences by bridging traditional gaming with blockchain-enabled innovations.
Carl Wilgenbus, CEO of Polemos.io, said: “Partnering with Guinevere Capital marks a significant milestone in our mission to expand access to gaming rewards and unlock new revenue streams for the entire gaming industry. Together, we will empower publishers and studios to better engage their audiences and capitalize on the evolving landscape of gaming and esports.”
“Polemos has built an impressive piece of infrastructure that has plugged a huge gap in the gaming sector. We look forward to working with them to commercialise this,” said Dave Harris, a partner at Guinevere Capital.
Dave’s previous experience includes investing in and operating top teams and leagues in the Riot Games and Activision Blizzard ecosystems.
Guinevere Capital’s strategic involvement will accelerate the adoption of blockchain gaming infrastructure while supporting the growth of esports and gaming communities worldwide. This alliance underscores a shared vision to drive innovation, education and monetisation in the gaming sector by combining Web2’s reach with Web3’s potential.
The post Polemos Announces Partnership with Guinevere Capital appeared first on European Gaming Industry News.
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