Press Releases
Kronoverse Leaves Enjin To Use Bitcoin SV Solution For Storing In-Game Items
After relying on Enjin to define items within CryptoFights, Kronoverse has decided to leave Enjin to use its custom Bitcoin SV (BSV) solution for building in-game items. This decision will greatly benefit Kronoverse users who want a reliable system to buy, sell, and trade gear.
Why did Kronoverse choose to leave Enjin?
“We decided to leave because of problems with Ethereum,” said Adam Kling, the CEO, and founder of Kronoverse. “Bitcoin SV is the best choice for us and the value we are working to bring to the esports community.”
Making the decision to transition to BSV was the result of research and development efforts that continued to show that Ethereum was not the best fit for what Kronoverse envisioned. Here are the key issues Kronoverse dealt with when building on Ethereum:
- Ethereum is at capacity, slow, can’t scale, and expensive. This is discouraging to gamers who want to buy, sell, and trade in-game items on a frequent basis.
- Proof of Work is the only proven consensus mechanism and we lack confidence that PoS/DPoS will work.
- Ethereum 2 scaling approaches are still experimental whereas BSV has demonstrated its scaling ability.
What are some of the benefits of transitioning to Bitcoin SV?
As part of its efforts to make in-game item ownership more scalable and accessible to gamers around the world, Kronoverse is turning to BSV as its solution of choice. Kronoverse is creating a better item protocol with BSV.
BSV is also faster and cheaper to conduct trades. This means that players won’t have to worry about racking up ridiculous fees just to do things like trading duplicate items and selling unwanted items. Due to its efficiency, BSV is capable of handling millions of transactions without slowing down. Kronoverse users can have confidence that nothing will go wrong when they’re trading and selling.
Kronoverse users will also be able to use more available features that Enjin isn’t capable of like storing the 3D model of an item. Files can be stored on blockchain similar to Dropbox which is convenient and easy to use. This feature is just one of the many details that will add to the total user experience that gamers will enjoy in the Kronoverse platform.
What does this mean for existing holders of Enjin items?
If you’ve already purchased CryptoFights in-game items, you don’t need to worry. All of your Enjin-based pre-release items will be honored but these tokens will serve as a claim check for BSV tokens. To make this possible, we’re releasing a conversion smart contract in a few months which gives users the ability to melt Enjin items, keep the stored ENJ, and receive an equivalent item usable in CryptoFights.
Introducing the Kronoverse Marketplace
As part of its vision to empower gamers with true item ownership, the Kronoverse Marketplace is slated to be available for later this year. All users will be able to sell unwanted items for profit. Kronoverse users will also be able to trade with other players to find the in-game gear they want and need.
Whether you buy or win an item, it’s automatically added to your Kronoverse wallet as soon as you acquire it. Your mobile wallet app makes it easy to read any item’s description, stats (i.e. rarity, value, type, and which games it’s compatible with). Each item also has its own history that provides the original ownership, when it has been listed for sale and all previous owners of the item.
Another way users can benefit from the marketplace is the list of wanted items and items for sale. Logging into the Kronoverse system allows you to see your own items, balance, and make trades using items or cash. You can also start a trade listing with multiple items or seek rare items for a cash reward.
What’s next?
Within the next couple of weeks, the launch date for the CryptoFights open beta will be announced. The open beta will be available on Android and will be free to play. It’ll give you the chance to experience the latest updates, improved gameplay, and test out your skills against other players around the world.
When the full game and the Marketplace is released later this year, everyone will experience the power and benefits that come from transitioning Kronoverse to BSV.
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Awards
Esportes Gaming Brasil lands three brand nominations at Reclame Aqui Awards 2026
Esportes Gaming Brasil (EGB) says all three of its brands—Esportes da Sorte, Onabet and Lottu—have been shortlisted for the Reclame Aqui Awards 2026, a Brazilian awards programme focused on corporate reputation and customer relationships. The group announced the nominations on Thursday 16th July.
EGB said it is the first time the three brands have been nominated simultaneously. Esportes da Sorte is shortlisted in the Ultra Sports Betting Operators (Mega Operations) category, while Onabet and Lottu are in the Sports Betting Operators (Mega Operations) category.
“Receiving nominations for all three Group brands at the Reclame Aqui Awards for the first time is incredibly meaningful recognition of the work we carry out every day. More than simply an achievement, it reflects our consistent strategy of putting the customer at the centre of every decision by investing in technology, operational efficiency and personalised customer service to build long-term relationships based on trust,” said Maria Neves, Director of Customer Experience, Customer Support and Reputation Channels at Esportes Gaming Brasil.
The company attributed the nominations to ongoing investment in customer service processes, technology integration, employee training and changes to the user journey across its brands. EGB also said it reduced average response time for human customer support from 30 minutes to two minutes.
Reclame Aqui Awards winners are decided by consumer voting, according to the company. Public voting for the 2026 edition is scheduled to run from 2 September to 5 November.
The post Esportes Gaming Brasil lands three brand nominations at Reclame Aqui Awards 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Alberta
Gaming Corps goes live with bet365 in Alberta on regulated market day one
Deal expands bet365 casino rollout in Spain and Ontario, with 50+ Gaming Corps titles certified for Alberta from 13 July 2026.
Gaming Corps has launched with bet365 in Alberta on the first day of the province’s regulated iGaming market opening (13 July 2026), while also expanding its content footprint with the operator in Spain and Ontario.
The Sweden-based, publicly listed game developer said it is among the first wave of studios certified for Alberta, supporting bet365’s entry with more than 50 games available at launch. The day-one portfolio spans Slots, Table, Plinko, Mine Games and Instant Blitz.
Gaming Corps said the expanded partnership includes its football-themed titles, including Penalty Champion: Goals to Glory, plus the 3 Pigs series (3 Pigs of Olympus, 3 Pigs of Olympus 2: Rise of the DemiHog and 3 Pigs of the Caribbean).
The rollout also brings Gaming Corps’ new Low RTP Blackjack titles to bet365, which the supplier said are designed around 93.57% RTP and approximately 6% operator hold, with side-bet mechanics and flexible branding options.
Graham Greensmith, Chief Commercial Officer at Gaming Corps, said: “Extending our partnership with bet365 across Spain, Ontario and Alberta is a major moment for Gaming Corps, but Alberta is the real statement here. Going live with bet365 from day one reflects the work our teams have put into certification, onboarding and ensuring we can move quickly and confidently with major operator partners.
“As one of the earliest studios ready for Alberta, we’ll be bringing more than 50 titles to the province. That breadth matters, because it gives operators like bet365 a single partner across multiple verticals, with content designed to support acquisition, engagement and retention across different player segments. Spain and Ontario are also important regulated markets for us and expanding with a global operator of this scale highlights how far Gaming Corps has come in a short period of time.”
Richard Graham, Associate VP of Gaming at bet365 at said: “Gaming Corps has become a valuable content partner, combining recognisable game identities with formats that add variety across our casino offering. We are pleased to extend the partnership into Spain, Ontario and Alberta, with the Alberta launch particularly important as part of our day-one commitment to the market.
“Expanding the relationship across multiple territories in a relatively short period reflects the strength of the collaboration, as well as the Gaming Corps team’s clear product direction, commitment and continued development as a game vendor. We look forward to giving players access to a wide-ranging portfolio from the moment the market opens.”
The post Gaming Corps goes live with bet365 in Alberta on regulated market day one appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
data-monetization
NODWIN Gaming names Teemu Koski CEO of its MENA unit
NODWIN Gaming has appointed Teemu Koski as Chief Executive Officer of NODWIN Gaming MENA, effective 1 July 2026. The company said Koski will lead strategy, operations, business development and market expansion across the Middle East and North Africa.
Koski reports to Merlin Wiedeking, CEO of NODWIN Gaming International. NODWIN said Koski will also continue to oversee its global data monetization business alongside running the MENA operation.
Koski joined NODWIN Gaming in August 2025 as Chief Business Officer, MENA. In that role, the company said he helped expand its commercial footprint in the region through strategic partnerships, commercial growth initiatives and the development of NODWIN’s data business, working with publishers, media rights holders and technology partners.
Prior to NODWIN, Koski spent more than 15 years at Elisa Corporation, where he founded and led Elisa Esports, according to the company.
Teemu Koski, CEO, NODWIN Gaming MENA, said: “The MENA region is entering a defining period for gaming, esports and youth entertainment, and the opportunity ahead is enormous. Over the past year, I’ve had the chance to work with an incredible team and partners across the region, and that has only strengthened my belief in what we can build together.
As we look ahead, my focus is on growing a business that’s deeply rooted in the region while bringing together publishers, brands, creators, governments and technology partners to unlock new opportunities. Alongside leading our MENA business, I’m also looking forward to continuing our work around global data monetization and helping create even greater value across NODWIN’s international ecosystem.”
Merlin Wiedeking, CEO, NODWIN Gaming International, said: “One of the things that stands out about Teemu is his ability to build businesses through strong relationships and a deep understanding of the market. As NODWIN continues to grow across international markets, we’re focused on empowering local leadership that understands the people, the culture and the opportunities within each region. MENA is one of our most important growth markets, and I’m looking forward to working closely with Teemu as we deepen our presence, build new partnerships and create long-term value across the region.”
The post NODWIN Gaming names Teemu Koski CEO of its MENA unit appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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