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NBA 2K League to Tip Off 2020 Season with Remote Gameplay Beginning Tuesday, May 5

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The NBA 2K League announced today that the start of its 2020 regular season will begin Tuesday, May 5 with at least six weeks of remote gameplay.  All 23 NBA 2K League teams will participate in regular-season gameplay from their local markets with games simulcast live on the NBA 2K League’s Twitch and YouTube channels.

Games will begin at 7 p.m. ET every Tuesday, Wednesday, Thursday and Friday with four distinct matchups each night.  Over the course of the six weeks of remote gameplay, each team is scheduled to play at least eight matches that will count toward its regular-season record.  Each match will be played in a best-of-three format, which will allow the NBA 2K League broadcast to switch between games in real-time and give fans more opportunities to experience the league’s most exciting moments.  Each three-game-series victory will represent one regular-season win, and each three-game-series loss will represent one regular-season loss.  The start-of-season game schedule will be announced in the coming days.

The 2020 season will once again include three in-season tournaments (THE TIPOFF, THE TURN and THE TICKET), in which teams compete for banners that link together to form THE BANNER CHAIN powered by AT&T.  All 23 teams will compete in THE TIPOFF and THE TURN.  The 14 teams that are not one of the top nine playoff seeds will compete in THE TICKET, which will see the winning team earn the 10th and final spot in the 2020 NBA 2K League Playoffs.  In addition, select NBA 2K League teams will host rivalry matches and round-robin events.  The remainder of the 2020 season schedule and structure, including the dates of tournaments, rivalry matches, and round-robin events, will be shared as information becomes available.

The NBA 2K League will implement an innovative production model that allows for a remote broadcast in all 23 team markets and NBA 2K League broadcasters to announce games in their homes from a virtual NBA 2K League Studio while switching between games occurring at the same time.

“We are thrilled to officially tip off the 2020 NBA 2K League season remotely and hope the excitement of NBA 2K League competition provides both new and returning fans with a fun way to stay connected and engage with our league during these unprecedented times,” said NBA 2K League Managing Director Brendan Donohue.  “Our players have been quarantining with their teammates as they prepare for the season and will now have the opportunity to compete against one another and show they are the best players in the world.”

New for the 2020 season, the NBA 2K League has launched a campaign entitled, “THIS IS NOT A GAME.”  From the NBA 2K League Combine to the Draft, regular season to the Finals, the NBA 2K League is more than just a game; it’s a way of life filled with hours of practice and preparation for a season of challenges where only one team can emerge as champions.  For the latest news and updates on the NBA 2K League and #ThisIsNotAGame, fans can sign up to receive emails at NBA2KLeague.com .

Below please find the 2020 NBA 2K League start-of-season schedule:

  • May 5 – 8 Regular Season – Week 1
  • May 12 – 15 Regular Season – Week 2
  • May 19 – 22 Regular Season – Week 3
  • May 26 – 29 Regular Season – Week 4
  • June 2 – 5 Regular Season – Week 5
  • June 9 – 12 Regular Season – Week 6

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Brand Partnerships

Midnite signs as Middlesbrough FC principal partner for 2026/27 season

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Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.

The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.

Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.

Andrew Mook, Midnite’s Head of Brand Marketing, said:

“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.

“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.

“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”

Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:

“We’re delighted to welcome Midnite as our new Principal Partner.

“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.

“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”

The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ThrillTech secures AGCO supplier licence for Ontario launch

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ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.

The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.

ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.

The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ThrillTech wins AGCO supplier licence to enter Ontario market

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ThrillTech said it has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to offer its side-bet jackpot technology to regulated online casino, sports betting, and lottery operators in Ontario.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its ThrillPots product lets operators add player-funded, opt-in side-bet jackpots on top of existing games, without changing gameplay or the underlying return-to-player (RTP) calculations. ThrillTech positions the mechanic as a way to drive incremental engagement and revenue.

ThrillTech said the Ontario licence enables existing multinational partners that also operate in the province to roll out ThrillTech-powered jackpots locally, and added it is in discussions with potential new operator partners. The company listed other regulated jurisdictions it serves as the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil, and Peru.

The post ThrillTech wins AGCO supplier licence to enter Ontario market appeared first on Americas iGaming & Sports Betting News.

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