Industry News
Max Entertainment Launches GoSlotty: The Ultimate Pay and Play Casino
Leading entertainment firm, Max Entertainment can announce the launch of its latest product: GoSlotty Casino.
With no account or registration required, instant verification and instant cash withdrawals, customers of GoSlotty can get setup playing online casino games in seconds. This pay and play casino is a glimpse into the future of the industry.
Designed with the customer in mind, GoSlotty incorporates an array of exciting new features to stand out from the competition.
Daily tournaments focus on win multipliers rather than bet volume, which is great news for the casual casino player. The unique ranking system ensures any spin can land players the top prize, with single win-multipliers favoured over amounts wagered. This levels the playing field amongst competitors ensuring that it’s not always the biggest bankroll that wins.
GoSlotty has responsible gambling in its DNA and the team at Max Entertainment have worked diligently to create a set of user-friendly tools that allow players to manage their account to ensure their experience always remains safe and fun.
The casino has full Trustly Pay N Play functionality, with a resume play feature cleverly designed to ensure players who have taken a break from GoSlotty can pick up right from where they left off. Balances are restored directly from respective player’s bank accounts when they return.
The seamless integration with GoSlotty’s customer bank accounts is where the brilliance lays, as it alleviates much of the verification process (such as registration and document verification) which typically cause delays and customer frustration in standard casinos.
The CEO of Max Entertainment, Greg Bennett commented:
“Players want as quick and fair an experience as possible and this aligns perfectly with our company vision. By partnering with Trustly, we give players a respected brand which caters directly to these desires. It’s a high-quality casino which sets itself apart from the competition, focused on speed and fairness, with a familiar face.
“With GoSlotty it’s easy to get to a place where you can relax and responsibly enjoy your gameplay without having to worry about your online security or delays in getting your money. We want players to be glad they signed up with us and recommend us to their friends.”
The team at GoSlotty have exciting updates to share in the very near future, including a very competitive welcome pack, so stay tuned for more information.
GoSlotty is available online on desktop and mobile, along with dedicated apps compatible with IOS and Android devices.
ESG
Play’n GO publishes 2025 Sustainability Report with emissions and governance updates
Play’n GO has published its 2025 Sustainability Report, framing the year as a milestone as the supplier marks 20 years in the gaming industry. The report covers performance across four pillars—Players, Partners, People and Planet—and positions sustainability as tied to product design, operations, and partner expectations.
On climate reporting, the company said it has “achieved and exceeded” its long-term 90% reduction target for Scope 1 and 2 emissions, and reported a 69% absolute reduction in Scope 3 emissions versus its 2023 base year. Play’n GO also said its total material emissions for 2025 were kept below 500 MTCO2e.
The report also points to a move into land-based delivery. In 2025, Play’n GO said it launched its first land-based gaming solution in partnership with Genting UK, positioning the rollout as part of a “player-first, low-footprint approach” for regulated venues.
On responsible entertainment, the company said it continues to reject game mechanics it believes “compromise player trust or wellbeing,” and highlighted participation in discussions on digital wellbeing and cognitive health, including at the United Nations and G7. “We have always believed that great entertainment should be fun, safe and fair,” said Vanessa Björkbacka, Director of CSR at Play’n GO.
The report also outlines internal development and reporting infrastructure. Play’n GO said 43% of employees engaged in AI-related learning during 2025 and that average training time exceeded seven hours per employee globally. It added that reporting was further aligned to the UN Sustainable Development Goals and World Economic Forum Stakeholder Capitalism Metrics, alongside investment in “secure, AI-supported carbon data management.” “As expectations on transparency and accountability continue to rise, we see it as our responsibility to lead,” Björkbacka added.
The post Play’n GO publishes 2025 Sustainability Report with emissions and governance updates appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
complaint resolution
Casino Guru CRC returns $5.3m to players in Q1 2026
Casino Guru’s Complaint Resolution Center (CRC) published 3,986 complaints in Q1 2026 and says it resolved 1,321 cases, returning $5,304,894 to players during the quarter.
Casino Guru said March was one of the CRC’s most active months on record, with the second-highest number of published complaints to date. The company added that ongoing cases exceeded 1,300, pointing to rising demand for third-party dispute mediation.
By volume, the most active complaint markets were Germany (657), the United Kingdom (270), Canada (240), Italy (207) and Australia (194), according to the CRC update.
Delayed payments remained the most common player-reported issue. Casino Guru also reported a March shift in complaint mix, with self-exclusion-related complaints rising to the second most frequent category for the first time in CRC history. KYC-related issues and blocked accounts were also among the most common complaint types, often linked to withdrawal delays.
Casino Guru said the quarter’s results reflect the increasing role of independent mediation as players look to third-party platforms to resolve disputes.
The post Casino Guru CRC returns $5.3m to players in Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
branded content
RubyPlay launches Firerose studio for operator-specific casino games
RubyPlay has launched Firerose, a new studio aimed at building operator-specific casino game experiences, as suppliers and operators push for more branded content to stand out in crowded markets.
The company said Firerose is designed to let operators combine RubyPlay’s existing game catalogue with the studio’s technology and creative resources, using operator-led insight to shape games around an operator’s brand identity rather than standardised supplier content.
RubyPlay said Superbet is among the first operators to launch Firerose-powered titles. The supplier did not disclose game names or specific performance figures, but said early results showed “strong engagement metrics”.
Firerose becomes part of RubyPlay’s multi-studio structure alongside Koala Games, Mad Hat Games, Ruby Studio, and Xslots, which the company said share technology, infrastructure and distribution.
Dima Reiderman , Chief Commercial Officer at RubyPlay, said: ”Firerose represents a deliberate shift in how we think about content creation and partnership. The market is no longer driven solely by volume, but by identity. Operators want experiences that feel native to their brand and help them clearly differentiate in increasingly competitive casino environments.”
Dr. Eyal Loz, CPO at RubyPlay, added: “Firerose was created to put the operator’s voice at the centre of the creative process. Every game starts with their brand, their audience and their story, and our role is to bring that to life through the full weight of RubyPlay’s creative capabilities.
“We’re shaping experiences that players immediately associate with the operator itself. That level of ownership is what allows operators to stand out in increasingly crowded casino environments.”
The post RubyPlay launches Firerose studio for operator-specific casino games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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