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Rethinking growth in European markets
As Europe’s largest iGaming markets mature, suppliers are increasingly turning their attention to smaller, often overlooked jurisdictions across Central and Eastern Europe. Markets such as Slovenia, Bulgaria and Romania may lack the scale of the UK or Italy, but they offer something equally valuable – stable regulatory frameworks, strong land-based heritage and growing online adoption.
In this roundtable discussion, Opher Ben Zvi, Team Leader Sales Operations at Greentube and Robert Civill, Business Development Manager at The Mill Adventure, explore how emerging European markets are evolving, how they compare to more mature jurisdictions, and why a ‘multi-market’ approach is becoming increasingly important for sustainable growth.
What distinguishes an emerging iGaming market in Europe today, and how do these markets differ from more mature jurisdictions in terms of player behaviour, regulation and commercial opportunity?
Opher Ben Zvi – Emerging European iGaming markets are typically defined less by scale and more by structure and trajectory. Markets across Central and Eastern Europe, such as Romania, Bulgaria and Slovenia, often benefit from stable or steadily evolving regulatory frameworks, combined with strong land-based casino heritage. This creates a player base that is already familiar with classic slot formats and trusted brands, which is not always the case in newly regulated regions elsewhere. Compared to more mature jurisdictions like the UK or Italy, player behaviour tends to lean more heavily towards recognisable content, with a slower shift toward highly gamified or experimental mechanics. Commercially, while individual market size may be smaller, barriers to entry are often clearer and competition less saturated. This allows suppliers to build meaningful positions over time, particularly when supported by local partnerships and a well-adapted content strategy.
Robert Civill – The term “emerging market” can be slightly misleading in a European iGaming context. Many of the jurisdictions often grouped into this category are already mature in terms of regulatory system, player behaviour and competitive dynamics, even if they differ economically from Western Europe.
Romania, as an example, is already a well-established, regulated and competitive online market. At the same time, you have markets like Georgia, where we support a licensed operator today and where player behaviour is arguably more advanced than in parts of Western Europe, with strong engagement in loyalty mechanics, leaderboards and promotional formats that, in some cases, are restricted in larger “mature markets”.
The more useful lens is to look at where opportunity is forming, rather than whether a market fits an “emerging” label. Poland has been a topic of debate for years due to the ongoing monopoly of online casino and whether the market will eventually move towards an open licensing structure. In other cases, opportunity exists in much larger markets that are currently constrained, Germany being the obvious example. It’s hardly an “emerging” market, but despite its enormous long-term potential, factors such as turnover tax and strict regulatory limitations continue to impact channelisation and commercial viability for would-be market entrants.
So, the distinction is less about maturity, and more about timing, structure and whether the underlying economics make sense.
Individually, smaller markets may offer limited scale, but collectively they can represent significant value. How important is a multi-market approach across Central and Eastern Europe to building sustainable growth?
Opher Ben Zvi – A multi-market approach is essential when operating across Central and Eastern Europe. While no single market may rival the scale of Europe’s largest jurisdictions, collectively they represent a significant and sustainable growth opportunity. For Greentube, expansion across these smaller is not about short-term gains, but about building a strong regional footprint over time. These markets often share similar characteristics, from player preferences to regulatory structures, allowing suppliers to leverage learnings and efficiencies across multiple jurisdictions. At the same time, diversifying across several regulated markets reduces reliance on any single territory and creates a more balanced, resilient growth model. By establishing a network of operator partnerships, suppliers can unlock a greater value that far exceeds the sum of its individual parts.
Robert Civill – For most operators, launching across multiple jurisdictions simultaneously is neither practical nor necessary. Individual markets can deliver meaningful value on their own, provided the organisation around the brand is lean, market knowledge is applied effectively, and compliance requirements are managed without inflating cost and headcount.
What tends to work better is a phased approach. Operators identify specific markets where there is a credible balance between regulation, competition and commercial potential, and expand selectively from there. In that context, Central and Eastern Europe remains attractive, particularly for operators looking to diversify beyond highly saturated or increasingly expensive core markets.
That is especially relevant for operators in mature jurisdictions such as the UK, where international expansion is moving up the agenda as businesses look for new growth opportunities and greater operational flexibility. That doesn’t automatically translate into a multi-market strategy across Central and Eastern Europe, but it does reinforce the importance of being able to enter and operate in new jurisdictions efficiently when the right opportunity presents itself.
From our perspective, the challenge is enabling that expansion without forcing operators to rebuild their infrastructure every time they plan to enter a new market. A significant part of our role is helping operators navigate differing compliance, reporting and integration requirements while still allowing them to retain control over key parts of their product stack.
To succeed in smaller markets, how do you balance localisation with deploying proven, recognisable content?
Opher Ben Zvi – Success often comes down to striking the right balance between familiarity and localisation. In many Central and Eastern European jurisdictions, players have a long-standing connection to land-based casinos, which means recognisable titles and classic formats continue to perform strongly in the online space. For Greentube, this means leading with proven content, including well-established brands that players already trust, while complementing this with newer titles that introduce additional features and mechanics. Localisation then plays a supporting but important role, whether through language, currency, or tailoring content mixes to reflect regional preferences. Rather than reinventing the portfolio for each market, it is about making informed adjustments based on local insights.
What are the key considerations operators should make when preparing to enter new regulated markets in Europe?
Robert Civill – The main consideration is compliance, or at least it should be. Market entry is only sustainable if technical compliance and reporting are handled properly from day one. Localisation, brand development and product will naturally attract the most attention, and that’s where performance is measured, but none of it matters if the underlying technology is not reliable or fully aligned with regulatory requirements.
Each market introduces its own reporting obligations, tax logic and integration requirements, which need to function consistently in a live, 24/7 environment. That creates a practical dilemma for operators. Some choose to adapt their existing proprietary stack for each market, maintaining full control but taking on the associated complexity and ongoing overhead. Integrating with a platform that is already compliant and locally certified is a strong alternative that allows for a faster route to market and more cost-effective technical compliance maintenance.
We have developed a hybrid approach that allows operators to integrate core proprietary products, such as their sportsbook and front-end, with a market-ready platform responsible for compliance, reporting and local integrations.
For larger operators in particular, avoiding the need to adapt an existing PAM for every new market can remove an enormous amount of complexity. Market-entry projects often involve extensive planning across multiple departments, additional technical and compliance resources, specialist hires and ongoing operational overhead tied specifically to maintaining local regulatory requirements.
It allows operators to enter new regulated markets significantly faster and with far less operational strain, while maintaining continuity across the products and user experience that define the brand. At the same time, it frees up internal resources to focus on areas that actually drive growth, such as marketing, acquisition and retention.
How are smaller or emerging jurisdictions in Europe influencing your overall expansion strategy?
Opher Ben Zvi – Smaller and emerging markets must play an increasingly strategic role in shaping long-term expansion plans. There is growing value in building presence across a wider range of regulated markets with strong fundamentals, and for us, markets like Slovenia forms part of a broader, measured approach to growth across Central and Eastern Europe. These jurisdictions provide opportunities to establish early partnerships, build brand recognition and gain valuable insights into regional player behaviour. Importantly, experience gained in one market can often be applied to others with similar characteristics, creating a more efficient and scalable expansion model.
Robert Civill – Our business development strategy is centred around identifying and engaging operators that have a genuine interest in expansion and are actively exploring entry into new regulated markets.
In order to support that effectively, we put significant investment into technical compliance expertise and market research. The objective is to provide operators with a practical and clearly structured pathway from initial market evaluation and license application, through to certification, launch and ongoing regulated operation.
Our experience supporting a licensed operation in Georgia, together with previously holding a Romanian Class 2 license, has naturally increased our interest in the Balkans and Eastern Europe. Many of these markets continue to offer commercially attractive conditions around taxation, product offerings and player engagement practices, making them increasingly relevant in expansion discussions with operators looking beyond the largest Western European jurisdictions.
At the same time, we continue supporting operators across mature regulated markets, including Sweden, Germany, Denmark, the Netherlands and Portugal, giving expansion-focused operators access to proven market-ready infrastructure across a broad range of European jurisdictions.
Alongside this, securing and activating our Estonian license has naturally increased our focus on the wider Baltics, including Lithuania and Latvia, while Finland represents one of the clearest examples of a genuinely new regulated market opportunity where first-mover advantage may prove significant. We have already supported one of the first license applications there and have several more in progress, reflecting the level of operator interest in entering early and establishing a position from day one.
The post Rethinking growth in European markets appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
B2B iGaming
Gamblers Connect Strengthens Trust with Launch of Verified Sources Panel
Gamblers Connect, the independent B2B iGaming media platform, has introduced a Verified Sources panel that appears at the bottom of every article, linking each factual claim directly to named primary documents hosted on the original source’s own domain.
The panel lists the specific sources consulted, identifies the issuing authority, and includes editorial notes explaining what has been verified and where the limits of the available evidence exist. Positioned immediately beneath the article body, each source is presented in the order it was consulted and includes the responsible individual or office where applicable.
Each entry also includes relevant disclosure tags drawn from the newsroom’s editorial taxonomy, and a direct hyperlink to the original document on the source’s own domain, allowing readers to verify the reporting in a single click.
The initiative responds to widespread practices in online publishing where sources are hidden, paraphrased or omitted altogether, leaving readers to rely on trust rather than independently verifiable evidence.
Luka Dimitrijevic, Partnerships & Operations Lead at Gamblers Connect, said: “Trust is not something a media outlet can declare. It is something the reader gives, and only once they can see the documents the story was built from. The Verified Sources panel exists so that verification is never more than one click away. If a claim in a story is worth making, the source behind it is worth linking to.”
The post Gamblers Connect Strengthens Trust with Launch of Verified Sources Panel appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Boaster Fnatic
Esports World Cup: Level Up Returns to Prime Video June 26 with Season Two
Esports World Cup: Level Upreturns for its second season on June 26, with all five episodes dropping that day exclusively on Prime Video. Directed by Emmy-winning filmmaker R.J. Cutler (Martha (Netflix), Billie Eilish: The World’s A Little Blurry (Apple TV)), the five-part docuseries goes inside the human stories behind the world’s largest esports competition, following players, Clubs and families through the pressure and ambition of the 2025 Esports World Cup.
Set in Riyadh, Saudi Arabia, during the seven-week event, the new season follows the chase for the $70 million prize pool and the EWC Club Championship, while showing the personal journeys at the heart of the competition. The series captures what it takes to compete on a global stage where one match can change a career, a season can define a Club, and a single moment can turn a player into a star.
Produced by This Machine (a part of Sony Pictures Television), with director R.J. Cutler, showrunner John Dorsey and executive producers Jane Cha Cutler, Trevor Smith, Elise Pearlstein and Mark Blatty all returning for the second season, Esports World Cup: Level Up takes a vérité-style approach to esports, capturing the sacrifice, stakes, and rising fame of the world’s top competitive gamers.
Featured players include Jake “Boaster” Howlett (Fnatic; VALORANT), Vivi “Vivian” Indrawaty (Team Vitality; MLBB), Kasimili “Soka” Tongamoa (Team Falcons; Call of Duty: Warzone), Xiao Hai (KuaiShou Gaming; Fatal Fury: City of the Wolves) and Garidmagnai “bLitz” Byambasuren (Mongolz; Counter-Strike). To bring the players’ personal stories to the forefront, the film’s crew was on set in Riyadh for seven weeks and also traveled to locations across the U.K., U.S. and Indonesia for rare at-home visits.
Standout storylines woven throughout the series include:
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Magnus Carlsen (Team Liquid, Chess) – Widely considered the greatest chess player ever, Carlsen faces the isolation of dominance, with no traditional peaks left to conquer. His story follows his shift into esports, where a new generation of challengers awaits.
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Boaster (Fnatic, Valorant) – As Valorant debuts at the event, the British competitor’s journey from aspiring actor to title contender shows there’s no single path to success, shaped by resilience through personal and professional setbacks.
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Xiao Hai (KSG, Street Fighter) – A reigning champion shaped by strict discipline, Xiao Hai was competing against adults by age six. Now a father, he balances global competition with family life.
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Vivian (Team Vitality, Mobile Legends: Bang Bang) – Competing for a life-changing prize, Vivian’s story centers on overcoming recent setbacks and confronting childhood trauma.
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The Mongolz & bLitz (Counter-Strike 2) – Led by their star player bLitz, this grassroots Mongolian team has risen from obscurity to national prominence, becoming symbols of pride and perseverance.
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Soka (Team Falcons, Call of Duty: Warzone) – The reigning champion faces pressure on multiple fronts, dealing with rivalries from former teammates while navigating a turbulent home life.
- Coach ArSy (Team Liquid, Mobile Legends: Bang Bang) – Offering a rare coaching perspective, ArSy draws on a difficult upbringing to lead and inspire his team’s pursuit of redemption.
“Level Up captures the human side of what we are building with the Esports World Cup,” said Ralf Reichert, CEO, Esports Foundation. “EWC creates the stage: the best games, the best Clubs, the best players, life-changing stakes and moments that bring together a global gaming community of billions. The documentary takes you closer to the people inside those moments: their pressure, their ambition, their families and the stories that make esports meaningful to a new generation.”
“This next chapter deepens our exploration of a global phenomenon that is as much about human ambition and identity as it is about competition,” said Cutler. “Esports is one of the most dynamic cultural movements of our time. In season two, we continue to chronicle not just the competition, but the lives, dreams, and sacrifices of the players at the center of it, revealing a world that is both intensely personal and globally resonant.”
Around those player journeys, the series also captures the wider cultural energy of the Esports World Cup, where sport, music, entertainment and gaming meet. In addition to elite competition, Level Up showcases moments from a star-studded lineup of musical artists and athletes, including opening headliner Post Malone, who shows off his gaming skills backstage; grandmaster Magnus Carlsen, who triumphs in his first chess esports event; and football icon Cristiano Ronaldo, who ushers the Club Championship trophy to the stage in a dramatic closing ceremony.
The magnitude of the Esports World Cup is also seen through the reactions of some of the world’s biggest sports and entertainment figures, including reigning F1 champion Lando Norris; Brazilian football legends Ronaldo Nazario and Kaká, who go one-on-one in an EA FC showmatch; professional footballer Alisha Lehmann; skateboarder Tony Hawk; and tennis star Nick Kyrgios, who stated: “The crowd, the atmosphere, is literally better than Wimbledon or any Grand Slam.”
The Esports World Cup 2025 marked a defining moment in competitive gaming. In its second year, EWC reached 750 million viewers worldwide and generated 350 million hours watched, with peak concurrent viewership of nearly 8 million during the League of Legends at EWC ’25 tournament. Coverage was delivered across 28 platforms through 97 broadcast partners and more than 800 channels in 35 languages. Twenty-five tournaments spanning 24 games featured more than 2,000 players representing approximately 200 Clubs from over 100 countries.
The 2026 edition of the Esports World Cup will be held in Paris, France from July 6 through August 23, as the top Clubs in the world compete for $75 million and the 2026 EWC Club Championship trophy.
The post Esports World Cup: Level Up Returns to Prime Video June 26 with Season Two appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AGLC license
Tonybet Secures Alberta iGaming License as Regulated Market Opens
Tonybet, an international iGaming operator already licensed in Ontario and Kahnawake, today announced that it has received an iGaming license from the Alberta Gaming, Liquor and Cannabis Commission (AGLC), clearing the company to operate in Alberta’s regulated online gaming market.
The license allows Tonybet to enter Alberta, Canada’s second province to introduce a competitive, multi-operator iGaming market following Ontario’s launch in 2022. It also extends Tonybet’s Canadian footprint, reinforcing the company’s position as one of the most broadly licensed operators in the country.
Alberta’s regulated market represents a significant opportunity. The province has an estimated population of nearly 5 million, a strong sports culture, and a regulatory framework designed to channel existing online gaming activity into a licensed, player-protected environment. Tonybet intends to bring the same localized approach that has driven its growth in Ontario – combining regionally relevant sports betting markets, responsible gaming tools, and dedicated customer support – to Alberta from day one.
“Alberta is taking the right approach – building a regulated market that puts player protection and operational standards at the center from the start. That’s exactly the kind of environment we want to operate in. We’ve spent years proving in Ontario that you can grow a business and maintain the highest compliance standards at the same time – registrations and gross gaming revenue in the province both grew by 52% in 2025, with responsible gaming embedded in that success rather than working against it. Securing this license means we can bring the same commitment to Alberta, and we plan to be fully operational in the market,” said Dmitry Arabuli, CEO of Tonybet.
Tonybet has already begun preparations for its Alberta launch, including platform localization, integration with the province’s centralized self-exclusion system, and commercial onboarding with the Alberta iGaming Corporation (AiGC).
The post Tonybet Secures Alberta iGaming License as Regulated Market Opens appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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