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German Gambling Stakes Drop in Q2 2025 as Market Faces Regulation Challenges

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Q2 2025 saw a decline in the German gambling market, with total stakes dropping to €3.22 billion (£2.78 billion).

According to the most recent data published by the German gambling regulator, the Gemeinsame Glucksspielbehorde der Lander (GGL), this is a decrease from the €3.5 billion (£3 billion) wagered in the first quarter.

Online poker declined from €204 million (£176 million) to €184 million (£159 million) during the same period, while virtual slot stakes increased marginally from €1.1 billion (£950.6 million) in Q1 to €1.12 billion (£967.9 million) in Q2.

The report also suggests that the State Treaty on Gaming 2021 (GluStV), which imposed more stringent regulations on online gaming and sports betting, has had a mixed overall impact on the gambling industry.

Regulatory Impact and Market Transparency

In an effort to increase transparency and inform the public and policymakers about market developments, the GGL has started releasing quarterly gambling market reports.

Reforms accompanying these developments include strict advertising restrictions, a €1 stake limit on online slots, a €1000 (£864) monthly deposit cap per player across all online casino platforms and a 5% stake-based tax on operators.

The black market in Germany, which GGL estimates makes up 25% of all gambling activity, though other sources put that figure closer to 50%, has grown as a result of these policies, according to the report. Regulators intend to make the market safer by implementing these measures.

Germany’s legal gaming industry brought in €14.4 billion (£12.4 billion) in 2024, a 5% year-on-year increase. However, as per GGL, the size of the black market suggests that the industry as a whole is even larger.

There are 858 German-language websites operated by 212 unlicensed operators, according to the GGL’s 2024 Activity Report.

231 illegal websites were taken down and 657 others were blocked using automated geo-blocking as part of efforts to stop illegal gambling.

GGL CEO Richard Benter highlighted ongoing challenges, such as the use of “cloaking” tactics that allow unlicensed operators to evade restrictions by showing different websites to users and search engines alike.

He emphasised that combating these issues requires stronger international co-operation and uniform legal frameworks across Europe to protect players and all licensed providers equally.

“This fight requires close cooperation with international partners. Equally crucial are clear and uniform frameworks for the legal market that ensure the protection of players and apply equally to all permitted providers,” the GGL stated in the report.

The post German Gambling Stakes Drop in Q2 2025 as Market Faces Regulation Challenges appeared first on European Gaming Industry News.

eSports

Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028

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Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.

The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.

EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.

“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”

Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”

EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.

The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Brand Partnerships

Midnite signs as Middlesbrough FC principal partner for 2026/27 season

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Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.

The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.

Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.

Andrew Mook, Midnite’s Head of Brand Marketing, said:

“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.

“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.

“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”

Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:

“We’re delighted to welcome Midnite as our new Principal Partner.

“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.

“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”

The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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AGCO

ThrillTech secures AGCO supplier licence for Ontario launch

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ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.

The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.

ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.

The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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