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ESFI announces National Esports Championships to select the Indian contingent for 2022 Asian Games

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The Esports Federation of India (ESFI) will be conducting the National Esports Championships 2022 (NESC2022), under the “AESF Road to Asian Games” program, starting from April 4 to select the Indian esports contingent for the upcoming Asian Games.
With esports included as the medal event for the first time at the 2022 Asian Games, to be held in Hangzhou, China from September 10-25, the registrations are now open for the NESC 2022. The last date for the registration will be April 1.

Popular games DOTA 2, Hearthstone, FIFA22, Street Fighter V and League of Legends will be part of the national championships as professional esports athletes as well as enthusiasts from across the country can register themselves and it is open for all with no restriction on gender. The tournament will be conducted over a period of 15 to 20 days.

Owing to the Covid-19 pandemic, the national qualifiers will be held virtually with top athletes from across the country competing and showcasing their skills and strategies.
For titles like AOV (Asian Games Version) and PUBG Mobile (Asian Games Version), ESFI is waiting for clarity/permissions from the Ministry of Youth Affairs & Sports and Ministry of Electronics and Information Technology (MeitY) as both titles are banned in India as well as in many other Asian countries.

Talking about the announcement, Mr Vinod Tiwari, President, Esports Federation of India & Director, Olympic Council of Asia – NOC & International Relations said “Finally the time has come for which the whole Indian esports ecosystem was waiting for. We are extremely thrilled and excited to announce NESC 2022 i.e. the national qualifiers to select the Indian esports contingent for the upcoming Asian Games 2022. It is a matter of pride for our esports athletes to not only showcase their talent and skills but also make the country proud by winning the laurels for the nation.”

“We urge all esports athletes to participate in large numbers and become a part of this historical event where esports is making its debut as a medal event in Asian Games. As esports is now included in Commonwealth Championships, IESF World Championships and expected to be included in Olympics in the near future, we are committed to develop, support and grow the esports ecosystem in India,” added Mr. Lokesh Suji, Director ESFI & VP-Asian Esports Federation.

The winners of NESC ’22 will participate in the AESF’s Road to Asian Games – Regional Qualifiers (June-July, 2022), which are being held for seeding at the main event in China. Irrespective of the outcome of the Regional Qualifiers, all players will compete at the Main event at Asian Games, China.

Mr. Sebastian Lau, Director General, Asian Esports Federation also extended his best wishes for the Indian esports talents: “I would like to share my sincere congratulations to ESFI team on the launch of their Registration Program for the AESF RDAG – National Team Selection Program the NESC 2022 today. This is an incredible beginning and milestone for India’s esports program and I look forward to seeing the best Indian esports talents in our RDAG Regionals and Final in Hangzhou this September. I wish the best of luck to all participants.”

In the last Asian Games held in 2018 when Esports was included as a demonstration event, India’s Tirth Mehta clinched the bronze medal in Hearthstone.

The National Esports Championships will be streamed live from the quarterfinals on ESFI’s official YouTube & Twitch channel as well as on the Facebook page. Also, ESFI is in talks with other streaming partners which will be announced once it will be finalised.

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Insurgence Gaming Company Expands Grassroots Vision with MOBA Legends 5v5 Discord Play-Ins

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Following the launch of its inaugural women-focused VALORANT tournament La Imperia, the Insurgence Gaming Company has announced its second competitive initiative, MOBA Legends 5v5 Discord Play-Ins, a series of open community tournaments created to make organised competition more accessible to emerging players.

While La Imperia introduced a visibility-led invitational format, the MOBA Legends 5v5 Discord Play-Ins take a different approach. The series is built around open participation and will be hosted entirely online, with all tournament operations managed through Discord. This allows teams from across India to compete in a structured setting without the restrictions often associated with invite-only events.

The Play-Ins are designed as a starting point for players and teams who want to experience organised competition. Matches will be played in a 5v5 MOBA Draft Pick format, with scheduling, match reporting, and communication handled through dedicated Discord channels.

The announcement continues Insurgence Gaming Company’s early focus on grassroots esports. The company was created to address gaps in India’s competitive ecosystem, particularly at the amateur and semi-professional level where consistent tournament opportunities are still limited.

Speaking on the launch, Jasper Shabin, Founder of the Insurgence Gaming Company, said: “With La Imperia, we focused on visibility. With the Discord Play-Ins, the focus shifts to access. Competitive players need regular places to play, improve, and test themselves, not just one-off tournaments. MOBA Legends 5v5 is one of the most accessible competitive titles on mobile, which makes it a strong fit for an open, community-driven format.”

Beyond competition, the Discord Play-Ins are also intended to build a sense of continuity. Players will have access to channels dedicated to match coordination, tournament updates, and post-game discussion, helping teams stay connected beyond a single tournament run.

With the MOBA Legends 5v5 Discord Play-Ins, the Insurgence Gaming Company continues to shape its identity around community-first formats, pairing visibility-led initiatives like La Imperia with open competitive pathways that support long-term grassroots growth in Indian esports.

The post Insurgence Gaming Company Expands Grassroots Vision with MOBA Legends 5v5 Discord Play-Ins appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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ALGS 2026 Championship

S8UL Esports secures historic top five finish at ALGS 2026 Championship; bags INR 1 crore in prize money

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S8UL Esports, a global powerhouse in esports and gaming content, delivered a landmark performance by finishing among the top five teams globally at the Apex Legends Global Series (ALGS) 2026 Championship, held in Sapporo, Japan from January 15 to 18. This result represents the best ever finish by an Indian organization on the Apex Legends global stage, setting a new benchmark for Indian esports at the highest level of international competition.

The ALGS 2026 Championship, the crowning event of the Apex Legends competitive calendar, brought together 40 of the world’s most consistent and high-performing teams from the year-long global circuit. S8UL’s all-Australian roster featuring Rick Wirth (Sharky), Benjamin Spaseski (Jesko), and Tom Canty (Legacy), led by head coach Harrison Rogers (Rogers), delivered a standout campaign and emerged as the only South Asian team to secure a Top 5 finish at the premier international Apex Legends event. The team earned USD 120,000 (approximately INR 1 crore) from the tournament’s USD 2,000,000 (approximately INR 18.14 crore) total prize pool.

Commenting on the achievement, Animesh Agarwal, Co-founder and CEO, S8UL, said, “Over the years, we have built one of India’s strongest gaming creator ecosystems and a solid foundation in content. In the last 18 months, we have deliberately expanded our focus to global esports investments across multiple titles, and performances like this validate that vision. Our ambition is to compete and win at the highest level worldwide. We are investing deeply, assembling world-class international rosters, and representing S8UL on the global stage from India. A top five finish at ALGS is a major milestone, and it marks only the beginning of what we believe will be a very strong future for S8UL in esports.”

S8UL began their campaign in Group B, navigating a demanding round-robin stage where all 40 teams were divided into four groups of 10. The team’s consistent performances saw them finish among the top 20 teams, earning a spot in the Winners Bracket and keeping them firmly in title contention.

From there, S8UL qualified for the Grand Finals, where the remaining 20 teams competed under the high-pressure Match Point Format. Under this system, a team must reach 50 points and then secure a match win to claim the championship, with the remaining teams ranked by total points. Across nine final matches, S8UL accumulated 64 points to finish fifth overall, just one point behind fourth-placed GROW Gaming, underlining how closely contested the championship was.

“The margins at this level are extremely fine, and the team showed tremendous composure throughout the tournament. From the group stage through to the finals, the players displayed adaptability, trust, and resilience. Finishing in the top five globally is a major milestone, and it reinforces our confidence in this roster’s ability to contend for championships in the future,” commented Harrison Rogers, coach of S8UL’s Apex Legends team.

S8UL’s performance at the ALGS 2026 Championship builds on the organisation’s growing presence in international Apex Legends competition. In 2025, S8UL competed at the ALGS Midseason Playoffs as part of the Esports World Cup in Riyadh, where the organisation also became the first Indian team to be selected as a Club Partner for the tournament. With consecutive appearances at Apex Legends’ premier global events, S8UL continues to establish itself as a consistent contender on the world stage and a flagbearer for Indian esports internationally.

The post S8UL Esports secures historic top five finish at ALGS 2026 Championship; bags INR 1 crore in prize money appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Armenia

Totogaming.am Adds SPRIBE’s Aviator in Long-Awaited Release

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Aviator is SPRIBE’s top crash game, launched in 2019. In this rapid and vibrant setup, the payout multiplier rises as the plane ascends, with players individually choosing when to cash out by pressing the “Cashout” button.
To enhance the launch of this already iconic game in the Armenian market, Totogaming kicked off an innovative teaser campaign, allowing 10 users to win a private flight for three.

“We wanted our users to experience the emotions, dynamics, and uniqueness of the Aviator game not only on the platform, but also in real life. This idea became the foundation of the teaser campaign, which resulted in a successful launch and strong interest from players,” said Victorya Harutyunyan, Head of Product Marketing at Totogaming.

“Launching Aviator on Totogaming is an important milestone for SPRIBE in the Armenian market. This partnership allows us to bring our flagship crash game to a highly engaged local audience, while ensuring the premium level of experience that players worldwide expect from Aviator. We value Totogaming’s commitment to innovation and are delighted to see such a strong reception from players from day one,” said Taras Kozovit, Head of Business Development at SPRIBE.

SPRIBE’s Aviator is solely offered on Totogaming in the Armenian market, underscoring the company’s commitment to broadening its selection with internationally acclaimed games while providing unique experiences to its local players.

The post Totogaming.am Adds SPRIBE’s Aviator in Long-Awaited Release appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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