Asia
Total Gaming crowned Ultimate Champion of Microgravity Gaming League – Free Fire Battle Royale
· Chemin Esports and UG Empire emerged as 1st & 2nd Runner up respectively
· Delete from Total Gaming wins ‘Man of the Match’ and a Gaming Laptop from HP
· 5th Edition of MGL Free Fire saw participation from 1000 teams across the country
· Prize pool worth INR 4,00,000 included 4 HP VR Headsets, 4 Gaming Class 24’ Monitor, 4 Gaming Class Headsets and Gaming Laptop
Microgravity Ventures Private Limited, a facilitator of world-class gaming hubs and e-sports tournaments in India concluded the 5th edition of Microgravity Gaming League (MGL) – Free Fire Battle Royale. The tournament saw participation from 1000 teams across the country with 4 players per team along with one substitute. After the most competitive battles among top teams of the country, Total Gaming inched to the top with 86 points and was crowned the Ultimate Champion of this league. Chemin Esports emerged as the 1st runner-up with 76 points and UG Empire bagged 2nd runner-up with 66 points. The ‘Man of the Match’ title was won by Delete, a member of the Total Gaming team. The winners won the most advanced HP VR Headsets, Gaming Class 24’ Monitor, Gaming Class Headsets and Gaming Laptop which were part of the INR 4,00,000 prize pool.
In a bid to make this tournament more competitive, Microgravity had invited top teams from the country to be a part of the Qualifiers, Semi-Finals, and Finals. Teams like OG Elite, Helping Gamer, Desi Gamer, Bliss Mates, DDG Gamers, MG More, Life Hacker, King X Esports, Blind Esports among others took part in this league. The MGL Free Fire Battle Royale matches were conducted in Bermuda, Purgatory, and Kalahari maps.
Talking about the 5th Editon of MGL Free Fire Battle Royale, Tanveer Singh Bakshi, Head-Business Development, Microgravity said, “I would like to thank all the participants, the amazing audience, the casters, our gaming partners – HP, Intel, Platinum Esports team, media partners – Consocia Advisory & Sociowash for making this a huge success. Since the beginning of this league, we saw some mind-blowing matches among the teams, underdog team like Bliss Mates rising up the ladder and Total Gaming sweeping the winning title with their amazing gameplay. I would also like to congratulate Chemin Esports and UG Empire for bagging the 1st & 2nd runner-up respectively. We will aim to bring more titles and leagues in the future to bring the gaming community closer.”
“We are also excited to inform you that Microgravity will soon introduce an E-commerce platform which will have gaming-related equipment which will go live next year. We will also be launching more World-Class gaming hubs across the country, added Bakshi.
Commenting on the win, Mafia Bala from Total Gaming said, “The initial two battles went really well with our team scoring above 45 points. During the 3rd & 4th match, our points decreased a bit, that is when we changed our strategy to go aggressive in the 5th round in the Kalahari map. The outcome of the 5th match was really good which helped us to inch very close to the win. Overall, it was really encouraging to see such a unique prize pool. A lot of good gamers belong from a humble background and tournaments like MGL give them a platform to win the best which technology has to offer.”
This year, Microgravity has successfully organized two online gaming tournaments which gained significant traction amongst gamers. These tournaments were the MGL FIFA 21 tournament and the MGL Call of Duty: Mobile tournament.
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2026 SPiCE South Asia Awards
QTech Games wins Innovation of the Year at the 2026 SPiCE South Asia Awards
QTech Games, the leading game aggregator for emerging markets, has been named Innovation of the Year 2026 at the prestigious SPiCE South Asia Awards, held at the iconic Shangri-La Colombo in Sri Lanka, overcoming strong regional competition.
The award celebrates the South Asian iGaming innovator that has demonstrated groundbreaking technological innovation, delivering tailored solutions over the past 12 months while excelling in user engagement and sustained growth.
QTech’s recognition follows the successful launch of QTech Hybrid, a platform that enables players to seamlessly transition between retail and digital gaming environments. The solution combines QTech Games’ AI-powered casino lobby, QTech Play, with a retail management system and a state-of-the-art Agent Management System (AMS), allowing operators to scale brick-and-mortar operations online. QTech Hybrid represents a next-generation omnichannel solution, bridging the gap between physical and digital casino experiences.
“We’re thrilled to be recognised for Innovation of the Year in South Asia,” said Philip Doftvik, CEO of QTech Games.
“This award reflects the collective effort of our team and our network of innovative suppliers. From QTech Hybrid to QTechLabs and our Value Added Services, we continue to deliver solutions that drive revenue and engagement for our partners worldwide.
“Being acknowledged for our innovation, market impact, and operational results validates our strategic direction. It underscores QTech’s commitment to setting the gold standard in emerging markets and shaping the future of online casino gaming across Asia and beyond.”
With this accolade, QTech Games reinforces its position as a pioneer in emerging market aggregation, demonstrating that innovative technology and omnichannel solutions are key to scaling operations and enhancing player experiences across the globe.
The post QTech Games wins Innovation of the Year at the 2026 SPiCE South Asia Awards appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
GLI Becomes the First Company Accredited by PAGCOR to Test and Certify iGaming Platforms in the Philippines
Gaming Laboratories International (GLI) has been named an Independent Testing Laboratory (ITL) by the Philippine Amusement and Gaming Corporation (PAGCOR). GLI is the first gaming testing company to achieve the accreditation and is now authorised to test and certify iGaming platforms in the Philippines.
GLI will bring its global and unsurpassed expertise to the Philippines, helping to ensure PAGCOR meets its policy and regulatory objectives as set out in its rules. GLI’s presence and its GLI-19 Standard will also help suppliers who wish to successfully and compliantly enter the marketplace.
Submissions will be tested against “GLI Standard Series GLI-19: Standards for Interactive Gaming Systems,” which has been widely accepted and adopted by jurisdictions around the world.
PAGCOR Chairman and CEO Alejandro H. Tengco said: “Regulated gaming markets ensure a safer and more sustainable gaming industry for all to participate in. A regulated market enables compliance to responsible gaming standards and the provision of tax revenue for reinvestment back into the community. PAGCOR now requires all iGaming B2B suppliers operating in the Philippines to be accredited to ensure they comply to the rigorous requirements needed to protect iGaming players. We are pleased to acknowledge GLI as the first testing and game certification provider to be accredited in the Philippines under this new framework. GLI is a global leader in regulatory advisory, iGaming and EGM testing / certification, and data security.”
GLI President and CEO James R. Maida said: “We are grateful to PAGCOR Chairman and CEO Alejandro H. Tengco and to the entire PAGCOR team for the trust they continue to place in GLI. Under the Chairman’s skillful leadership, the market in the Philippines has improved steadily, and we are honored to be the first company to be accredited for iGaming testing and certification, and we look forward to working side- by-side with PAGCOR to meet their policy objectives.”
The post GLI Becomes the First Company Accredited by PAGCOR to Test and Certify iGaming Platforms in the Philippines appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
Team India and Türkiye Win Gold at the Global Esports Games Mumbai
Team India and Türkiye won Gold at the Global Esports Games Mumbai, delivering electrifying performances in front of a packed arena and thousands more tuning in online worldwide. India’s Anuhith Gosala edged Kazakhstan 3–2 in a thrilling Clash Royale Grand Final, while Türkiye secured a commanding 3–1 victory over Mongolia in the Dota 2 Grand Final. With a Gold in Clash Royale and a Bronze in Dota 2, Team India was crowned Overall Champion.
India stormed into the Clash Royale Grand Final with a 2–1 win over the USA in a tense lower bracket decider, setting up a rematch with Kazakhstan. Having fallen 0–2 in the upper bracket, India turned the tables when it mattered most, as Anuhith Gosala delivered a clutch performance to seal a dramatic 3–2 victory and the Gold medal.
In Dota 2, Team India secured Bronze after falling to Mongolia in the lower bracket. Mongolia advanced to the Grand Final, where Türkiye asserted its dominance with a composed 3–1 victory to take the title.
Sharing his thoughts on the victory, Team India’s Clash Royale gold medallist, Anuhith Gosala, said: “This moment is surreal. To win the Grand Finals here in India, in front of a home crowd, makes it even more emotional. The preparation was relentless, the pressure was intense, and every match tested my limits—but that’s what makes this victory so special. Hearing the cheers, feeling that energy, and lifting this title for the country is an indescribable pride. This is for India, and for everyone who believes in us. I hope this win inspires many others to follow in our path.”
Sir Paul J. Foster, President & CEO, Global Esports Federation, said: “As the Global Esports Games Mumbai comes to a close, we celebrate not only the incredible performances of our athletes, but the spirit of unity and connection that defines our global community. Mumbai has delivered exceptional energy, passion, and hospitality, reinforcing our belief that esports transcends borders and brings the world together. We are deeply grateful to our partners in India for setting a new benchmark for excellence—and we now look ahead with excitement to Los Angeles, where this journey continues on an even greater stage.”
Shripad Ashtekar, Founder of Eflag Corp, said: “Over the past few days, we have witnessed not just world-class competition, but the coming together of talent, innovation, and community on a truly global stage. We hope to keep delivering such platforms and strong foundations for future growth by unlocking new opportunities for Indian players, creators, and the broader AVGC ecosystem. We are proud to have played a key role and look forward to building on this momentum in the years ahead.”
Organized by the Global Esports Federation in partnership with Eflag Corp, with the support of Maharashtra Tourism, the Global Esports Games Mumbai was inaugurated by the Hon’ble Chief Minister of Maharashtra, Shri Devendra Fadnavis. Over four days, Mumbai welcomed 48 elite athletes from 19 countries, emerging from a global field of 78 nations in the Regional Qualifiers.
The post Team India and Türkiye Win Gold at the Global Esports Games Mumbai appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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