Asia
The Chess Super League organized by NODWIN Gaming, ChessBase India and Samay Raina concludes with a bang
Zakir Khan’s Pivotal Pawns bags a lion’s share of INR 40 lakh prize pool
NODWIN Gaming, South Asia’s leading esports company, in partnership with title sponsor CoinDCX. The week-long online league saw participation from elite men and women grandmasters, international masters and top junior boys and girls, from India and across the world. The league concluded on October 17, 2021 by awarding its top teams a whopping prize pool of INR 40 lacs and garnered a viewership of 10 Million.
In the 30+ hour long league, a total of 120+ rounds of chess were played. Each team was spearheaded by their owners – top professionals in their respective fields – including Tanmay Bhat (The Kingslayers), Biswa Kalyan Rath and Shreyas Shrinivasan (Krazy Knights), S8UL (Ruthless Rooks), Raftaar – Kalaamkaa (Brutal Bishops), Zakir Khan from Pivotal Pawns and Suhani Shah with Saina Nehwal from Quintessential Queens. The Pivotal Pawns (Abhijeet Gupta, Arjun Kalyan, Bhakti Kulkarni, Ding Liren, Savitha Shri, Zhansaya Abdumalik) and The Kingslayers (Anish Giri, Arpita Mukherjee, D Gukesh, Nana Dzagnidze, Soumya Swaminathan, S. P. Sethuraman) engaged viewers in an edge-of-the-seat finale that had the audience on tenterhooks before the Pivotal Pawns emerged winners after a tie-breaking armageddon game.
“The success of the Chess Super League (CSL) — our foray into the world of online chess, has reiterated our belief that various forms of gaming can come under the umbrella of gaming and esports entertainment. Chess is a fantastic game that teaches you strategy, deep thinking, patience and in the CSL format teamwork. It will do our country good if through tournaments like the Chess Super League, we can get more of India’s youth interested in this phenomenal game. Apart from the players themselves, the team owners along with the storytellers and Samay and Sagar did a splendid job in keeping up the fun and the serious element of the league in a great balance. We look forward to season 2 of CSL very soon!” said Akshat Rathee, Managing Director, NODWIN Gaming.
Sagar Shah, CEO and Co-founder ChessBase India added “Powering Chess in India is the vision of ChessBase India. I am glad that with the Chess Super League we were able to do just that. Immense benefit was received to Indian chess players as they got to compete with world class players. The juniors got a chance to interact with top players of the world which gives them new insights into the game. I am overwhelmed with the love and support for the league from all the players, community and audience members. It’s been wonderful working with Samay Raina and NODWIN Gaming and we hope to make this league bigger and better in the years to come.”
Samay Raina added “It’s difficult to believe that after only 18 months of starting to stream chess, I have been able to be a part of something this huge and exciting – with top players playing in our league. The whole league has been an emotional roller-coaster and we can’t wait to be back with the next edition. I want to specially thank the fans who have been incredibly supportive throughout this journey.”
The Chess Super League streamed live on Samay’s Youtube channel with lots of surround content including team anthems, highlights and analysis hosted on the ChessBase India channel and channels of the team owners. Overall, content from the Chess Super League has been watched over 10 million times in just a week.
The League was sponsored by CoinDCX (India’s safest crypto exchange) and supported by Red Bull, Mama Earth, Rage Fan NFT and Exploring Infinities founded by the man who holds the title for being ‘The Fastest Human Calculator’ — Neelakantha Bhanu.
“We are very excited to enter into the world of gaming and esports through our association with NODWIN Gaming. We are seeing increasing associations across the globe in the emerging and exciting areas of cryptocurrency and esports and look forward to several more collaborations where we get to associate ourselves with new experiential games and trends,” said Ramalingam Subramanian, Head of Brand, Marketing and Communications, CoinDCX.
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Asia
GLI Becomes the First Company Accredited by PAGCOR to Test and Certify iGaming Platforms in the Philippines
Gaming Laboratories International (GLI) has been named an Independent Testing Laboratory (ITL) by the Philippine Amusement and Gaming Corporation (PAGCOR). GLI is the first gaming testing company to achieve the accreditation and is now authorised to test and certify iGaming platforms in the Philippines.
GLI will bring its global and unsurpassed expertise to the Philippines, helping to ensure PAGCOR meets its policy and regulatory objectives as set out in its rules. GLI’s presence and its GLI-19 Standard will also help suppliers who wish to successfully and compliantly enter the marketplace.
Submissions will be tested against “GLI Standard Series GLI-19: Standards for Interactive Gaming Systems,” which has been widely accepted and adopted by jurisdictions around the world.
PAGCOR Chairman and CEO Alejandro H. Tengco said: “Regulated gaming markets ensure a safer and more sustainable gaming industry for all to participate in. A regulated market enables compliance to responsible gaming standards and the provision of tax revenue for reinvestment back into the community. PAGCOR now requires all iGaming B2B suppliers operating in the Philippines to be accredited to ensure they comply to the rigorous requirements needed to protect iGaming players. We are pleased to acknowledge GLI as the first testing and game certification provider to be accredited in the Philippines under this new framework. GLI is a global leader in regulatory advisory, iGaming and EGM testing / certification, and data security.”
GLI President and CEO James R. Maida said: “We are grateful to PAGCOR Chairman and CEO Alejandro H. Tengco and to the entire PAGCOR team for the trust they continue to place in GLI. Under the Chairman’s skillful leadership, the market in the Philippines has improved steadily, and we are honored to be the first company to be accredited for iGaming testing and certification, and we look forward to working side- by-side with PAGCOR to meet their policy objectives.”
The post GLI Becomes the First Company Accredited by PAGCOR to Test and Certify iGaming Platforms in the Philippines appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
Team India and Türkiye Win Gold at the Global Esports Games Mumbai
Team India and Türkiye won Gold at the Global Esports Games Mumbai, delivering electrifying performances in front of a packed arena and thousands more tuning in online worldwide. India’s Anuhith Gosala edged Kazakhstan 3–2 in a thrilling Clash Royale Grand Final, while Türkiye secured a commanding 3–1 victory over Mongolia in the Dota 2 Grand Final. With a Gold in Clash Royale and a Bronze in Dota 2, Team India was crowned Overall Champion.
India stormed into the Clash Royale Grand Final with a 2–1 win over the USA in a tense lower bracket decider, setting up a rematch with Kazakhstan. Having fallen 0–2 in the upper bracket, India turned the tables when it mattered most, as Anuhith Gosala delivered a clutch performance to seal a dramatic 3–2 victory and the Gold medal.
In Dota 2, Team India secured Bronze after falling to Mongolia in the lower bracket. Mongolia advanced to the Grand Final, where Türkiye asserted its dominance with a composed 3–1 victory to take the title.
Sharing his thoughts on the victory, Team India’s Clash Royale gold medallist, Anuhith Gosala, said: “This moment is surreal. To win the Grand Finals here in India, in front of a home crowd, makes it even more emotional. The preparation was relentless, the pressure was intense, and every match tested my limits—but that’s what makes this victory so special. Hearing the cheers, feeling that energy, and lifting this title for the country is an indescribable pride. This is for India, and for everyone who believes in us. I hope this win inspires many others to follow in our path.”
Sir Paul J. Foster, President & CEO, Global Esports Federation, said: “As the Global Esports Games Mumbai comes to a close, we celebrate not only the incredible performances of our athletes, but the spirit of unity and connection that defines our global community. Mumbai has delivered exceptional energy, passion, and hospitality, reinforcing our belief that esports transcends borders and brings the world together. We are deeply grateful to our partners in India for setting a new benchmark for excellence—and we now look ahead with excitement to Los Angeles, where this journey continues on an even greater stage.”
Shripad Ashtekar, Founder of Eflag Corp, said: “Over the past few days, we have witnessed not just world-class competition, but the coming together of talent, innovation, and community on a truly global stage. We hope to keep delivering such platforms and strong foundations for future growth by unlocking new opportunities for Indian players, creators, and the broader AVGC ecosystem. We are proud to have played a key role and look forward to building on this momentum in the years ahead.”
Organized by the Global Esports Federation in partnership with Eflag Corp, with the support of Maharashtra Tourism, the Global Esports Games Mumbai was inaugurated by the Hon’ble Chief Minister of Maharashtra, Shri Devendra Fadnavis. Over four days, Mumbai welcomed 48 elite athletes from 19 countries, emerging from a global field of 78 nations in the Regional Qualifiers.
The post Team India and Türkiye Win Gold at the Global Esports Games Mumbai appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Asia
Skyesports and GodLike signs MoU with Maharashtra Cyber to promote esports and cyber hygiene in Maharashtra
India’s esports ecosystem is taking another step forward as Skyesports and GodLike Esports sign a Memorandum of Understanding (MoU) with Maharashtra Cyber, the Government of Maharashtra’s nodal cybersecurity body. The partnership aims to grow the state’s esports ecosystem while promoting cyber hygiene and responsible digital behaviour among gamers.
The agreement was signed during a closed-door meeting in Mumbai and reflects a broader push by the state to develop its digital and creative industries. As India’s leading state economy, Maharashtra is positioning itself as a hub for esports and gaming, aligning with its wider “orange economy” strategy.
Under the MoU, the three parties will collaborate on esports tournaments, leagues, and community initiatives, while embedding cyber safety messaging into all activities. This includes raising awareness around cyberbullying, fraud prevention, data privacy, and responsible online conduct—key concerns as esports audiences continue to grow, particularly among younger users.
Skyesports will lead tournament organisation and community engagement, while GodLike Esports will support through mentorship programmes, professional player involvement, and grassroots initiatives. Maharashtra Cyber will focus on amplifying cyber awareness and promoting safe digital practices across the ecosystem. Eyrie Entertainment will support outreach efforts and help scale campaign visibility across the state.
Commenting on the initiative, Shiva Nandy, Founder and CEO of Skyesports, said:
“The growth of esports requires strong collaboration between the industry and government stakeholders. This MoU with Maharashtra Cyber represents an important step toward strengthening Maharashtra’s esports ecosystem through responsible gaming initiatives and grassroots engagement. As India prepares to compete at global events such as the Esports World Cup (EWC), Esports Nations Cup (ENC), and the Asian Games 2026, partnerships like this will play a key role in building a stronger pipeline of talent and opportunities for young gamers. With GodLike Esports also joining the initiative, we aim to combine competitive expertise and creator reach to drive deeper community engagement. The MOU is a first-step towards solidifying Maharashtra as an esports hub globally.”
Yashasvi Yadav, Additional Director General of Police at Maharashtra Cyber, added:
“As esports continues to grow rapidly among young audiences, it is equally important to promote safe and responsible digital practices within the gaming ecosystem. Through this collaboration with Skyesports and GodLike Esports, we aim to raise awareness around cyber hygiene, online safety, and responsible behaviour in gaming communities. Initiatives like these will help ensure that the growth of esports in Maharashtra is supported by strong awareness of cybersecurity, digital discipline, and safe online participation.”
Chetan “Kronten” Chandgude, Founder of GodLike Esports, said:
“At GodLike Esports, we have always believed that the true growth of esports in India lies in strengthening its roots at the grassroots level. Through this collaboration with Maharashtra Cyber and Skyesports, we aim to support the state’s vision of building a strong and sustainable esports ecosystem. Our focus will be on engaging young gamers through mentorship, community initiatives, and professional player interactions, while also promoting cyber hygiene and responsible gaming practices. This MoU also marks the first step toward our vision of putting the state on the global esports map, and we look forward to sharing some exciting announcements around this soon.”
The initiative also aligns with global recommendations from organisations such as the International Telecommunication Union, which highlight the importance of cybersecurity awareness as digital participation expands.
For more on esports growth and regulation, see Europa Gaming’s coverage on India Esports Market Growth and Esports Regulation Trends.
As esports continues to scale in India, partnerships like this underline a key industry shift: growth is no longer just about tournaments and audiences, but also about building a safer, more responsible digital environment for the next generation of players.
The post Skyesports and GodLike signs MoU with Maharashtra Cyber to promote esports and cyber hygiene in Maharashtra appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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