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Allwyn International Reports €958.6 Million in GGR for Third Quarter

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Allwyn International has announced its preliminary unaudited financial results for the three and nine months ended 30 September 2022 and provided an update on recent developments and current trading.

Allwyn reported €958.6m ($994.3m) in gross gaming revenue (GGR) for Q3 2022, up 11% year-on-year. The company also reported adjusted EBITDA of €319.9m, up 10% from the prior-year period. Allwyn’s adjusted EBITDA margin is at 54% as of its Q3 report, 1% down year-on-year.

Continued strong growth in online sales online channel contributed 46% of gross gaming revenue in the Czech Republic, compared with 39% in Q3 2021.

The third quarter of 2022 also saw Allwyn’s stock price rise after it was formally awarded the Fourth UK National Lottery licence, starting in February 2024.

In Q4, the company reached an agreement to acquire Camelot UK Lotteries Limited, the current operator of the UK National Lottery.

Robert Chvatal, CEO of Allwyn, said: “This quarter has seen Allwyn deliver yet another set of strong financial results. We have also continued to deliver on our inorganic growth strategies, with some exciting developments in the UK in particular. Our consolidated Gross gaming revenue increased by 11% year-on-year in the third quarter and consolidated Adjusted EBITDA increased by 10%, driven entirely by organic factors – demonstrating once again the resilience of demand for our products and of our business model.

“We also continue to deliver strong margins and generate robust free cashflows, reflecting our favourable cost structure and focus on cost and capital efficiency. The third quarter and start of the fourth quarter have also seen two milestones in the UK, which is set to become the sixth market where we operate lotteries. In September, Allwyn was formally awarded the Fourth Licence to operate the UK National Lottery for a decade starting in February 2024, following the Gambling Commission’s earlier announcement that we were the Preferred Applicant, and on 19 November we announced that we had reached agreement to acquire Camelot UK Lotteries Limited, the current operator of the National Lottery.”

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Experienced iGaming professional to help shape the future of DEGEN’s gaming catalogue

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DEGEN Studios has named iGaming trailblazer Danny Gordon as its new Head of Studio – a move set to supercharge the brand’s next era of chaos, creativity, and high-voltage game design.

Danny will lead DEGEN’s creative roadmap, driving the studio’s signature blend of high-stakes innovation and fearless design. His mission: to make every DEGEN release louder, bolder, and more unpredictable than the last.

With experience at industry heavyweights Four Leaf Gaming, Microgaming and Entain, Danny has a proven record of building games that hit hard and stand out. His appointment marks a new chapter for DEGEN as it scales its vision to redefine the future of hardcore, gamer-first entertainment.

Danny’s appointment marks a significant milestone for DEGEN. The company is poised to launch the next phase of its iGaming revolution, with multiple high-octane and innovative projects in the pipeline. With Danny’s creative vision steering the ship, DEGEN will continue to push the boundaries of slot design and build games that are by gamers, for gamers.

Danny Gordon, Head of Studio at DEGEN Studios: DEGEN’s early work has blown me away – the brand, the tone, the fearlessness. It’s a studio that thrives on pushing boundaries and creating experiences that truly stand out. I’m here to help scale that ambition and deliver the next wave of disruptive, innovative games.”

The post Experienced iGaming professional to help shape the future of DEGEN’s gaming catalogue appeared first on European Gaming Industry News.

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Galaxsys Hosted Media Briefing to Introduce Chicken Crash and 2026 Strategic Roadmap

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Galaxsys, a leading innovative games studio, hosted an exclusive media briefing at SiGMA Central Europe, bringing together prominent media representatives and industry executives to discuss the company’s latest developments, achievements, and strategic plans for the coming year.
The briefing featured an in-depth presentation of Galaxsys’ newly launched Chicken Crash game, highlighting its innovative concept, gameplay mechanics, and creative design approach. Attendees were also provided with an overview of the company’s accomplishments over the past year and an exclusive preview of its 2026 game roadmap.
The session was moderated by Aregnaz Hakobyan, Chief Marketing Officer of Digitain Group, and featured insights from Galaxsys’ senior leadership, including Hayk Sargsyan, Chief Executive OfficerVigen Safaryan, Chief Product OfficerTeni Grigoryan, Chief Sales and Partner Management Officer; Levan Kavtaradze, Head of Partner Management; and Gil Soffer, Chief Commercial Officer at Digitain Malta and former Senior Vice President of Sales and Business Development at Galaxsys.

Hayk Sargsyan, CEO of Galaxsys, commented: “Our media briefing provided a valuable platform to introduce the highly anticipated Chicken Crash game, share our achievements, and outline the strategic direction for 2026. I am grateful to all our media partners for their interest in the game and for their thoughtful questions, which contributed to the success of this session. We are proud of the progress we have made over the past year and remain fully committed to delivering innovative, high-quality gaming experiences for our partners worldwide.”

The media briefing took place at SiGMA Central Europe on November 4 at 2:00 PM at the Galaxsys stand. The session began with questions focused on the Chicken Crash game and later shifted to broader topics, providing an opportunity to reflect on Galaxsys’ achievements over the past year and share insights into the company’s vision for 2026.

The post Galaxsys Hosted Media Briefing to Introduce Chicken Crash and 2026 Strategic Roadmap appeared first on European Gaming Industry News.

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RPM GAMING BOLSTERS LEADERSHIP TEAM WITH CONLETH BYRNE NAMED STRATEGIC PARTNERSHIPS DIRECTOR

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RPM Gaming, a specialist in retail and online betting and gaming, has strengthened its senior executive team with the appointment of industry veteran Conleth Byrne as Strategic Partnerships Director.

Byrne brings with him two decades of leadership experience across the iGaming and technology sectors, having held directorial roles at IGT, The Football Pools, and SIS, alongside more recent strategic consultancy work with a range of high-growth businesses across the betting and gaming ecosystem.

Following a rapid period of growth at RPM Gaming, Byrne’s scope will be to translate his extensive experience in business strategy and operational excellence across various iGaming sectors into long-term value for the company’s global partners, adding significant value with his understanding of high-growth operations and ability to foster top-tier partnerships.

Richard Thorp, Founder at RPM Gaming, said: “Conleth’s a hugely respected figure in this industry, having operated in senior roles in high-stakes, high-growth environments for the past twenty years. His experience in-house with some of iGaming’s biggest names and in advisory roles for successful companies in a number of verticals will be a huge asset to our organisation and our global partners.”

Conleth Byrne, RPM Gaming’s Strategic Partnerships Director, added: “RPM Gaming has become the go-to name for ambitious iGaming firms looking to enter their next growth phase, from either a tech or new-market point of view. Joining this team – which is packed full of industry heavyweights – is a pleasure, and I’m looking forward to adding my own value to RPM and its customers.

“We want to cement RPM’s reputation as the one-stop shop for those who have strong visions but are, perhaps, unable to join the dots with internal resources in making that a reality. This team can do just that, with the connections, know-how, and go-to-market experience to take companies of all sizes to their next level.”

The post RPM GAMING BOLSTERS LEADERSHIP TEAM WITH CONLETH BYRNE NAMED STRATEGIC PARTNERSHIPS DIRECTOR appeared first on European Gaming Industry News.

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