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Svenska Spel Responds to Spelinspektionen’s Match-fixing Proposals

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Svenska Spel has hit out at Spelinspektionen’s (Swedish Gambling Authority) proposed measures to combat match-fixing in the country, arguing that the ban on betting on rule violations still leaves plenty of scope for manipulation.

Last month, Spelinspektionen put forward an amendment to Sweden’s gaming rules that would see operators prohibited from offering odds on rule violations, such as yellow cards in football or faults in tennis.

At the time, the regulator said the measure would help efforts to tackle match-fixing by removing any potential reward for athletes that commit certain acts for match-fixing purposes.

“Much sharper action is needed if we are to win the fight against the match fixes; one of these is to ban all easily manipulated gaming objects. The proposal provides apparent protection, but will in practice have a very limited effect. We therefore propose a tightening of the regulations and hope that Spelinspektionen will take our views into consideration,” Patrik Hofbauer, Chief executive of Svenska Spel, said.

“Games on corners and throw-ins are at least as easy to manipulate, so the logic of this boundary is difficult to see. Instead, we think that [betting on] all easily manipulated game events should be banned,” Hofbauer added.

Hofbauer also raised concerns that the proposed bans would only apply to sports events taking place in Sweden, whereas games and competitions being played elsewhere would not be covered by the measures.

As such, Hofbauer and Svenska Spel put forward alternative measures for the regulator to consider. First, the operator said that the ban should apply to all events in a game or competitions that can be easily manipulated.

The operator said the ban should extend to all gambling businesses that hold a licence in Sweden, rather than sports events taking place in the country. Svenska Spel also said bookmakers should be limited to the events they can offer betting on, with the operator saying that the higher the level of the sport or event in question, the harder it is to manipulate the results.

In addition, Svenska Spel said licensed operators should be required to report all suspicious events to the regulator immediately, rather than just once per year as proposed by Spelinspektionen.

Spelinspektionen’s proposals also attracted criticism from Branschföreningen för Onlinespel (BOS), Sweden’s trade association for online gambling, which said that by bringing bets on these events out of the regulated market, the authorities would lose the ability to monitor suspicious betting on events and to effectively police match-fixing.

Gamification

GoldenRace launches V5 mobile solution with unified app and WebGL branding

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GoldenRace has launched its next-generation V5 mobile solution, the supplier announced on 1 July 2026 in Malta. The company positions the release as a mobile delivery upgrade for its virtual sports and betting content, aimed at maintaining performance under high player traffic.

According to GoldenRace, V5 consolidates its previous architecture into a single application and “drastically reduces load sizes by 80–90%.” The company also said the platform is built “completely from the ground up” with a unified UI/UX designed to remain responsive across different network conditions.

On product features, GoldenRace said V5 introduces “advanced WebGL capabilities” to support high-fidelity graphics and operator-controlled branding. It also adds native gamification tools across games, including custom Tournaments, Leaderboards and Free Bets.

The company also outlined three mobile upgrades intended to reduce friction in the betting flow: a Lobby with modular layouts and a one-click toggle between scheduled and instant views; a next-generation Betslip with richer visual components and “smart organisation”; and dynamic Leaderboards with configurable funding and custom point logic.

GoldenRace said operators can switch to V5 by “changing a single line of code,” and added that a demo is available for operators evaluating the new mobile solution.

The post GoldenRace launches V5 mobile solution with unified app and WebGL branding appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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certification

PopOK Gaming secures certification for Portugal iGaming market

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PopOK Gaming has obtained certification for the Portuguese iGaming market, adding Portugal to its list of regulated jurisdictions where it can offer compliant gaming content to licensed operators.

The company said the certification confirms it meets local regulatory and technical requirements and supports its strategy to expand in regulated markets.

PopOK Gaming did not disclose which regulator or test lab issued the certification, which products are covered, or the date the approval was granted.

Portugal continues to operate a ring-fenced regulated online gambling framework, with market access dependent on product approvals and operator licensing. For suppliers, local certification is typically a prerequisite to distribute content to licensed brands.

The post PopOK Gaming secures certification for Portugal iGaming market appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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API

St8 adds game round replays to its single API platform

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Replay tool builds on St8’s graphical game round details and launches first with nine casino game studios.

St8 has launched game round replays, adding visual playback of completed casino game rounds to its existing single API platform. The company said the feature is designed to help operators verify outcomes faster and resolve player queries more efficiently.

The new capability builds on St8’s graphical game round details, which it said is already used by operators. With replays, support and operations teams can access a round’s visual playback to investigate gameplay disputes and respond to players with more transparency.

St8 also positioned the feature as a player engagement tool, with operators able to surface notable moments such as big wins and bonus rounds for promotional use.

Game round replays will initially support titles from AvatarUX, BGaming, Endorphina, Hacksaw, Peter & Sons, Pragmatic Play, Scatter Kings, Shady Lady, and Tequity Originals, with more providers to be added. St8 said the feature is delivered through its existing single API integration and requires no additional development work, and is intended to scale across multiple brands and regulated markets.

David Fall, Business Development Manager at St8, said: “Operators are under increasing pressure to deliver exceptional customer support while keeping operational costs under control. Our graphical game round details have become a trusted and widely used tool for operators, giving support teams quick access to the information they need to resolve player queries efficiently. Game round replays complement this capability by providing a visual playback of each round, helping teams resolve cases even faster and with complete confidence.

“Beyond operational efficiency, the feature also opens up new opportunities for engagement. Operators can showcase exciting gameplay moments, celebrate big wins and create richer player experiences – all through the same integration. Because game round replays are delivered through our existing single API, partners can access this functionality immediately while continuing to benefit from the simplicity and scalability that sit at the heart of the St8 platform.”

The post St8 adds game round replays to its single API platform appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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