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Double the fun with Playson’s Royal Joker: Hold and Win
Playson, the fast-growing digital entertainment supplier, has released Royal Joker: Hold and Win, building on the company’s well-loved series of “Royal” themed games with plenty of opportunities for players to crown themselves in glory.
The rightful heir to successful Playson titles such as Royal Coins 2: Hold and Win, this latest instalment leans on the classic fruit style gameplay that players are already accustomed to and introduces new features for them to explore.
The popular Bonus Game, powered by Hold and Win mechanics, is enhanced with the inclusion of the Joker’s Multiplier feature. During the mode, Joker symbols that make an appearance leave a x2 multiplier in the cell, with every new inclusion in the same spot increasing the multiplier by one and remaining in place until the Bonus Game ends. Bonus symbols that land in these modified cells see winnings increased by the corresponding multiplier.
Further elevating the Bonus Game is the Royal Bonus feature, which can only land on reel 2 and sticks throughout the mode. This powerful symbol gathers all Bonus values, as well as the title’s Mini, Minor, Major and Grand jackpots, delivering significant win potential for players.
Royal Joker: Hold and Win is complete with the inclusion of Playson’s increasingly popular Pile of Gold feature, which can randomly trigger access to the Bonus Game during the main game, as well as add symbols with x2 multiplier during the respins mode.
Tamas Kusztos, Chief Commercial Officer at Playson, said: “It’s incredibly exciting to release Royal Joker: Hold and Win, a game we expect will deliver strong engagement thanks to the inclusion of new features alongside existing mechanics that resonate with players.”
Natalia Shkarbanova, Product Owner at Playson, added: “We’re sure fans of our Royal series of games will appreciate this latest adventure, particularly with the new Joker’s Multiplier feature that they can explore. Once again, we’re showcasing our ability to take a classic theme forward and introduce new variations to the gameplay.”
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euphoria lab
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
casino summer campaign
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on Americas iGaming & Sports Betting News.
Latest News
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
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