Latest News
Week 42/2020 slot games releases
Here are this weeks latest slots releases!
Evoplay Entertainment is taking players to the high seas in pursuit of buried treasure in its new slot, Jolly Treasures. With a maximum prize of more than x3000, the latest addition to Evoplay Entertainment’s acclaimed 100+ portfolio provides buccaneering bettors with a thrilling opportunity to discover the ocean’s most legendary riches. Seafaring players who brave the high seas will be rewarded with an invitation to Treasure Island where the main game’s action takes place. With three types of surprise bonuses lying in wait, players can sail to the Cave of Skull, where Free Spin and Dead Man’s Chest await those who brave the waves without walking the plank.
Making room for a new mechanic in Nolimit’s ‘x’ series, the Malta based Software Provider pushes boundaries with another groundbreaking mechanic to compliment the series of already iconic titles that sport the trademarked xWays and xNudge mechanics. A mechanic meshed harmoniously with a great game theme. Monkey’s Gold xPays offers players an immersive experience with mesmerizing lost relics theme. Offering a 6×6 reel set, paying left to right and a simulated max potential payout of 12,683 times the bet. A game that’s challenges players to go further and experience a bonus unlike any other.
BF Games has launched Stunning Hot 20 Deluxe Remastered is a 5 reels, 3 rows, timeless fruit slot with simple and retro game play and is one BF Games’ all-time popular slots. As part of the new Remastered
R. Franco Digital has unveiled TIME LAB II – Olympic Games, its latest slot in the time traveler series, available via Wanabet and all other operators across its global network. Launched across its Spanish network last week, the game has already begun to smash R Franco Digital records – attracting a surge in players with a series that has become The game follows the hugely successful launch of TIME LAB earlier in the year, featuring fan favourite Dr. Random, who takes players on an epic adventure through the ages, encountering a range of exhilarating wilds, respins, and bonuses along the way. The 5X3 title with 30 paylines showcases a highly responsive user interface optimised for desktop and mobile devices, taking adventure-loving players on an immersive journey through Ancient Greece.
Yggdrasil, the innovative online gaming solutions provider, and YG Masters studio partner Northern Lights have released the Program’s second slot title, Rock the Cash Bar, using Yggdrasil’s ground-breaking Game Adaptation Tools & Interface (GATI) technology. Rock the Cash Bar, a 5×3 slot, introduces the ‘AnyWays’ win mechanic and is packed full of features as players progress through a wild night at the disco. With classic fruit symbols joining classy cocktails and neon Wilds on the reels, the Wild Night Out bonus can send spotlights roaming across the game looking for lucky symbols, which turn wild if the spotlight sticks on them, while also guaranteeing a winning spin.
Wazdan has unveiled the latest addition to its Power of Gods: Egypt. Transporting players to the banks of the Nile where the awe-inspiring gods Ra, Sobek, Isis and Bastet rule the reels, the 243-ways-to-win slot is packed with features. With four possible free spin modes, players will be eagerly hunting scatter symbols on the reels. To trigger the Ra Free Spins, players must collect seven scarab symbols from the reels. These can be collected over a number of spins, but they must collect the scarabs in consecutive spins or the count resets to zero. If all seven are found, players are whisked to the sun god’s realm, where a 7x multiplier awaits along with walking expanding wilds, leading to fearsome wins.
Play’n GO are celebrating the Halloween season with their most recent game offering, the 5-reel slot title Helloween. Helloween is a slot based around what has become known as ‘spooky season’, and includes a lively soundtrack from the German metal power band Helloween. The slot takes tracks from their ground-breaking albums Keeper of the Seven Keys Part I and Part II. The company is not always one to bring out ‘seasonal games’. Last year they opted to release the innovative “honeycomb” gridslot Honey Rush instead of a Halloween based title like some of their competitors, an unusual move that paid off with Honey Rush’s popularity.
Booongo has released its latest addition to the company’s growing Hold and Win portfolio with new hit Scarab Temple. Set in the mystical sands of Ancient Egypt, the 3×5, 25 payline slot brings all the classic features of a Booongo Hold and Win title and more chances than ever to uncover riches. If six or more mystery Scarab symbols are collected, the Hold and Win respins is triggered, where players are granted three respins as they look to collect even more Scarabs, all of which have a monetary value. If all 15 mystery Scarabs are collected, players will win the incredible Grand Jackpot of 1,000x their stake.
Yggdrasil, the innovative global online gaming solutions provider, has released its latest thrilling title, Hyperburst, featuring a tropical volcano overflowing with hot cash prizes. The 6×4, 25 payline video slot offers players the chance to win more than 12,000x their stake as every win triggers a respin, with larger symbols and higher multipliers unlocked as new wins erupt. During a respin, a lava flow will run down multiple reels, melting them to one big reel where gigantic symbols of up to 4×4 can land. This is repeated during every respin, further enhancing win potential. The multiplier can continue to rise until it is 10x on every spin, as long as wins continue to burst from the volcano.
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anime
G2 drops limited-edition One Piece streetwear capsule on June 25
The esports organisation’s second anime apparel collaboration will be sold exclusively via g2esports.com/shop.
G2 is launching a limited-edition G2 | One Piece capsule collection on June 25, with the drop available exclusively through the organisation’s online store at g2esports.com/shop.
The collection is inspired by One Piece’s Gear 5 Monkey D. Luffy and includes hoodies, zip-ups, t-shirts, caps, sleeves, and tote bags. According to G2, the items use a black-and-white palette and feature a minimalist embroidered logo alongside a custom G2 | One Piece Jolly Roger that combines the G2 samurai emblem with Luffy’s straw hat.
“At G2, we’re continuing to push the culture and fashion of esports beyond competition alone, and this One Piece collection is a natural extension of that,” says Sabrina Ratih, COO of G2 Esports. “We wanted to create a capsule that continues to elevate the esports fashion space – understated, premium, and stylish enough for everyday wear, while still carrying the spirit of adventure, ambition, and individuality that defines One Piece and G2 alike. Every piece is designed to bridge the gap between fandom and everyday style, and continuing our mission to redefine what esports fashion can be.”
G2 described the drop as its second anime collaboration, following a previous apparel collaboration with Solo Leveling. The company positioned the release as part of its broader effort to connect esports, anime, and streetwear.
One Piece debuted in 1999 and remains one of the largest anime franchises globally. G2 cited over 600 million manga copies sold and more than 1,160 episodes for the series.
The post G2 drops limited-edition One Piece streetwear capsule on June 25 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Latest News
Ygam joins four UKRI-funded gambling harms research partnerships
Projects sit within UKRI’s Research Programme on Gambling and the GHR-UK Evidence Centre, backed by the statutory levy.
Ygam has been named as a partner on four projects funded through the UKRI Research Programme on Gambling, supported by the statutory levy. The charity will work with academic teams including the University of Birmingham, Bournemouth University, the University of Plymouth, Lancaster University, and Liverpool John Moores University.
The four projects sit within the Gambling Harms Research UK (GHR-UK) Evidence Centre, which coordinates 19 one-year Innovation Partnerships under the programme. UKRI has been appointed by the UK Government to oversee research commissioned through the new statutory Gambling Levy. Under the levy, 20% of annual funding will be allocated to research, equating to £22.1 million in 2025/26.
Emily Tofield, Chief Executive of Ygam, said: “We are pleased to be working in partnership with leading university partners, contributing our expertise in a key strategic area of our work. A defining strength of our approach is that it is grounded in robust insight and research, underpinning everything we do. This enables us to understand how and why harms emerge and translate that into practical, preventative education that is credible and scalable. We look forward to achieving these outcomes together and informing effective measures to prevent harms among children and young people.”
Ygam said its advisory panels — including young people, individuals with lived experience, community and faith leaders, gaming and esports representatives, and student ambassadors — will help shape the research to reflect “real-world experience and diverse community perspectives.”
The four partnerships are: INTEGRATE (University of Birmingham, Ygam, Al-Hurraya and Community Connexions), focused on intersectional gambling harm and interventions for children, young people and emerging adults; “From Evidence to Action: Safeguarding Neurodivergent Young People in Gamified Digital Environments” (Bournemouth University, Ygam, Work’n’Diversity CIC), focused on gambling-like risks in gamified digital environments; GRASP (University of Plymouth-led partnership including NatCen, NHS and third-sector organisations, and Ygam), mapping support pathways and gaps in prevention and recovery; and GRACE-Net (Lancaster University and Liverpool John Moores University with local authorities, NHS partners, third-sector organisations and Ygam), testing collaborative approaches in the North West of England and sharing learning more widely.
The post Ygam joins four UKRI-funded gambling harms research partnerships appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Study: 400m Gen Z esports fans say brand activations drive purchases
EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.
ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.
The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.
On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.
The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.
Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”
Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”
Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”
The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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