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Week 27/2020 slot games releases

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Here are this weeks latest slots releases!

Stakelogic has released its latest slot Dragons and Magic. The game is taking players to a mysterious land of fire, ice and poisonous dragons. Players wander through a dark and dangerous forest in search of treasures such as Wilds, Free Spins, Multipliers and Expanding Reels that can potentially deliver big, mega and insane wins. The 5×3 reel video slot allows players to open the spell book and summon tremendous magic powers with between 243 and 7776 ways to win with every spin. When three or more Scatter Symbols land anywhere on the reels, the Free Spins bonus feature is triggered summoning up to 50 bonus spins.

 

Habanero has launched its latest immersive slot title, Hey Sushi. Set to be one of Habanero’s summer highlights, this exotic, high-volatility release sees a delicious range of sushi-themed symbols cascade down a 5×3 grid, as discerning players savour the chance to enjoy thrilling wins. The game awards 10 free games for every three Scatter symbols that land on the reels, with sushi symbols triggering multipliers of up to x15.

 

NetGame Entertainment has released its latest slot MMA Legends. The slot combines real casino online game with betting. In this new game, players will get the chance to appear among the great legends of the sport and feel every emotion of the martial art, where everything depends on technique and good fortune. The slot is equipped with 5 reels and 50 paylines. Both theme and gameplay of the slot are amazing and make the players feel like they are in the middle of a real fight club.

 

WeAreCasino has introduced its latest slot. The 20-payline slot features several high paying symbols that can lead to great rewards such as the Dagger, Lamp, Gemstone and the enchanting BellyDance that serves as a Wild. When 3 or more Scatter symbols ​​land on the reels, up to 60 Free Spins can be summoned. Once the player finds 3 or more Treasure Chests, mysterious hidden chests will emerge and can be unlocked for Bonus rewards and spins. A Genie can also double one’s riches for those who dare enter his gamble game.

 

Relax Gaming, igaming aggregator and supplier of unique content, is commencing a battle for big wins in its latest release Marching Legions. The 5×3 slot is packed with engagement-enhancing features, including Marching Respins, Nudges and Free Spins, which make for an epic gameplay as players try to command and conquer the reels to win up to 10,000x their bet. As on any battlefield, there’s strength in numbers. Each time a full stack of legionaries appears they brandish their swords and charge across the game area, triggering Respins in their wake.

 

Blueprint Gaming is once again delving deep into the ancient Egyptian tomb to bring players the riches of the Pharaohs in its latest addition to the hugely popular Eye of Horus franchise. Eye of Horus Gambler presents players with new levels of engagement, not seen in the original Reel Time Gaming (RTG) version which was successfully transitioned from retail to the online slots market by Blueprint back in 2017. Retaining the captivating charms of the classic title, which has developed a cult following across many of the major European gaming regions, Blueprint has incorporated a selectable Free Games feature which allows players to take control of the bonus and choose their own destiny.

 

Play’n GO have teamed up with global skateboard superstar Nyjah Huston and 5th Planet Games to launch their latest slot title Nyjah Huston – Skate for Gold. Widely considered one of the most successful skateboarding athletes ever, Nyjah Huston is a 6-time World Skateboarding Champion, and the slot celebrates his talent on a board. The slot brings the skill and excitement of pulling off combos onto the reels with some exciting new features, and these are the game’s crowning achievements. Both features, SKATE and Wildboard, challenge players to complete combos with Nyjah’s game symbols, which will release an animated Nyjah onto the grid as he kicks and flips across the reels, leaving a trail of Wilds in his wake.

 

Return to the funky 90s and experience summer on a Miami beach where the fun never stops in BF Games’ latest slot title Hot Sunrise. This 3×3 neon-lit slot offers players the perfect summer vibes and is brimming with hot new features, fantastic gameplay and big rewards. A Wild symbol can substitute all other symbols and landing a stack of identical symbols on two of the reels awards a Respin. Hot Sunrise also comes with a new turbo feature which speeds up the excitement for players. When nine identical symbols land, players get a chance to spin the exciting Wheel Bonus for a chance to claim generous multipliers.

 

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G2 drops limited-edition One Piece streetwear capsule on June 25

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The esports organisation’s second anime apparel collaboration will be sold exclusively via g2esports.com/shop.

G2 is launching a limited-edition G2 | One Piece capsule collection on June 25, with the drop available exclusively through the organisation’s online store at g2esports.com/shop.

The collection is inspired by One Piece’s Gear 5 Monkey D. Luffy and includes hoodies, zip-ups, t-shirts, caps, sleeves, and tote bags. According to G2, the items use a black-and-white palette and feature a minimalist embroidered logo alongside a custom G2 | One Piece Jolly Roger that combines the G2 samurai emblem with Luffy’s straw hat.

“At G2, we’re continuing to push the culture and fashion of esports beyond competition alone, and this One Piece collection is a natural extension of that,” says Sabrina Ratih, COO of G2 Esports. “We wanted to create a capsule that continues to elevate the esports fashion space – understated, premium, and stylish enough for everyday wear, while still carrying the spirit of adventure, ambition, and individuality that defines One Piece and G2 alike. Every piece is designed to bridge the gap between fandom and everyday style, and continuing our mission to redefine what esports fashion can be.”

G2 described the drop as its second anime collaboration, following a previous apparel collaboration with Solo Leveling. The company positioned the release as part of its broader effort to connect esports, anime, and streetwear.

One Piece debuted in 1999 and remains one of the largest anime franchises globally. G2 cited over 600 million manga copies sold and more than 1,160 episodes for the series.

The post G2 drops limited-edition One Piece streetwear capsule on June 25 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Ygam joins four UKRI-funded gambling harms research partnerships

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Projects sit within UKRI’s Research Programme on Gambling and the GHR-UK Evidence Centre, backed by the statutory levy.

Ygam has been named as a partner on four projects funded through the UKRI Research Programme on Gambling, supported by the statutory levy. The charity will work with academic teams including the University of Birmingham, Bournemouth University, the University of Plymouth, Lancaster University, and Liverpool John Moores University.

The four projects sit within the Gambling Harms Research UK (GHR-UK) Evidence Centre, which coordinates 19 one-year Innovation Partnerships under the programme. UKRI has been appointed by the UK Government to oversee research commissioned through the new statutory Gambling Levy. Under the levy, 20% of annual funding will be allocated to research, equating to £22.1 million in 2025/26.

Emily Tofield, Chief Executive of Ygam, said: “We are pleased to be working in partnership with leading university partners, contributing our expertise in a key strategic area of our work. A defining strength of our approach is that it is grounded in robust insight and research, underpinning everything we do. This enables us to understand how and why harms emerge and translate that into practical, preventative education that is credible and scalable. We look forward to achieving these outcomes together and informing effective measures to prevent harms among children and young people.”

Ygam said its advisory panels — including young people, individuals with lived experience, community and faith leaders, gaming and esports representatives, and student ambassadors — will help shape the research to reflect “real-world experience and diverse community perspectives.”

The four partnerships are: INTEGRATE (University of Birmingham, Ygam, Al-Hurraya and Community Connexions), focused on intersectional gambling harm and interventions for children, young people and emerging adults; “From Evidence to Action: Safeguarding Neurodivergent Young People in Gamified Digital Environments” (Bournemouth University, Ygam, Work’n’Diversity CIC), focused on gambling-like risks in gamified digital environments; GRASP (University of Plymouth-led partnership including NatCen, NHS and third-sector organisations, and Ygam), mapping support pathways and gaps in prevention and recovery; and GRACE-Net (Lancaster University and Liverpool John Moores University with local authorities, NHS partners, third-sector organisations and Ygam), testing collaborative approaches in the North West of England and sharing learning more widely.

The post Ygam joins four UKRI-funded gambling harms research partnerships appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Study: 400m Gen Z esports fans say brand activations drive purchases

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EFG, Hero Esports and Niko Partners survey 8,000 fans across eight markets; 74% report ads and brand presence influence buying.

ESL FACEIT Group (EFG), Hero Esports and Niko Partners have released a multi-country Gen Z esports study claiming around 400 million Gen Z consumers (20%) regularly engage with esports. The findings were published on 25th June 2026 in Cannes, France, in a white paper titled The Esports Generation: Who They Are & Why They Spend.

The report is based on survey data from 8,000 Gen Z esports fans aged 13-30 across eight markets. It positions esports as a high-attention channel for brands: 85% of respondents said they notice branding in esports, while 74% self-reported that advertising and brand participation in gaming spaces influences their purchasing behaviour. The study also reports that 66% have bought a product following a collaboration or co-branding partnership with an esports team, game or player.

On consumption and fandom touchpoints, the study found 71% regularly watch gaming content, including 66% who watch gaming livestreams and 33% who watch or listen to gaming podcasts. It also points to offline reach: 21% said they regularly attend gaming conventions and esports events, with the average respondent attending at least one in-person event in the past nine months.

The white paper also breaks out claimed purchase categories linked to esports collaborations over the past year, led by food and beverage (33%), electronics (33%) and fashion (32%). Beyond core categories, it reports 28% bought esports-related collectibles, 17% purchased makeup, beauty, or skincare products, and 10% bought from partnered brands in other categories.

Niccolo Maisto, CEO at ESL FACEIT Group said: “Esports has evolved into one of the most effective channels for companies looking to connect with Gen Z audiences at scale. What makes it unique is not just its reach, but the depth of engagement and trust that exists between fans, players, teams, and events. This research shows that esports fans are highly invested participants, not passive viewers, creating an opportunity for brands that show up authentically and build meaningful and lasting connections with this key audience.”

Danny Tang, Co-Founder and CEO of Hero Esports said: “This whitepaper confirms what we at Hero Esports have long believed: esports has evolved into a global cultural and economic force. The data shows an audience that is young, diverse, and deeply engaged. For brands, the message is clear—esports is no longer a niche market; it is the premier platform to connect with the next generation of consumers. We are proud to partner with Niko Partners and EFG to provide this blueprint for understanding and succeeding in this dynamic industry.”

Lisa Hanson, CEO at Niko Partners said: “Our data shows that, much like fans of other sports, Gen Z esports fans are incredibly passionate and have formed strong bonds within their communities. However, their media and consumer affinities extend well beyond gaming and esports, with our research revealing naturally connected interest areas that create valuable overlapping opportunities for brands and partners that show up authentically in this ecosystem.”

The post Study: 400m Gen Z esports fans say brand activations drive purchases appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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