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SwinttStudios teams up with Twin Win Games

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Kyiv-based software studio signs up to Swintt’s innovative partnership programme to increase the brand’s online presence in new regulated markets worldwide

With in-demand software studio Swintt vowing to increase the number of boutique, third-party games available via its SwinttStudios programme in 2024, the company already looks set to deliver on that promise after penning a brand-new deal with Twin Win Games.

Founded by twin sisters who bring more than 25 years of combined experience in the fields of game development, software production, and client services management. Twin Win Games stands as a global game development authority, with a diverse team of over 110+ experts who excel in surmounting technical challenges, crafting artistic masterpieces, and adhering to demanding deadlines.

Their extensive portfolio includes a dedicated and accomplished projects within the iGaming market. Twin Win Games specializes in delivering high-quality gaming solutions that captivate players and enhance the commercial viability of their partners.

Now that the company is signed up to the SwinttStudios partnership programme, Twin Win Games will be able to develop and distribute its releases via the existing Swintt network, freeing the group’s talented team to focus purely on game design and performance.

Following the announcement of the new deal, Twin Win Games will immediately begin focusing on the development of two exciting new slot releases that will launch via SwinttStudios later in the year – namely Cheshire’s Luck and Yellow Slotmarine – both of which will be Swintt exclusives.

With these games adding further appeal to the current SwinttStudios portfolio, Swintt will now be able to offer an even greater variety of quality casino content to operators.

For Twin Win Games, meanwhile, the deal will help to drive awareness of the brand with players and streamline its entry into new regulated markets worldwide. As such, both parties are clearly already looking forward to what should be a rewarding partnership for both this year and beyond.

David Mann, Chief Executive Officer at Swintt, said: “Going into 2024, one of our main goals at Swintt was to further expand the line-up of innovative third-party titles that are available via our SwinttStudios programme. Having now partnered with Twin Win Games, we’re well on our way to doing exactly that and we can’t wait to help the provider takes its current offering to the next level.”

Nataliya Makarova, Chief Executive Officer at Twin Win Games, said: “We’re very proud of the strong line-up of titles we’ve developed at Twin Win Games and to be recognised by a software provider of Swintt’s calibre reinforces all the good work we’ve done so far. By teaming up with Swintt, we’ll enjoy a mutually beneficial collaboration that will introduce our slots to new players worldwide.”

The post SwinttStudios teams up with Twin Win Games appeared first on European Gaming Industry News.

eSports

Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028

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Lee “Faker” Sang-hyeok joins Cristiano Ronaldo and Magnus Carlsen in the Esports Foundation’s Ambassador Program.

The Esports Foundation (EF) has appointed Lee “Faker” Sang-hyeok as a Game Ambassador for the Esports World Cup (EWC) and Esports Nations Cup (ENC) through 2028, the organization said on July 15, 2026 in a statement issued from Riyadh and Paris.

EF said Faker joins Cristiano Ronaldo, listed as the Foundation’s Global Ambassador, and Magnus Carlsen as part of the Esports Foundation Ambassador Program. The Foundation said Faker will represent “the perspective of esports players” across its international events, athlete initiatives, media engagements and leadership forums.

“You can’t talk about esports without mentioning Faker. He is the defining athlete of competitive gaming: a champion whose excellence, discipline and longevity have inspired an entire generation,” said Ralf Reichert, Chief Executive Officer of the Esports Foundation. “As our Game Ambassador, Faker represents something fundamental to the Ambassador Program: esports creates its own global sporting icons. Across EWC, ENC and NGSC, he will help ensure that the players who built this sport have a voice in shaping where it goes next.”

Faker said: “Competition has shaped my life, and I am proud to join the Esports Foundation as Game Ambassador. I want to continue competing for the biggest titles with T1 while representing the players and fans who have helped esports grow worldwide. Through the Esports World Cup, Esports Nations Cup and the Foundation’s wider platforms, I hope to inspire the next generation to pursue excellence, remain resilient and believe in how far competitive gaming can take them. There is still much more to achieve.”

EF highlighted Faker’s competitive record, describing him as a six-time League of Legends World Champion, EWC 2024 winner, two-time MSI champion and ten-time domestic champion with T1. The Foundation also said Faker became the first esports athlete to receive the Blue Dragon Medal in 2026, describing it as the Republic of Korea’s highest sporting honor awarded by President Lee Jae-myung.

The post Esports Foundation names Faker Game Ambassador for EWC and ENC through 2028 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Brand Partnerships

Midnite signs as Middlesbrough FC principal partner for 2026/27 season

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Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.

The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.

Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.

Andrew Mook, Midnite’s Head of Brand Marketing, said:

“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.

“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.

“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”

Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:

“We’re delighted to welcome Midnite as our new Principal Partner.

“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.

“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”

The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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AGCO

ThrillTech secures AGCO supplier licence for Ontario launch

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ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.

The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.

ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.

The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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