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SwinttStudios teams up with Twin Win Games

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Kyiv-based software studio signs up to Swintt’s innovative partnership programme to increase the brand’s online presence in new regulated markets worldwide

With in-demand software studio Swintt vowing to increase the number of boutique, third-party games available via its SwinttStudios programme in 2024, the company already looks set to deliver on that promise after penning a brand-new deal with Twin Win Games.

Founded by twin sisters who bring more than 25 years of combined experience in the fields of game development, software production, and client services management. Twin Win Games stands as a global game development authority, with a diverse team of over 110+ experts who excel in surmounting technical challenges, crafting artistic masterpieces, and adhering to demanding deadlines.

Their extensive portfolio includes a dedicated and accomplished projects within the iGaming market. Twin Win Games specializes in delivering high-quality gaming solutions that captivate players and enhance the commercial viability of their partners.

Now that the company is signed up to the SwinttStudios partnership programme, Twin Win Games will be able to develop and distribute its releases via the existing Swintt network, freeing the group’s talented team to focus purely on game design and performance.

Following the announcement of the new deal, Twin Win Games will immediately begin focusing on the development of two exciting new slot releases that will launch via SwinttStudios later in the year – namely Cheshire’s Luck and Yellow Slotmarine – both of which will be Swintt exclusives.

With these games adding further appeal to the current SwinttStudios portfolio, Swintt will now be able to offer an even greater variety of quality casino content to operators.

For Twin Win Games, meanwhile, the deal will help to drive awareness of the brand with players and streamline its entry into new regulated markets worldwide. As such, both parties are clearly already looking forward to what should be a rewarding partnership for both this year and beyond.

David Mann, Chief Executive Officer at Swintt, said: “Going into 2024, one of our main goals at Swintt was to further expand the line-up of innovative third-party titles that are available via our SwinttStudios programme. Having now partnered with Twin Win Games, we’re well on our way to doing exactly that and we can’t wait to help the provider takes its current offering to the next level.”

Nataliya Makarova, Chief Executive Officer at Twin Win Games, said: “We’re very proud of the strong line-up of titles we’ve developed at Twin Win Games and to be recognised by a software provider of Swintt’s calibre reinforces all the good work we’ve done so far. By teaming up with Swintt, we’ll enjoy a mutually beneficial collaboration that will introduce our slots to new players worldwide.”

The post SwinttStudios teams up with Twin Win Games appeared first on European Gaming Industry News.

Gamification

GoldenRace launches V5 mobile solution with unified app and WebGL branding

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GoldenRace has launched its next-generation V5 mobile solution, the supplier announced on 1 July 2026 in Malta. The company positions the release as a mobile delivery upgrade for its virtual sports and betting content, aimed at maintaining performance under high player traffic.

According to GoldenRace, V5 consolidates its previous architecture into a single application and “drastically reduces load sizes by 80–90%.” The company also said the platform is built “completely from the ground up” with a unified UI/UX designed to remain responsive across different network conditions.

On product features, GoldenRace said V5 introduces “advanced WebGL capabilities” to support high-fidelity graphics and operator-controlled branding. It also adds native gamification tools across games, including custom Tournaments, Leaderboards and Free Bets.

The company also outlined three mobile upgrades intended to reduce friction in the betting flow: a Lobby with modular layouts and a one-click toggle between scheduled and instant views; a next-generation Betslip with richer visual components and “smart organisation”; and dynamic Leaderboards with configurable funding and custom point logic.

GoldenRace said operators can switch to V5 by “changing a single line of code,” and added that a demo is available for operators evaluating the new mobile solution.

The post GoldenRace launches V5 mobile solution with unified app and WebGL branding appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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certification

PopOK Gaming secures certification for Portugal iGaming market

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PopOK Gaming has obtained certification for the Portuguese iGaming market, adding Portugal to its list of regulated jurisdictions where it can offer compliant gaming content to licensed operators.

The company said the certification confirms it meets local regulatory and technical requirements and supports its strategy to expand in regulated markets.

PopOK Gaming did not disclose which regulator or test lab issued the certification, which products are covered, or the date the approval was granted.

Portugal continues to operate a ring-fenced regulated online gambling framework, with market access dependent on product approvals and operator licensing. For suppliers, local certification is typically a prerequisite to distribute content to licensed brands.

The post PopOK Gaming secures certification for Portugal iGaming market appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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API

St8 adds game round replays to its single API platform

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Replay tool builds on St8’s graphical game round details and launches first with nine casino game studios.

St8 has launched game round replays, adding visual playback of completed casino game rounds to its existing single API platform. The company said the feature is designed to help operators verify outcomes faster and resolve player queries more efficiently.

The new capability builds on St8’s graphical game round details, which it said is already used by operators. With replays, support and operations teams can access a round’s visual playback to investigate gameplay disputes and respond to players with more transparency.

St8 also positioned the feature as a player engagement tool, with operators able to surface notable moments such as big wins and bonus rounds for promotional use.

Game round replays will initially support titles from AvatarUX, BGaming, Endorphina, Hacksaw, Peter & Sons, Pragmatic Play, Scatter Kings, Shady Lady, and Tequity Originals, with more providers to be added. St8 said the feature is delivered through its existing single API integration and requires no additional development work, and is intended to scale across multiple brands and regulated markets.

David Fall, Business Development Manager at St8, said: “Operators are under increasing pressure to deliver exceptional customer support while keeping operational costs under control. Our graphical game round details have become a trusted and widely used tool for operators, giving support teams quick access to the information they need to resolve player queries efficiently. Game round replays complement this capability by providing a visual playback of each round, helping teams resolve cases even faster and with complete confidence.

“Beyond operational efficiency, the feature also opens up new opportunities for engagement. Operators can showcase exciting gameplay moments, celebrate big wins and create richer player experiences – all through the same integration. Because game round replays are delivered through our existing single API, partners can access this functionality immediately while continuing to benefit from the simplicity and scalability that sit at the heart of the St8 platform.”

The post St8 adds game round replays to its single API platform appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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