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Supremeland Gaming Moves into the United States Gaming Market After Gaining Landmark Approval in Pennsylvania

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The innovative brand is set to pave the way for unprecedented gaming excellence and innovation in ‘The Keystone State’

Supremeland Gaming Incorporated (Supremeland Gaming), the dynamic and innovative iGaming challenger, is thrilled to announce the attainment of its first-ever gaming approval in the United States, marking a significant milestone in the company’s expansion strategy. The studio has received official interim authorization from the state of Pennsylvania, a key market for the gaming industry in the United States.

The approval allows Supremeland Gaming to operate in the state of Pennsylvania and propels it into a new era of opportunities and growth on the global stage. The brand is set to unveil multiple explosive titles in the coming months designed by the in-house design studio Powderkeg with an unwavering commitment to delivering unparalleled entertainment experiences.

“Securing our first United States gaming approval in Pennsylvania marks not just a milestone, but a testament to our commitment to innovation and the limitless possibilities that lie ahead,” the Executive Chairman for Supremeland Gaming, Johan Apel, said. “With ‘The Keystone State’ as our gaming canvas, we eagerly anticipate transforming the landscape, pushing boundaries and creating immersive experiences that resonate within this new American base.”

With a team of skilled developers, designers and storytellers, the company is committed to delivering games that will captivate audiences and establish Supremeland Gaming as a prominent player in the United States iGaming industry.

“We are thrilled to have obtained our first approval in the United States and we couldn’t be more excited to introduce our titles to the American iGaming community,” the Chief Executive Officer for Supremeland Gaming, Rickard Ohrn, said. “This is a momentous occasion for Supremeland Gaming and we are eager to contribute to the vibrant gaming culture in Pennsylvania and beyond.”

For more information, visit Supremeland. io.

Alberta

Gaming Corps wins conditional Alberta iGaming supplier licence

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Gaming Corps has secured a conditional iGaming supplier licence from the Alberta Gaming, Liquor & Cannabis (AGLC), clearing the company to manufacture and supply gaming software in the province ahead of Alberta’s regulated market launch on 13 July 2026.

The licence was granted through Gaming Corps’ subsidiary, Gaming Corps Malta Ltd. The company said the approval positions it to enter Alberta’s regulated iGaming market from day one.

Alex Lorimer, COO at Gaming Corps said: “Securing our Alberta licence marks another important step in Gaming Corps’ regulated market expansion strategy. Canada continues to represent a key growth region for us, and we’re excited to bring our expanding portfolio of games and unique mechanics to operators and players in Alberta.”

Alberta is set to become Canada’s second regulated open iGaming market after Ontario, with the AGLC overseeing licensing and compliance requirements for operators and suppliers.

The post Gaming Corps wins conditional Alberta iGaming supplier licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Brazil

IBJR: Crackdown on Illegal Betting Critical to Success of Desenrola 2.0

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The Brazilian Institute for Responsible Gaming (IBJR) has warned that the effectiveness of the financial protection measures included in Desenrola 2.0 fundamentally depends on a strict crackdown on the illegal betting market.

In 2025, bets placed on licensed platforms accounted for only 0.46% of household consumption in the country — an extremely small share of the average Brazilian family budget — according to data from a study conducted by LCA Consultoria. This reinforces that the main driver of household indebtedness in Brazil continues to be the high cost of credit.

The IBJR emphasized that restricting access to the regulated sector may encourage users to migrate to illegal platforms, which already handle around R$40 billion per year and operate without any oversight or consumer protection mechanisms.

Combating the illegal market is the most urgent step to prevent unlicensed operators — often linked to organized crime — from taking advantage of restriction windows to attract vulnerable consumers. This concern is heightened by the proximity of the FIFA World Cup, a period that naturally increases the volume of sports betting activity, as well as by the potential loss of R$10.8 billion in tax revenue if consumption shifts to the underground market.

IBJR reiterates that real consumer protection and the integrity of Desenrola 2.0 depend on coordinated action between the government and the private sector. The organization advocates for public policies that combine financial education, the strengthening of responsible gaming practices, and a strategic offensive against illegal websites, ensuring that entertainment takes place exclusively within a safe, transparent, and properly regulated ecosystem.

The post IBJR: Crackdown on Illegal Betting Critical to Success of Desenrola 2.0 appeared first on Americas iGaming & Sports Betting News.

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AI

MGA Launches Consultation on AI Gaming Charter

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The Malta Gaming Authority (MGA) has launched a public consultation on a proposed AI Gaming Charter on the Ethical and Responsible Use of Artificial Intelligence.

The Charter has been developed in collaboration with the Malta Digital Innovation Authority (MDIA) and is intended to provide voluntary, principles-based guidance to support the responsible and transparent use of AI within the sector. It is designed to complement existing legal and regulatory frameworks, including the EU Artificial Intelligence Act, while reflecting the specific operational context of the gaming industry.

The post MGA Launches Consultation on AI Gaming Charter appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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