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LIV Golf to present the Esports Awards Open 2023

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The Esports Awards presented by Lexus, the most prestigious night in the esports calendar, is excited to announce its latest partner: LIV Golf, the groundbreaking global league that is changing the game of golf. Together, the Esports Awards and LIV Golf will create events organised around the ceremony including the highly anticipated Esports Awards Open, which will play host to some of the biggest esports organisations and influencers.

Taking place at one of the most popular golf resorts in Nevada, the Las Vegas Paiute Golf Resort, the Esports Awards Open, powered by LIV Golf, is an opportunity for members of the gaming industry and beyond to foster friendships, collaboration, and innovation. Set at the base of the beautiful Spring Mountains, Paiute Golf Resort is a must-visit Las Vegas golf destination courtesy of the 3 on-site Pete Dye designed golf courses.

This marks the third iteration of the Esports Awards Open. Famously the event has seen tremendous success, attracting a wealth of gamers, influencers, sports stars, and pro players with previous guests including 2020 U.S. Open Champion Bryson DeChambeau (captain of 2023 LIV Golf Team Champions Crushers GC), 100 Thieves’ Matthew ‘Nadeshot’ Haag, OpTic’s Raymond “Rambo” Lussier, Rich ‘shibbyy’ Webb, and Amazon Prime star Robbie Amell.

“I’m delighted to welcome LIV Golf into the Esports Awards family. Together, we’ll bridge the gap between sports stars, celebrities, and gaming professionals to bring unforgettable experiences to Las Vegas next week,” comment Michael Ashford, CEO of the Esports Awards, “The Esports Awards Open is a tradition we absolutely adore, it sets out to bring all types of members of the industry, and those interested in the industry, together for a day of fun filled golfing. See you on the green in Las Vegas next week!”

Alongside this news, the Esports Awards have revealed their full cast of talented hosts who will take fans across the globe on a journey through this year’s awards ceremony. With returning fan favourites alongside previous award winners themselves, this year’s lineup reflects the Esports Awards dedication to excellence in the industry. The lineup includes:

Guiding fans, finalists, celebrities and more through the red carpet and Esports Awards Village is:

Elyse “Herculyse” Herrera
Salome “Soe” Gschwind-Repp
Evan “Raynday” Raynr
Phil ‘EEVisu’ Visu
Hosting the pre-awards show is:

Daniel “dGon” Gonzales
Lottie Van-Praag
Caleb “WavePunk” Simmons
James Dash
Taking centre stage as main hosts of the ceremony is:

Alex “Goldenboy” Mendez
Miles Ross
Hosting the post-awards show, and the highly anticipated world record attempt, is:

Daniel “dGon” Gonzales
Lottie Van-Praag
Caleb “WavePunk” Simmons
James Dash
The Esports Awards ceremony, presented by Lexus, is the highlight of a thrilling three-day celebration including the PWR UP Las Vegas esports conference, hosted at the luxurious Resorts World Las Vegas. The ultimate esports, tech and gaming extravaganza will feature groundbreaking events like the Esports Awards Open, a unique golf tournament that blends networking and entertainment with industry leaders and celebrities, shaping the future of esports, tech, and gaming.

Following the ceremony, a glamorous after-party awaits attendees. Limited seats are available, so interested individuals are urged to contact the Esports Awards organisers promptly to secure their tickets and confirm their attendance.

The Esports Awards presented by Lexus 2023 campaign key dates:

25th November: Voting closes for Esports PC Player, Esports Organisation presented by Lexus and Esports Team of the Year
27th & 28th November: Inaugural Scholars
29th & 30th November: Esports Awards presented by Lexus 2023
The 2023 Esports Awards presented by Lexus is brought to you in partnership with Xfinity, Oakley, 5GRV, and XIX Vodka.

Bohdan Holovnov Head of Esports at DATA.BET

DATA.BET Reports +79% Profit Growth in Esports Betting for Q3 2025

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The company continues to drive revenue across the esports vertical

DATA.BET, a trusted sportsbook solution supplier, reports a significant increase in esports betting performance in the third quarter of 2025. The results demonstrate sustained market demand, disciplined trading operations, and growing player engagement across partner platforms, leading to revenue growth and commercial performance for DATA.BET.

In the third quarter of 2025, esports delivered strong results across all major performance indicators. Compared to Q3 2024, the stake volume improved by 60%, while total profit grew by 79%, supported by a 12% improvement in margin efficiency. Player activity also strengthened, with the total number of placed bets up by 33%, and multiples seeing a rise of 53%. The active player base expanded by 126%, and the average bet size increased by 22%, indicating higher confidence and deeper involvement from users.

Across major esports titles, performance dynamics show how player preferences and event availability shaped the quarter. CS2 maintained its position as the leading discipline, with results including a 26.7% uplift in turnover and a 55% growth in profit, while the number of bets grew moderately by 2.5%. League of Legends demonstrated significant momentum, moving from the fourth to the second most popular discipline, overtaking Dota 2. Turnover increased by 290%, profit by 416%, and the number of bets by 221%. Rainbow Six also strengthened its position within the top five disciplines due to broader coverage and regional expansion across LatAm, leading to a 126% enhance in turnover, a 504% jump in profit, a 12.4% rise in bets placed, and a 100% expansion in match coverage.

According to Bohdan Holovnov, Head of Esports at DATA.BET, this performance is linked to deliberate product and trading enhancements aligned with player behavior: “We focused on improving uptime for the most popular in-play markets, including ‘Map – Total Kills’, ‘Map – Duration’,  ‘Map – Winner’, and ‘Player – Total Deaths‘, especially in late-game phases where engagement peaks. This applies to both shooters and MOBA titles.  Additionally, interval-based kill markets were introduced in League of Legends and Dota 2, enabling more frequent and dynamic betting opportunities. Another major driver was the expansion of Player Props across all top-tier disciplines, including CS2, Dota 2, League of Legends, and Valorant, in both pre-match and live formats. In shooters, ‘Total Deaths’ became a standout exclusive market, while official data coverage allowed us to expand Player Props across all tiers as well. This combination boosts both activity and margin efficiency across our clients.”

This upward movement is not only reflected year over year, but also quarter-to-quarter growth, with a profit percentage up by 13% compared to Q2 2025. This consistency highlights both sustained user interest and the stability of DATA.BET’s esports offering, even after expanding into sports betting in June 2025.

Bohdan Holovnov, the Head of Esports, mentioned: “Esports has proven its strength and reliability as a betting vertical. Quarter after quarter, we see steady engagement, growing turnover, and tangible revenue impact for operators. We’re pleased with the performance and even more excited about the momentum ahead, and we are scaling it together with our partners.”

The post DATA.BET Reports +79% Profit Growth in Esports Betting for Q3 2025 appeared first on European Gaming Industry News.

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UniPin Accelerates Esports Growth Through Nationwide Campus Esports Championship in India, Expansion to 50+ Universities in 2026

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UniPin, the leading digital entertainment and esports enabler across Asia, had launched the UniPin Campus Championship India, a large-scale interuniversity esports tournament designed to unite and empower student gamers through competition, collaboration and community building.

Running from October to December 2025, the championship will bring offline esports tournaments to eight major cities: Mumbai, Pune, Delhi NCR, Bengaluru, Hyderabad, Kolkata, Ahmedabad and Lucknow. Winners from each campus qualifier will advance to the Grand Finale in January 2026, where they will compete for national recognition and esports glory.

The championship officially kicked off in Pune (MIT Pune, Oct 30) and Mumbai (NMIMS Mumbai, Oct 31). Both campuses recorded overwhelming enthusiasm from students eager to represent their universities, demonstrating the growing momentum of esports within India’s student communities. Packed audiences, spirited support and competitive gameplay marked a strong opening for the multi-city series.

“The UniPin Campus Championship India underscores UniPin’s ongoing commitment to cultivating the next generation of esports talent while strengthening a culture of collaboration, discipline, and sportsmanship among young players. As India’s gaming ecosystem continues to grow, we are proud to provide a platform that empowers students to showcase their skills, connect with the community, and pursue their passion at a competitive level,” said Paras Gupta, Manager of Esports, Community & KOL at UniPin India.

Expansion Vision: 2026 and Beyond

Building on the momentum of this inaugural championship, UniPin India is preparing an even larger nationwide initiative for 2026, with plans to reach more than 50 universities across India. The expansion aims to elevate intercampus esports into a mainstream student activity by integrating workshops on esports careers, community networking and developer engagement — not only fostering competition, but also building pathways into the gaming and digital entertainment industry.

This upcoming expansion signals UniPin’s long-term investment in India’s esports ecosystem and strengthens its commitment to making esports accessible, structured and sustainable at the grassroots level.

“This expansion is not just about growing the tournament footprint. By 2026, we aim to reach every major campus so they can have a thriving esports community supported by the right infrastructure, education, and exposure,” Paras added.

Through the UniPin Campus Championship, UniPin reinforces its mission to accelerate the growth of esports and digital entertainment in Asia by creating inclusive opportunities for young players to connect, compete and thrive.

The post UniPin Accelerates Esports Growth Through Nationwide Campus Esports Championship in India, Expansion to 50+ Universities in 2026 appeared first on European Gaming Industry News.

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Globant and Riot Games Announce Partnership

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Globant and Riot Games announced a multi-year strategic partnership to support some of Riot’s most critical innovation initiatives and fan communities across League of Legends and VALORANT Esports. This collaboration brings together Riot’s world-class esports experiences with Globant’s global expertise in digital reinvention.

As its new digital transformation partner, Globant will support some of Riot Games’ most critical tech initiatives, including future explorations in artificial intelligence that augment esports viewing experiences and mobile integration capabilities. During the multi-year partnership, the two companies will push the boundaries of technology to unlock teams to deliver richer, more tailored experiences for millions of players and fans globally.

“Globant shares our commitment to deliver the most resonate and engaging experiences for players and fans around the world. Their deep expertise in technology will help us accelerate areas of the business so Rioters can focus on pushing creative boundaries of what’s possible in esports and live events,” said David Mulhall, Global Head of Esports Partnerships and Business Development at Riot Games.

“We are thrilled to join forces with Riot Games to expand the future of gaming and esports. This partnership reflects our shared belief that technology and creativity can reshape how communities connect, play, and experience entertainment,” said Martin Migoya, Co-founder and CEO of Globant.

Globant brings extensive experience across media, entertainment, and gaming that reinforces its role as a transformative technology partner. Through its Media & Entertainment and Games Studios, the company supports global organizations in areas such as content creation and management, streaming platforms, game development, art services, quality assurance, product management, and ongoing live operations. Globant is also a trusted partner to leading sports and entertainment brands, including FIFA and Formula 1. By combining deep industry expertise with advanced technologies like AI, Globant has established itself as a key enabler of innovation and fan engagement for some of the world’s most influential organizations in sports, media, and gaming.

The post Globant and Riot Games Announce Partnership appeared first on Americas iGaming & Sports Betting News.

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