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Clarion Gaming announce new Charity Partner

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The US-based International Center for Responsible Gaming (ICRG) has been confirmed as Clarion Gaming’s new Charity Partner covering the period November 2023 to October 2024.

The partnership was announced during the UK’s Safer Gambling Week (13th – 19th November) and follows applications received from a total of 24 not for profit organisations active in the safer gambling space.

ICE Event Director Andy Ventris, said: “ICRG’s stated mission is to help individuals and families affected by gambling disorder and to prevent the onset of gambling problems through high quality scientific research and evidence-based educational programming on gambling disorder and responsible gambling. It was this commitment to robust, independent research which shone through in the ICRG’s successful pitch to become our Charity Partner.”

He added: “We are committed to supporting the international industry’s safer gambling and gaming undertakings and the partnership will see ICRG have a high profile presence at ICE 2024, as well as at the co-located iGB Affiliate show, July’s iGB L!VE which takes place in Amsterdam and via Clarion Gaming’s content platforms. Our sector-leading events and media brands will provide an opportunity for ICRG to extend its reach and connect with relevant international stakeholders.”

Highlighting the significance for both parties, Art Paikowsky, President at the International Center for Responsible Gaming, expressed: “Becoming Clarion Gaming’s Charity Partner is a great honor that recognizes the 25-year history of our organization’s leadership in providing peer-reviewed evidence-based research to inform decisions to mitigate harm to players.

“It stands as a testament to the dedication and hard work of our board and staff in advancing responsible gambling initiatives. This collaboration presents a remarkable opportunity for both the International Center for Responsible Gaming and Clarion Gaming to join forces, contributing to and making a meaningful impact on the responsible gambling landscape together.”

Established in 1996 ICRG has provided independent, peer-reviewed research to help increase the understanding of gambling harms and find effective methods of mitigation. Work undertaken by the ICRG is impacting public policy and strengthening responsible gambling. Nearly $40 million has been committed to the ICRG, through contributions from the casino gaming industry, equipment manufacturers, vendors, sports wagering companies, tribal casinos and related organisations.

asia-pacific

Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026

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Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.

The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.

Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”

Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”

Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”

The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026

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DATA.BET says turnover from its virtual content grew 168% between Q1 2025 and Q1 2026, with the supplier reporting the product accounted for 39% of total virtual sports turnover and 45% of profits over the period.

The company said the content is developed fully in-house and delivered through automated bot-vs-bot matches that run 24/7 without dependence on real-world fixture schedules. DATA.BET positioned the format as a way to provide continuous events and reduce operational overhead for operators.

Across the same period, DATA.BET reported +299% active users, +129% across clients GGR, +246% events per quarter, and +218% bets placed.

DATA.BET also said the audience profile overlaps with live football bettors, which it believes supports retention during seasonal breaks. The supplier added that the algorithm-driven format “carries no fraud exposure,” supports In-Stream Betting overlays, and provides near-zero latency between broadcast and market updates.

“Over the past year, our bot-vs-bot virtual content has delivered consistent, measurable results across every operator deployment. Building e-Football in-house gives us the flexibility to configure it to what each operator actually needs — whether that is a specific league structure, a particular mix of bot and player content, or a branded competition format,” mentioned Rostyslav Likhtin, Head of Product at DATA.BET.

The post DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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content studios

155.io makes fintech debut with Coverd partnership

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155.io has signed a partnership with US-based fintech platform Coverd, marking the content studio’s first move into fintech. The deal was announced Thursday 21st May 2026.

Under the agreement, 155.io’s real-world games will be integrated into Coverd’s platform. Coverd said the integration is designed to turn everyday transactions into interactive experiences where users can win the chance to have purchases covered through 155.io gameplay.

Sam Jones, Founder & CEO of 155.io, said: “This partnership gives us the opportunity to bring our content to a completely new audience. We share a philosophy with Coverd around disrupting and modernising industries through more interactive experiences. They understand that younger audiences expect entertainment and engagement across every digital touchpoint, including finance, which is exactly how we think about design.”

Albert Wang, Coverd co-founder, added: “Today’s consumer is actively embracing gamified products across every category, so there’s no reason personal finance should stay in the stone age. We’re excited to work with 155.io to make financial experiences more interactive and give everyone a chance to live big by winning back their purchases. 155.io’s next-gen content fits perfectly with what we’re building at Coverd.”

155.io said the integration will bring its interactive content—built around live-action footage and real-time mechanics—to Coverd users. The studio’s portfolio includes Rush Hour from its CCTV Game™ library, alongside Ducks.io and Snow Run.

The post 155.io makes fintech debut with Coverd partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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