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Meet the Casino Guru judges for the Casino Guru Awards

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After revealing the judges for “The Most Impactful Social Responsibility Initiative” and “The Best Implementation of RG Tools,” Casino Guru is thrilled to introduce you to the people who will weigh on behalf of the company to judge across a number of categories for the upcoming Casino Guru Awards. 

Casino Guru Awards will be held online in February 2023 with now less than a month left to submit your nominations. The event will celebrate the greatest and most successful operators and industry professionals who have brought an impactful change to the industry and have worked hard on making gambling a safer, more responsible, and sustainable sector for all participants. Casino Guru’s team of judges includes: 

  • Peter Jesko, Strategy Lead at Casino Guru, who influences the direction of company development and has broad experience and knowledge in the online gambling industry. He offers strategic advice and guidance to the company on all levels. 

  • Maros Gasparik, Head of Content at Casino Guru, who is committed to truthful, accurate, and correct web content and has made it his mission to provide Casino Guru visitors with accurate and factual information about the gambling industry, responsible gambling and gambling addiction. 

  • Šimon Vincze, Sustainable & Safer Gambling Lead at Casino Guru, who is becoming an authority in social responsibility and safer gambling. Vincze has headed Casino Guru’s efforts in helping the industry become safer and more responsible and has expended immeasurable effort to convince stakeholders of the importance of responsible gambling. He has worked on a number of projects within Casino Guru, including the Global Self-Exclusion Initiative and Casino Guru Academy. 

  • Petronela Kontos, Complaints Team Lead at Casino Guru, who is working closely with players and operators and has extensive experience in the gambling industry. Contos is overseeing a team of 13 hardworking individuals who are helping players and brands find a middle ground. 

  • Matej Novota, Head of Data & Complaints at Casino Guru, who is driving the data effort at the company and who knows how important it is to leverage knowledge and information in order to help players and readers discover the most up-to-date information they can discover online about the gambling industry. 

  • Jozef Krucay, Deputy Head of Data & Complaints at Casino Guru, who has been working hard to review casino content and has helped resolve player complaints, analyzed terms and conditions for casinos, and overall held operators to a high standard of player trust and responsibility. 

  • Peter Matúška, Casino Data Team Lead & Complaint Specialist at Casino Guru, who is spearheading Casino Guru’s data team which is dedicated to bringing players honest reviews of the brands they wish to explore. 

Each of these professionals has spent a substantial part of their careers in helping to make the gambling industry a better place for consumers. 

As such, Casino Guru is proud to bring these judges who will be responsible for a number of categories they are well-versed in and competent to asses objectively and fairly. The Casino Guru judge team will weigh in on “The Fairest Bonus Policy,” “The Fairest General T&Cs,” “The Most Transparent Casino,” and “The Most Effective Handling of Complaints” categories. 

Casino Guru Awards is now only four months ahead. Registrations will be closing at the end of November, so make sure to submit your nominations as outlined on the official page. 

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

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As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

Published

on

what-does-a-win-feel-like?-winspirit-is-trying-to-find-out

As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on Americas iGaming & Sports Betting News.

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

Published

on

As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

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