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Azerion acquires Radionomy and enters audio advertising market

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Azerion has announced the acquisition of Radionomy Group, a global pioneer in digital audio advertising and marketing solutions. With this acquisition, Azerion launches a new product in the realm of audio advertising, enabling clients and partners to expand their engagement with users. This acquisition will enhance Azerion’s ability to support advertisers and publishers with a complete suite of advertising products and further solidifies our entry into the US market.

Radionomy has a unique and proprietary adtech solution covering all aspects of digital audio ⎼ including radio, podcasts, audiobooks and games ⎼ and supporting in excess of 3 billion monthly impressions in over 30 markets worldwide. It is connected to a wide range of publishers with more than 15,000 audio channels in aggregate, providing meaningful scale to drive targeted and efficient advertising for advertisers.

Atilla Aytekin, co-CEO of Azerion, comments: I am excited to add a new suite of audio advertising solutions to our product portfolio and offer more innovative ad formats, from digital radio to in-game audio, helping our advertisers and publishers achieve optimal advertising and monetisation results. As a company that strives to offer a complete set of products to our customers, it is important for us to stay at the forefront of the latest market trends. We are proud to be at the centre of this nascent innovative digital technology that we expect to develop further over the next few years across the United States, Europe, and beyond.”

Azerion has signed a binding transaction documentation relating to the sale of 100% of the issued and outstanding shares in the share capital of Radionomy Group B.V. from Targetspot SA, a company listed on Euronext Growth Paris and Brussels. The transaction perimeter includes Radionomy Group B.V. and all its subsidiaries and, as such, does not include Targetspot’s Winamp operations. Closing of the transaction is subject to certain conditions, including approval by Targetspot’s extraordinary general meeting (EGM), which will be held on 9 December 2022. Closing is expected before 31 December 2022.

The total consideration will be predominantly settled through Azerion shares, with the balance settled in cash. In total, 2,782,644 Azerion shares will be transferred to the selling shareholders at closing of the transaction and such Azerion shares equivalent to up to €3 million are to be granted in future, subject to certain earn-out conditions. Azerion’s shares currently held in treasury are sufficient to satisfy the share consideration. The balance that is payable in cash contains a payment at closing as well as deferred payments. Radionomy is expected to generate approximately €29 million to €30 million gross revenue in 2022.

Radionomy brings together the entire activity of Targetspot with its subsidiaries. The transaction thus involves the indirect disposal of all the subsidiaries of Radionomy Group B.V., the Targetspot and Shoutcast brands and all staff attached to the business.

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Gamebeat

QTech Games steps up the tempo with GameBeat

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Emerging-markets leader expands its content offering with new games from emerging force

QTech Games, the leading game aggregator for emerging markets, has continued to build the strong momentum in its premium pipeline, thanks to its latest deal with rising-star, GameBeat, a slots supplier known for its cinematic games.

Integrating an exceptional portfolio from one of the most visually stunning and highly detailed digital slots providers adds yet more creative muscle to QTech Games’ burgeoning platform, which is taking the widest range of online games to emerging territories, with established names sitting alongside the industry’s most exciting up-and-coming providers.

The games made available to QTech partners via the deal are comprised of popular hits and recent releases, including Clint Westwild, Spin 4 Dead 2: Zombietown, Fortune of Flint, Scandipigs, Buffalo Golden Canyon, and Lucky Wildano – all of which ride on the back of unique maths modelling that varies the volatility spectrum, helping to create some truly engaging gameplay.

The deal organically broadens GameBeat’s international footprint, unlocking untapped jurisdictions for diversified growth from Asia to Africa, and Latin America to Eastern Europe, including Serbia, where GameBeat is based.

Philip Doftvik, QTech Games’ CEO, said: “We’re committed to rolling out first-class content that drives revenue for our partners. So, this deal with GameBeat extends our impressive sequential pipeline – and we’ve so much more to come in 2026!.”

Sofiya Balakina, Business Development Manager of GameBeat, added: “At GameBeat, we’re committed to perfectionism — from the graphics and sound effects to the gameplay mechanics and features. That’s what keeps our players coming back for more. By combining creativity and technology to craft unique, engaging online slots with distinctive graphics and features, we raise the bar for a premium gaming experience.

“Consequently, collaborating with QTech represents a fantastic opportunity to strengthen our product distribution across emerging territories and introduce our great games to a range of top-tier partners.”

The post QTech Games steps up the tempo with GameBeat appeared first on European Gaming Industry News.

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Blueprint Gaming

Trail enhancements and dual bonuses lead Blueprint’s Goonies™ Quest for Treasure 2

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The iconic gang of treasure-hunting misfits are back for their biggest adventure yet in Blueprint Gaming’s The Goonies™ Quest for Treasure 2, with a revamped trail offering enriched modifiers and a choice of two bonus games among several enhancements to the player-favourite series.

The studio’s headline November release is the latest addition to its Goonies portfolio, which stands as one of the company’s strongest game franchises globally. In the UK, seven Goonies releases sit within Blueprint’s top 100 ranked games, with at least one Goonies title sitting inside its top 10 across 70% of its leading international markets, including Canada and Italy.

The previous Goonies release, The Goonies™ Megaways™ Quest for Treasure Jackpot King™, remains Blueprint’s top-performing title since its launch back in May 2025, underlining the demand for the series amongst operators’ player bases worldwide.   

Unlike its predecessor, the One-Eyed Willy treasure chests are immediately unlocked when gameplay begins, boosting the chance of securing entry to the bonus game.

Landing one or two red, blue or green chest-themed bonus symbols can randomly unlock Treasure Spins, while landing three guarantees entry, with each chest possessing a different modifier.

Base play also benefits from the possibility of unlocking modifiers, with the iconic Sloth able to randomly appear on the reels, granting anything from Hidden Treasure, Bonus Boost, Dynamite Blast, Cave In or Collect Boost.

Collect symbols that land during the main game also move the Inferno along the revamped trail that sits above the reels. A host of hidden features await, including the new X-Collect and the introduction of Power Play, which transforms the reels to only contain cash symbols, collects and bonus scatter symbols.

Also featured during the trail is the One-Eyed Willy Spins. Once unlocked, landing three bonus scatter symbols sees players benefit from a choice of two bonus game options, with One-Eyed Willy Spins working similarly to Treasure Spins, but instead of an increasing multiplier for collects gathered during the round, a progressive amount of cash prizes is added to the reels.

The Goonies™ Quest for Treasure 2 marks the latest release from Blueprint Gaming’s jam-packed Q4 schedule, underlining the studio’s ability to transform cinema into engaging slot brands.

Jo Purvis, Director of Marketing, PR and Events at Blueprint Gaming™, said: “The Goonies™ franchise continues to be one of our most beloved and recognisable series, and Quest for Treasure 2 elevates everything players enjoy about it.

“With enriched modifiers, an expanded trail and dual bonus options, we’ve packed this release with action-filled moments that capture the magic of the original film while pushing gameplay forward. We’re thrilled to bring players another epic adventure with the gang as we close out a landmark year for Blueprint.”

The post Trail enhancements and dual bonuses lead Blueprint’s Goonies™ Quest for Treasure 2 appeared first on European Gaming Industry News.

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64 Presents Hold and Win

Unwrap Festive Wins with 64 Presents Hold and Win from Booming Games!

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Celebrate the festive season with 64 Presents Hold and Win from Booming Games, a jolly-packed slot filled with golden gifts, thrilling features and big win potential!

Land five or more value symbols to trigger the Santa’s Gift Hold & Win feature, where the grid expands and payouts snowball with every spin. When a Santa’s Gift symbol appears, it can randomly trigger either the BOOST feature, multiplying gift values by up to 5x, or the Grid Expand, unlocking more space and extra symbols for even bigger wins. Hit MINI, MINOR, MAJOR or the dazzling MEGA 1000x Prize Pot as you unwrap festive surprises!

The base game brings even more cheer with Frosty Respins, which lock winning symbols in place and respin the rest, giving you a chance to improve your combo. Look out for snowball multipliers that enhance your total win with each successful respin. Activate the Jingle Bet to increase your chances of triggering Santa’s Gift and other bonus features. Spin the reels, collect your gifts and let the Xmas magic deliver your next big win!

Play 64 Presents Hold and Win now!

Craig Asling, Director of Games at Booming Games, said: “64 Presents Hold and Win is all about the magic of the holidays, the joy, the surprises, and the rush of unwrapping something extraordinary with every spin. From Frosty Respins to the expanding grids and the ultimate MEGA Prize Pot, we’ve created a festive experience players won’t forget”.

The post Unwrap Festive Wins with 64 Presents Hold and Win from Booming Games! appeared first on European Gaming Industry News.

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