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IESF ANNOUNCES SPEAKERS FOR DAY 2 OF WORLD ESPORTS SUMMIT

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The International Esports Federation (IESF) announced the remaining speakers for the World Esports Summit, scheduled to take place from September 29 to October 2 at the Busan Esports Arena.

Day two of the WE Summit will open with the second edition of the World Esports Academia Seminar and Competition, which aims to promote academic research for the World Esports Family and contribute to the overall growth and development of the industry. This year’s research subject is “Health Wellness and Well-being in Esports,” and the winning paper will be presented at the seminar and receive a grand prize of 4,000,000 KRW as well as an honorary certificate from IESF President Vlad Marinescu.

Session 5: Building Foundations for Esports Legislation
Fernvaille and Negentra Operations Manager Saygin Kolasinli will moderate the first panel of day two, discussing athletes’ rights, intellectual property issues, and other aspects of the developing world of Esports legislation.
Panel Discussion:
Jason Chung – Director, Esports & Gaming Initiative/Clinical Assistant ProfessorNYU Tisch Institute for Global Sport
Brian Tae–Hyun Chung – AttorneyKim & Chang
Lukasz Klimczyk – PartnerKKiW Law Office
Oh Pin-Ping – Partner, Bird & Bird ATMD LLP

Session 6: Developing Guidelines for Esports Conduct
North America Scholastic Esports Federation Executive Director Gerald Solomon will moderate the panel discussing the advancement of Esports as a traditional sport and the importance of fundamental education among athletes, teams, and content producers.
Panel Discussion:
Dr. Joey Gawrysiak – Director and Professor of Esports, Shenandoah University
Angelica Ortiz de Gortari – Lead Researcher, University of Bergen, SLATE
Ian Smith – Commissioner, Esports Integrity Commission
Guan Wang – President, Gen.G Global Academy

Session 7: The Benefits of Esports Infrastructure on Tourism
The Benefits of Esports Infrastructure on Tourism panel led by Head & Chairperson of the IESF Business Development & Partnership Commission Nalain Naidoo will evaluate the socio-economic benefits of government investment in Esports infrastructure, including the impact on tourism and other measures of success.
Panel Discussion:
Neil Johnson – VP & Managing Director, Gaming and Esports, Hospitality Performance Network Global
Cristian Nistor – World Esports 2023 Manager, City of Iasi, Romania
Yudistira Adipratama, SH., LL.M – Head of Law and Legislation, Pengurus Besar Esports Indonesia (PBESI)
Mariusz Jankowski – Director, Katowice City

Session 8: The Dynamic Roles of Esports Organizations
This panel will dive deep into the roles played by federations, associations, and other governing organizations to more effectively bring the World Esports family closer together. The panel will be moderated by IESF’s Secretary General, Boban Totovski
Panel Discussion:
Daniel Cossi – President, World Esports Consortium (WESCO)
Steve Tae Hyung Kim – Chief Operating Officer, Asian Electronic Sports Federation (AESF) Vlad Marinescu – President, IESF
Vincent Pereira – Head of Virtual Sport and Gaming, International Olympic Committee (IOC) David Neichel – SVP Public Affairs, ESL FACEIT GROUP

The WE Summit is supported by the Korean Ministry of Culture, Sports and Tourism, Busan Metropolitan City, and Busan IT Industry Promotion Agency. IESF has hosted the event every year since 2016 and is consistently advancing to support its members to the fullest and serve as an exchange platform for key Esports stakeholders worldwide to promote discussion, evolution, and good governance.

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Tuplaus wins Gamification Manager title at Slotsoo Finland Casino Awards 2026

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Wildz Group brand Tuplaus has won the Slotsoo Finland Casino Awards 2026 “Pelillistämispäällikö” (Gamification Manager) title, according to a company announcement dated July 2026 from Ta ‘Xbiex, Malta.

Slotsoo’s organisers said: “Only a casino that has taken the gambling experience to a whole new level can be called a gamification manager.” Judges added that Tuplaus delivers “multidimensional gaming moments” that are “far from the monotonous spinning of classic slot machines”.

The judges also highlighted consistency in Tuplaus’ use of gamification from onboarding onwards. They said that “even with the welcome bonus, the player gets to progress step by step and unlock new benefits along the way, and not all the prizes fall into your lap at once. When you add in other promotions and gaming elements, the whole thing feels much more alive than the usual casino experience. Tuplaus shows that the best bonuses are not always the biggest, but they can also be the most fun”.

The company said the Slotsoo accolades assess “hundreds of brands” across multiple categories.

Tuplaus launched in 2025, when Wildz Group CEO Sam Brown said: “We’re exceptionally proud of this new product that will serve our players with the latest online casino experience. Our existing products, Wildz, Wheelz, Spinz, Caxino and Chipz already enjoy a convincing market share, and we’re optimistic that Tuplaus will meet with the same enthusiasm. We have a wide range of player rewards, bonuses, boosts, and more, [and] we’re confident players will love the latest addition to the Wildz Group family of online casinos.”

In the release, Tuplaus also pointed to Pay & Play functionality, no-registration onboarding, a catalogue of games from third-party providers, and frequent promotions as parts of its product proposition.

The post Tuplaus wins Gamification Manager title at Slotsoo Finland Casino Awards 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Swintt’s Elysium Studios launches Odyssey Hold & Win slot

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Swintt has released a new slot from its Elysium Studios label, titled Odyssey Hold & Win. The supplier said the game is built around a Hold & Win collection mechanic and features a stated maximum win of 3,317x.

Odyssey Hold & Win runs on a 4×4 grid that can expand to 4×8 when Athena appears, according to the company. The theme draws on Greek mythology, with symbols including Odysseus, Calypso, Poseidon and Circe.

The core mechanic collects and pays all cash symbols on the reels whenever Odysseus lands, Swintt said. The release also includes a respin-style feature where three Athena symbols expand the grid, mirror cash values and award three respins, with the counter resetting when new cash symbols land.

A Free Spins feature triggers with three scatters and awards 10 spins, with cash symbols locking until collected, the company said. During Free Spins, Poseidon can combine all cash values into a single icon, Circe can add a random number of cash symbols, and Athena and Calypso can add spins or respins under specific conditions.

Anthony Dalla-Giacoma, Chief Commercial Officer at Swintt, said: “The Odyssey is one of the most enduring tales of hardship, adventure and homecoming, making it the perfect inspiration for a slot that’s packed with memorable characters and exciting feature potential.

“With expanding reels, locked cash symbols, divine modifiers and wins of up to 3,317x, Odyssey Hold & Win is a fittingly epic addition to the Elysium Studios line-up and a title we believe will appeal strongly to operators looking to offer players a fresh take on Greek mythology.”

The post Swintt’s Elysium Studios launches Odyssey Hold & Win slot appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Games Global and Alchemy Gaming launch Rumble Kong CASHINGO slot

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Games Global has launched Rumble Kong CASHINGO™, a new jungle-themed online slot developed with exclusive studio partner Alchemy Gaming. The title went live on 23rd July 2026.

Rumble Kong CASHINGO™ is a 5×5, 3,125 ways-to-win game built around an expanding CASHINGO™ collection grid. Yellow Cash and Jackpot Bananas that land on the reels are reflected onto the grid during the base game and Free Spins, with completed horizontal, vertical or diagonal lines collecting and awarding the cash prizes and jackpot values shown.

The game also includes HOT MODE™, which can activate at random or after a 24-hour countdown. HOT MODE awards 5-10 spins where only Bananas appear on the reels, increasing the chance to add prizes to the CASHINGO™ grid.

Bonus Tokens collected across all five rows trigger a Wheel Bonus offering jackpots, Free Spins or the 500x Free Spins feature. During Free Spins, a CASHINGO™ Booster can apply multipliers of up to 200x across the grid, while a Super Scatter activates 500x Free Spins, applying a fixed 500x multiplier across the grid.

Marcus Thorpe-Fairall, Creative Director at Alchemy Gaming, said: “Rumble Kong CASHINGO™ is built around the idea of giving players something to work towards on every spin. As the CASHINGO™ grid grows, the game continues to open up, while HOT MODE™ and the Wheel Bonus add extra variety and reward potential.

“Combined with the vibrant theme, it’s a title that is full of personality with plenty of opportunities to win.”

David Reynolds, Director of Games Strategy and Partner Management at Games Global, said: “Alchemy Gaming has developed a title that combines familiar collection mechanics with a distinctive jungle theme and a strong line-up of engaging features.

“Rumble Kong CASHINGO™ is another great addition to our portfolio, giving players an experience that evolves throughout the session while offering operators a feature-rich release with broad appeal.”

The post Games Global and Alchemy Gaming launch Rumble Kong CASHINGO slot appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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