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1X2 Network launches suite of Arcade Games

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Provider’s 1X2gaming subsidiary has created a portfolio of Instant Win and Mine Games that allow operators to capitalise on the shift towards gamification and player strategy

1X2 Network, the award-winning developer of hugely popular online casino content certified for global regulated markets, has launched a new series of Arcade Games via its 1X2gaming subsidiary.

The developer’s suite of Arcade Games takes several formats including Instant Win and Mine Games which provide a unique spin on the classic feel of 80s mine-sweeper games.

1X2gaming’s Mine Games also allow players to adjust the size of the gameboard and how many mines are present providing longer play sessions as they discover the new strategies and hone their skills in order to increase their chances of winning.

The suite of Arcade Games has been developed to help operators capitalise on the shift towards gamification and player strategy, with players now seeking titles that offer an element of control over the outcome and that allow them to improve their ability at playing the game.

1X2 Network’s portfolio of Arcade Games includes Pop ‘Til You Drop which comes with four different RTPs of 97%, 95%, 93% and 88% and with a max win payout of €250,000.

Megablox 777, a multi-mini-slot addition to the suite, with nostalgic fruit symbols and an innovative reel-lock feature.

A maximum of ten individual three-symbol mini-games appears on a given spin but if the player lands a larger set of symbols, they can replace multiple mini-games at once. The larger games are more volatile, and the different random combinations of large, medium and regular mini-games mean every spin’s volatility is different.

The arcade offering is rounded by two Mine Games, Coin Field, which will see players hunting through chests, and Coin Vault, where players plunder the bank vault as they take on the neon-themed Mine Game. Which also includes a Branded version, 1X2 Network’s first Branded Mine Game.

With this new suite of arcade games, and the release of Smoking Hot Fruits: 20 Lines on Wednesday 25th, 1X2gaming has greatly expanded its offering to encompass a broad range of iGaming concepts.

Rory Kimber, Account Management & Marketing Director at 1X2 Network, said: “We are undoubtedly seeing a shift in player preferences towards slots with gamified elements, and possibility for player strategy, and where they can hone their skills to improve their chances of winnings prizes.”

“The suite of Arcade Games developed by the team at 1X2gaming allows operators to capitalise on this trend and provide players with fun, intuitive and highly entertaining Instant Win and Mine Games that not only meet but exceed player expectations.”

“This is a great addition to our offering and is just another example of why 1X2 Network is an award-winning and market-leading online casino content provider.”

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

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As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

Published

on

what-does-a-win-feel-like?-winspirit-is-trying-to-find-out

As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on Americas iGaming & Sports Betting News.

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What Does a Win Feel Like? WinSpirit Is Trying to Find Out

Published

on

As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.

Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.

The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.

Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.

Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.

The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.

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