Canada
Riot Games Reveals Multi-City Tour across North America for 2022 League of Legends World Championship
Riot Games announced that its premier esports event, the League of Legends World Championship, returns to North America for the first time since 2016 with a continental tour.
The Worlds 2022 event will feature:
- Play-Ins in Mexico City, Mexico;
- Groups and Quarterfinals in New York City;
- Semifinals in Toronto, Canada;
- Finals in San Francisco, California.
This will be the first time Riot Games has hosted a multinational North American Worlds, making first-time stops in both Mexico and Canada.
The announcement was made at a press conference at Chase Center prior to the Golden State Warriors vs. Toronto Raptors NBA game featuring teams from the semifinal city (Toronto) and final city (San Francisco). Participants outlined Riot’s plan to “canvas North America,” with the final two stops being Scotiabank Arena, home of the Toronto Raptors, and Chase Center, home of the six-time NBA Champion Golden State Warriors.
The Worlds 2022 venue lineup also includes Play-Ins from LoL Esports’ Liga Latinoamerica (LLA) competition arena before contesting both Groups and the Quarterfinals at the Hulu Theater at Madison Square Garden.
“The momentum behind League of Legends Esports has only continued to grow since the last time we hosted Worlds in the U.S. in 2016. We’re thrilled to bring the full scale of our global sport back to North America, and, COVID permitting, welcome fans into the stands across three countries and four different cities,” said Naz Aletaha, Global Head of LoL Esports.
“Worlds is the showcase of the greatest of our sport, and we look forward to celebrating that with our fans in North America and across the world.”
Chase Center, also home of the Golden Guardians, a team in LoL Esports’ North American league (LCS), opened its doors in 2019. It is an award-winning sports and entertainment arena that boasts a seating capacity of 18,064. In addition to Warriors’ home games, the venue also hosts a variety of concerts, conventions, and other large-scale events.
Chase Center will be the 10th unique arena to host a Worlds Final. The most recent Worlds Finals venues and locations include the Laugardalshöll Sport Center in Reykjavík, Iceland (2021); SAIC Motor Pudong Arena in China (2020); AccorHotels Arena in Paris, France (2019); Incheon Munhak Stadium in Incheon, South Korea (2018); Beijing National Stadium in Beijing, China (2017); and the Staples Center in Los Angeles (2016).
Scotiabank Arena, also home to the Toronto Maple Leafs, opened its doors in 1999 and is often ranked the #1 Canadian arena. The venue has been recognized with more than 50 industry awards highlighting the venue’s security, accessibility, fan service, environmental commitment, food and beverage, marketing, design, partnerships, live entertainment, sales and box office service.
Sunday’s announcement prior to the Warriors vs. Raptors game featured Riot’s senior most esports executives alongside top casters and LoL Esports players:
- John Needham, President, Esports at Riot Games
- Naz Aletaha, Global Head of LoL Esports
- Chris Greeley, Head of Esports, North America and Oceania Pacific
- Martin Blaquier, Head of Esports, Latin America
- Eric “Licorice” Ritchie, top laner for Golden Guardians, LCS
- Choi “huhi” Jae-hyun, support for 100 Thieves, LCS
- Isaac “Azael” Cummings-Bentley, commentator and analyst
- Sam “Kobe” Hartman-Kenzler, commentator and analyst
Worlds is the pinnacle of LoL Esports competition in which the top teams from 12 diverse regions compete for the world champion title. Held at the end of the regular season in a different host region each year, 24 teams from Riot’s 12 professional leagues participate in the month-long tournament to crown one team as the best in the world. The 2020 World Championship shattered previous viewership records with more than 45.95 million peak concurrent viewers worldwide and an average minute audience (AMA) of more than 23.04 million.
In November 2021, the 2021 Worlds Final came down to Worlds defending champions and heavy favorites DWG KIA from Riot Games’ South Korean league, LCK, facing EDward Gaming, the top-seeded team from Riot’s China league, LPL. EDG raised the Summoner’s Cup trophy and earned Mercedes-Benz championship rings after a thrilling best-of-five series. Worlds 2021 set new viewership records for esports that surpassed Worlds 2020’s numbers, with a report detailing official numbers to be released in December.
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Bally Bet Sportsbook & Casino app
Bally’s Interactive Launches the New Bally Bet Sportsbook & Casino App in Ontario
Bally’s Interactive, the digital and sports betting division of Bally’s Corporation, has launched the all-new Bally Bet Sportsbook & Casino app in Ontario, Canada. This latest release marks another significant milestone for the company, following the recent app update in New Jersey and a series of successful app launches in the past year, including the introduction of Bally Bet Sportsbook across multiple states and Bally Casino in Rhode Island.
The updated Bally Bet Sportsbook & Casino app represents a major step forward, as it combines the functionalities of the existing Bally Casino app and Bally Bet Sportsbook app into one comprehensive platform. Powered by White Hat Gaming, this new app allows players residing in or traveling to Ontario to conveniently place wagers on both sports and casino games using a single app, account, and universal wallet.
“We are thrilled to introduce the new Bally Bet Sportsbook & Casino app, marking a significant milestone for Bally’s. This integrated platform merges the features of our previous apps, providing players in Ontario with a seamless experience for both sports and casino betting. Our commitment to enhancing the player experience remains at the forefront as we strive to personalize the enjoyment of playing Bally Bet,” said Robeson Reeves, CEO of Bally’s Corporation.
BCLC
Be #GiftSmart: Scratch the Idea of Gifting Scratch & Win Tickets to Kids
BCLC reminds adults to gift responsibly this holiday season
With the holiday season in full swing, BCLC is reminding British Columbians to gift responsibly and scratch lottery products from their shopping lists for kids.
“Scratch & Win tickets can make great stocking stuffers for the adults in your life, but they’re not for kids,” said Ryan McCarthy, BCLC’s Director of Player Health. “The research shows that children who have early encounters with gambling are four times more likely to develop riskier gambling behaviour as they grow up. While people are out shopping for those last-minute gifts, BCLC wants adults to be aware of the potential risks associated with gifting lottery products to children and to consider safer alternatives.”
While Scratch & Win tickets are among the most common ways kids can be introduced to gambling, children are increasingly exposed to various online forms, such as gambling streams.
“With the convergence of gaming and gambling, youth are becoming more exposed to gambling content in online spaces like streaming sites, where creators are able to live-stream their own gambling, usually while playing online slots and instant games,” said Dr. Luke Clark, Director for Gambling Research at UBC. “Our research at the UBC Centre for Gambling shows that a higher frequency of watching online gambling streams is associated with a more positive attitude towards gambling and a high intention to gamble in the future.”
In B.C., it is illegal to sell lottery products to anyone under the age of 19 and BCLC encourages adults to have conversations with the kids in their lives about the risks associated with gambling.
“Open and honest conversations are crucial when it comes to navigating childhood exposure to gambling,” said McCarthy, who shared the following tips to adults:
- Monitor for gambling-related lifestyle changes. For example, developing a positive attitude towards gambling or a preoccupation with video games or streaming sites.
- Be a positive role model. Exhibit safer gambling behaviour and talk about the risks.
- Limit exposure. Monitor kids’ online activities and discourage engagement with gambling content. Explain how gambling is based on chance.
AGCO
Jackpot Digital Receives Approval from AGCO as a Registered Gaming Supplier
Jackpot Digital Inc., a leading provider of innovative dealerless electronic poker gaming solutions, has announced that the Alcohol and Gaming Commission of Ontario (AGCO) has approved the Company to be licensed as a registered Gaming Related-Supplier (the “Supplier License”) under the Gaming Control Act in the Province of Ontario.
This significant achievement allows Jackpot Digital to enter one of the most dynamic and rapidly growing regulated gaming markets in North America. The Supplier License authorizes Jackpot Digital to supply its electronic table games to Ontario’s gaming venues, including casinos and other regulated gaming facilities.
Jackpot Digital’s flagship product, the Jackpot Blitz electronic table game system, offers a modern, dealerless, player-friendly solution that integrates traditional multiplayer poker games with cutting-edge digital technology. The Supplier License will enable the Company to offer its innovative gaming solutions to operators throughout Ontario, driving new revenue opportunities and enhancing player experiences.
“Receiving AGCO’s approval is a major milestone. This approval provides us with the opportunity to offer our top-tier electronic gaming systems to operators throughout all of Ontario, positioning us for further growth in one of the world’s most robust gaming markets. We are excited to bring our innovative products to Ontario’s gaming community and continue our commitment to providing exciting, technology-driven entertainment experiences,” said Jake Kalpakian, CEO of Jackpot Digital.
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