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GrooveGaming skillset plays into Skillzzgaming partnership
Aggregator and platform GrooveGaming has skillfully signed a partnership with innovative games studio Skillzzgaming who are renowned for developing match-3 games as well as games from other genres that have attracted significant adoption across the iGaming industry.
Skillzzgaming have a reputation for pushing the creative envelope, mixing casual gaming formats with real money game foundations, and have paved the way for the gaming industry by introducing new gaming genres to the scene, one of the primary reasons underpinning the partnership with GrooveGaming, who have been pioneering genres across their platform in terms of Real Casino, blockchain-based games and other powerful new segments and verticals.
Founded 7 years ago, Skillzzgaming develops premium games that are played in hundreds of casinos worldwide with familiar titles such as 10/20: Galactic Lines, Lucky Bill’s Bounty Blast, Olympus Fury, Hippie Days, Monster Blast, Alchemy Blast, Pets Go Wild, Fruit Blast, Gems Odyssey, Mega Money Rush and Battle Royale.
Skillzzgaming’s ‘match-3 games’ broke the mould as the first of their kind to enter casinos and mark the emergence of a new game genre to the iGaming industry. Players reveal new content as they progress, which immerses them further into the games and motivates them to keep playing. They can also unlock time-based bonus events, during which players can win bigger prizes, a new and revolutionary feature for real money gaming.
With a unique service concept at the heart of its business model, GrooveGaming has made it easy for the industry to connect to the game aggregation platform and this plug-and-play format combined with best-in-class technology has helped set the aggregator apart.
GrooveGaming’s development is strongly influenced by taking into account the constantly changing landscape of the iGaming space, keeping the company thin with high-end technology and incorporating the art of balancing price to service, with service as important as the technical solution in GrooveGaming’s management thinking.
By combining thousands of games from over 70 content providers including Skillzzgaming, GrooveGaming enables operators to manage different game features such as bonuses and free spins from a single back-office, called GrooveOne. For online operators to access new and entertaining casino content, GrooveGaming provides a flexible and seamless content aggregation technology created to maximise revenue.
Lior Aziz, co-founder and COO at Skillzzgaming said: “The objective at Skillzzgaming from the very beginning has been to develop our games using cutting-edge technology, innovative creative thought, carefully crafted art, and fine mathematics. On top of that, we strive to give our partners the best service which is what we found attractive in GrooveGaming who share our passion for robust technology and exceptional service, we look forward to being creative and daring to explore together.”
Yahale Meltzer, COO at GrooveGaming said: “Skillzzgaming’s success is based on producing high-quality games that offer highly entertaining and engaging content, which we will now take to our operator cluster. We have absolutely no doubt that they will appreciate the rewards of games that use the latest ground-breaking technology to drive new revenue and deliver a range of original player experiences.”
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1xBet
HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor
HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.
HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.
For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.
HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.
Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.
The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Benjamin Bradtke Co-Founder of ThrillTech
ThrillTech lands Gibraltar B2B supplier licence
Approval from HM Government of Gibraltar’s Gambling Division lets the supplier serve Gibraltar-licensed iGaming operators.
ThrillTech has been granted a Gambling Services (B2B) Licence by the Gambling Division of HM Government of Gibraltar, allowing the supplier to provide its opt-in jackpot and mystery reward products to regulated iGaming operators licensed in Gibraltar.
The company said the licence supports its international expansion plans and will enable it to deploy its ThrillPots
product with additional operators in the jurisdiction, which hosts a number of tier-one betting and gaming brands.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing a B2B licence in Gibraltar is an important step for ThrillTech and a testament to our market-leading jackpots technology. Gibraltar is home to some of the industry’s most prestigious operators. This approval not only accelerates our global expansion strategy but now allows us to provide these major operators with new layers of player engagement which generate incremental revenue.”
ThrillTech said it seeks market-specific licences and certifications because its side-bet jackpots operate independently of operators’ core casino games and betting products. The company added that its jackpots are powered by a proprietary, certified RNG and do not alter core game RTP, with funding coming from opt-in player contributions.
According to ThrillTech, its regulated market licences and certifications also include the United Kingdom, Sweden, the Netherlands, Romania, Malta, Peru, and Brazil.
The post ThrillTech lands Gibraltar B2B supplier licence appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Asia
S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026
S8UL Esports’ League of Legends roster has qualified to represent India at the Asian Games 2026 in Aichi-Nagoya, Japan, running from September 19 to October 4. The organisation said the team secured qualification through the regional qualifiers after winning the National Esports Championships (NESC) 2026, described as the official national qualification tournament for the Asian Games.
S8UL said the roster competing under India’s banner is Akshaj Shenoy (Kat Bot), Aakash Shandilya (Infi), Sanindhya Malik (Deadcorporal), Mihir Ranjan (Lotus), Ahmed Shahid (Nero), and Rahul Bisht (Bob). The regional qualifiers featured 14 teams across a group stage and a split stage, with top performers advancing to the Asian Games main event.
In Group B, the team went unbeaten against Jordan, Sri Lanka, and Kazakhstan to progress, according to S8UL. In the split stage, it lost to Vietnam, Hong Kong, and Saudi Arabia but did enough to secure a berth. India will now face opponents including Japan, Chinese Taipei, and Vietnam at the main event.
Four players—Kat Bot, Infi, Deadcorporal, and Lotus—were also part of India’s League of Legends contingent at the Hangzhou Asian Games 2023, where S8UL said the team finished fifth.
Akshaj Shenoy aka Kat Bot, captain of India’s League of Legends team, said, “Qualifying for the Asian Games is a proud moment for all of us. We knew the regional qualifiers would be extremely competitive, and every match demanded complete focus. For many of us, this will be our second Asian Games, which makes this qualification even more special because we understand the level of competition that awaits us. We are grateful to S8UL for believing in this roster and providing us with the support, stability, and opportunities needed to keep improving as a team. Representing India is always an honour, and we’ll do everything we can to make the country proud in Aichi-Nagoya.”
S8UL co-founder and CEO Animesh Agarwal aka 8Bit Thug added, “Representing India at the Asian Games is among the highest honours an athlete can achieve, and seeing our League of Legends roster earn that opportunity is incredibly special. This team has demonstrated resilience, discipline, and a willingness to continually improve, qualities that are essential for success at the international level. At S8UL, our goal has always been to create pathways for Indian athletes to compete on the biggest stages in the world. We have no doubt they will give their all when they step onto the stage in Aichi-Nagoya and compete for the nation with pride,” S8UL also noted that Gurashish Singh (Soul) and Prateek Bhaunt (B Haunt) previously qualified for the Asian Games in Tekken 8 and Street Fighter 6 after winning at NESC 2026.
The post S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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