Connect with us

eSports

Team Vitality and adidas unveil Alternate Jersey 2021 and its first apparel collection

Published

on

Reading Time: 3 minutes

 

The white jersey with copper and grey elements will pay homage to Team Vitality’s inception and growth into the biggest esports team in France with a growing global presence. The jersey drop will form the first full alternate apparel range with Team Vitality’s athletes Nicolas “Nikof” Frejavise and Oskar “Selfmade” Boderek being the face of the campaign

The jersey is available now at shop.vitality.gg 

Leading global esports organisation Team Vitality is excited to reveal its Alternate Jersey for 2021 which aims to showcase the brand’s roots in the city of Paris and export them to the world. As a symbol of culture, Paris is home to some of the best art, music and fashion in the world and Team Vitality has chosen to express the city’s lifestyle through the Alternate Jersey design.

This year the jersey is yet again white but with grey and copper stripes. Grey represents the iconic streets and monuments of Paris while the copper colour represents the trophies won by the team since Team Vitality’s inception in 2013. For the first time, the Alternate jersey is accompanied by a selection of other apparel including track pants and full-zip vest, two key pieces in sportswear and lifestyle fashion which represents the esports organisation through its colour scheme, and the inspiring city of Paris.

Developed in the heart of Paris with Team Vitality and the bustling city at the forefront, the concept behind the collection symbolises the boundless energy and creativity of Paris, and the determination and success of Team Vitality using “Vitality from Paris” as the collection’s signature. Highlighting the elite talent housed within Team Vitality and the beauty of the Parisian natives, the Alternate Jersey and collection feature some of Team Vitality’s best esports players.

Showcasing the collection includes Nicolas “Nikof” Frejavise, a recognisable Fortnite star who has been competing under Team Vitality and displays his impressive skillset within Fortnite. The collection also features Oskar “Selfmade” Boderek, a legendary athlete and accomplished star who made a name for himself in the League of Legends scene and is still improving and developing with Team Vitality’s LEC team.

To celebrate the launch of the new Alternate Jersey and collection, Team Vitality is hosting the “Vitality Alternate Launch”, an event dedicated to its fans, taking place today in the heart of Paris, at Team Vitality headquarters, V.Hive. Joining fans for the special event will be Team Vitality players and ambassadors who will be wearing the jersey and other items from the collection. As part of the event, fans will have the opportunity to participate in the reconstruction of the campaign visuals, allowing them to imitate Nikof and Selfmade who are the face of the jersey and Alternate collection.

The new jersey also cements another milestone in Team Vitality’s partnership with adidas, which has resulted in the launch of several innovative and successful products. Earlier this year, Team Vitality introduced its 2021 Pro Jersey, the first adidas jersey designed from the ground up for an esports team. All elements of the jersey: the collar, the sleeves, the pattern … were chosen and worked on by both brands.

The Alternate Jersey 2021 highlights the duality of Team Vitality: with performance on one side including state-of-the-art technology and quality clothing and lifestyle on the other side with unique, innovative and creative designs.

Since its inception in 2013, Team Vitality has grown into one of the biggest esports organisations in the world and home to some of the biggest and best esports players. This year Team Vitality has continued to build upon its esports legacy, most recently announcing its international expansion into Brazil and India, as well as partnerships with Socios and Aldi.

Powered by WPeMatico

Continue Reading
Advertisement

BLAST

BLAST opens New York HQ as 2025 revenue tops $133m on 40%+ growth

Published

on

blast-opens-new-york-hq-as-2025-revenue-tops-$133m-on-40%+-growth

Esports and live events operator says it stayed profitable in 2025 and plans 15 arena events across 13 cities in 2026.

BLAST has opened a New York City headquarters in Brooklyn as the company reported record growth and profitability in 2025, including more than $133 million in revenue and over 40% year-over-year growth.

The new U.S. headquarters is located at 45 Main Street in Brooklyn within a shared 55,000-square-foot office space. BLAST said the hub will support partnerships, live events and commercial growth across North America as it expands its U.S. operations.

The North American push is being led by Chief Business Officer Leo Matlock, who has relocated to New York, alongside Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. BLAST said its U.S. team has grown to eight full-time employees.

BLAST said it has staged seven tier-one esports events in North America over the past 16 months, across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City. The company cited “more than $102 million” in economic impact from the 2025 BLAST.tv Austin Major alone, including more than $9 million in hotel expenditures. It also recently announced the Rocket League World Championship will return to Fort Worth in September 2026.

In 2025, BLAST said its broadcasts delivered more than 2 billion live views globally and 300 million hours watched, spanning live events in 22 cities worldwide. The company also said it distributes content via 29 broadcast partners, including SuperSport, France TV and RTBF, reaching audiences in more than 150 territories and 30+ languages.

“Competitive entertainment has become one of the fastest-growing sectors in global media because it combines community, technology and live experiences in entirely new ways,” said Robbie Douek, CEO of BLAST. “The next generation of fans want entertainment that feels participatory, social and global by default. That shift is creating enormous opportunities for brands, publishers, creators and host cities, and we believe BLAST is uniquely positioned to help lead that evolution after a landmark year in 2025.” BLAST said it plans to host 15 arena events across 13 cities and three continents in 2026.

The post BLAST opens New York HQ as 2025 revenue tops $133m on 40%+ growth appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

BLAST

BLAST reports 40% revenue growth in 2025, opens New York headquarters

Published

on

blast-reports-40%-revenue-growth-in-2025,-opens-new-york-headquarters

BLAST, the Denmark-founded competitive entertainment and esports events company, reported record growth and continued profitability in 2025 and said it has opened a New York headquarters as it expands across North America.

The company said it delivered more than 40% year-over-year growth and generated more than $133 million in revenue in 2025, while remaining profitable and continuing to invest in global expansion. BLAST said its U.S. headquarters at 45 Main Street in Brooklyn sits within a shared 55,000-square-foot office space and will serve as its central base for partnerships, live events and commercial growth across North America.

The expansion is being led by Chief Business Officer Leo Matlock, who has relocated to New York, and Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. BLAST said its U.S. team has grown to eight full-time employees.

BLAST pointed to recent North American activity, saying it has hosted seven tier-one esports events across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City over the past 16 months. The company said these events have generated economic impact for host destinations, including more than $102 million from the 2025 BLAST.tv Austin Major alone, including more than $9 million in hotel expenditures. BLAST also said the Rocket League World Championship will return to Fort Worth in September 2026.

On content reach, BLAST said its 2025 broadcasts delivered more than 2 billion live views globally and 300 million hours watched across live events in 22 cities, distributed through 29 broadcast partners across online platforms and linear broadcasters. “We’re seeing tremendous momentum globally and all across North America, not just in esports fandom, but in how brands, game publishers, cities and entertainment companies are thinking about gaming culture, engaging competitions and digital-first audiences,” said Leo Matlock, Chief Business Officer at BLAST. The company said it plans to host 15 arena events across 13 cities and three continents in 2026.

The post BLAST reports 40% revenue growth in 2025, opens New York headquarters appeared first on Americas iGaming & Sports Betting News.

Continue Reading

asia qualifiers

India qualifies for Esports Nations Cup 2026 VALORANT main event

Published

on

india-qualifies-for-esports-nations-cup-2026-valorant-main-event

India has qualified for the Esports Nations Cup (ENC) 2026 VALORANT main event after advancing through the Asia regional qualifiers. The nation-based tournament runs in Riyadh, Saudi Arabia from November 2 to 29, with VALORANT scheduled for November 8 to 15.

The Asia qualifier featured nine teams in a double-elimination bracket, with best-of-one matches until the upper- and lower-bracket finals, which were best-of-three. India opened with a 13-2 win over Nepal, then dropped to the lower bracket after a 5-13 loss to Japan. The team then eliminated Pakistan (13-9) and Mongolia (13-10) before securing qualification by beating Hong Kong 2-0 (13-10, 13-6).

India’s roster includes in-game leader Sagnik Roy (Hellf) alongside Abhirup Choudhury (Lightningfast), Aman Yadav (Hoax), Venkatesh Sharma (Venky), and Daivik Chauhan (Dc). Norbu Tsering (Karam1L) and Shravana Sahoo (Techno) are listed as substitutes, with Abhishek Bajaj (GodspeedxD) named as coach. NODWIN Gaming is India’s National Team Partner (NTP) for ENC 2026.

Venky led the Asia qualifiers in eliminations with 117 across India’s six matches, according to the organiser. The company also said more than 100,000 viewers watched the Asia qualifier finals across co-streams and official ENC broadcasts.

Speaking about the qualification, Sagnik Roy (Hellf), IGL of India’s VALORANT team, said, “This qualification means a lot because of what it represents for India’s VALORANT scene. After the loss against Japan, we knew we had to reset quickly and focus on one game at a time. Every player stepped up when it mattered, and our ability to stay composed under pressure helped us turn things around. The growth of the game’s ecosystem over the last few years has created a pool of players capable of competing at the highest level, and this team is a reflection of that progress. Every international opportunity helps push the ecosystem forward and inspires the next generation of competitors. We are excited to compete at the inaugural Esports Nations Cup and want to make the most of this chance.”

ENC 2026 VALORANT will feature 32 national teams competing for a USD 1.5 million (~INR 14 crore) prize pool. Sixteen teams were invited via ENC Rankings based on official Riot Games competition results, with 14 places decided through regional qualifiers. The United Arab Emirates has a Host Region Wildcard, and one Solidarity Wildcard slot remains, due to be announced at the end of August once qualifiers conclude.

The post India qualifies for Esports Nations Cup 2026 VALORANT main event appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

Trending

Get it on Google Play

Fresh slot games releases by the top brands of the industry. We provide you with the latest news straight from the entertainment industries.

The platform also hosts industry-relevant webinars, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - Recent Slot Releases is part of HIPTHER Agency. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania