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Jamie Chadwick secures Silverstone silverware
Reigning Champion Jamie Chadwick scored a podium in front of around 100,000 passionate spectators as the Veloce Racing star impressed the crowds at her home W Series event at Silverstone.
Veloce Racing team-mate Bruna Tomaselli made solid progress throughout the 30-minute race as the Brazilian crossed the finish line in 12th place, an improvement of three positions over the course of the contest.
Chadwick maintained third position off-the-line as she watched the lead battle between Alice Powell and Fabienne Wohlwend rage on throughout the race. Powell would eventually get the better of long-time leader Wohlwend following a short safety car period, whilst 23-year-old Chadwick powered to a podium and an important 15 championship points.
It was a relatively lonely race for Chadwick, but her consistency proved key, and despite not having the ultimate pace to challenge for victory the 23-year-old ensured that home silverware was secured for Veloce Racing.
Tomaselli also had eyes on a frenetic battle ahead of her during much of the encounter as the rookie carefully picked off those immediately in front. Overtaking proved difficult throughout the order, but Tomaselli performed well to take 12th place around the world-famous 3.66-mile Grand Prix circuit.
Chadwick now lies second in the overall Drivers’ standings, whilst Tomaselli is 11th overall.
Round 4 of the 2021 W Series will take place at the Hungaroring on 30/31 July.
Jamie Chadwick, Driver, Veloce Racing said: “It was a quiet race for me in third because we just didn’t have the pace to fight for victory today, but to get a podium in front of these fans is still absolutely fantastic.
“The atmosphere has been incredible here at Silverstone and I’ve never experienced anything like this. Points make prizes, and of course we would have liked to have scored the big points this weekend of all weekends, but it’s a long season and winning the championship is the ultimate goal.”
Bruna Tomaselli, Driver, Veloce Racing: “It was a good race today, but we knew it was going to be difficult after qualifying yesterday and we were unable to make too much progress from our grid position.
“We improved throughout and made up a few positions, but overtaking was quite difficult as the drivers were quite evenly matched in the midfield. I have learnt a lot this weekend and I’m already looking forward to the Hungaroring in two weeks’ time.”
Mariella Bailey, Team Principal, Veloce Racing: “It wasn’t to be today in terms of winning the race, but we can be pleased with a podium at our home event at Silverstone.
“It’s important to score points consistently, particularly on days when you maybe don’t have the pace to win, and that’s exactly what we’ve done. It has been a real honour to lead Jamie, Bruna and Veloce Racing for the first time this weekend, and we’re looking forward to improving further at the next event.”
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AGLC
High 5 Games wins AGLC supplier approval ahead of Alberta iGaming launch
The supplier can now distribute its online casino titles beyond Play Alberta to all licensed operators in the province.
High 5 Games has secured supplier approval from the Alberta Gaming, Liquor and Cannabis Commission (AGLC), allowing the studio to supply its online casino content to all licensed operators in Alberta’s newly opened commercial iGaming market.
The company has been live in the province since 2024 via Play Alberta, the government-operated platform, where it said titles including DaVinci DeluxeWays, Billionaire’s Bank and Green Machine have become player favourites. With the commercial market now open, High 5 Games said the same portfolio can be offered across operators entering Alberta.
Alberta’s commercial iGaming market is set to open on July 13, 2026, becoming Canada’s second province after Ontario to allow private-sector operators. The market is overseen by AGLC and the Alberta iGaming Corporation (AiGC) and launched with nearly 50 registered operator brands, according to the company.
“Alberta players already know and love our games through Play Alberta, that is a head start no newcomer to this market can claim. With the open market live, every operator in the province can now offer their players the award winning High 5 titles they have been playing for years, from day one.” says Tony Singer, CEO at High 5 Games.
High 5 Games said the AGLC approval expands its regulated North American footprint, which it listed as including New Jersey, Michigan, Pennsylvania, Connecticut, West Virginia, Ontario, Quebec and British Columbia. The company said it has developed more than 300 games over three decades.
The post High 5 Games wins AGLC supplier approval ahead of Alberta iGaming launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Desiree Dickerson CEO and co-founder of THNDR
Jackpot.com adds THNDR PvP skill games across six US states
Jackpot.com has launched real-money player-vs-player (PvP) skill games and tournaments through a new partnership with B2B skill games platform THNDR. The games are now live in Arkansas, Colorado, Massachusetts, New Jersey, New York, and Ohio via the Jackpot.com app on iOS and Android.
Under the rollout, Jackpot.com users can play head-to-head skill titles including Solitaire and Blocks, as well as tournament formats intended to drive repeat engagement alongside draw games and scratch tickets.
“Jackpot.com is the first big operators in real-money gaming to put skill games in front of its players, and launches at this scale are how skill gaming goes mainstream,” said Desiree Dickerson, CEO and co-founder of THNDR. Dickerson added that THNDR’s network has seen “more than 160 million games played and verified” and cited a “99.99% match-fill rate.”
THNDR said its cross-operator liquidity matches players against “a real opponent” and uses “patent-pending game verification and a 50/50 target win rate” for match integrity. The company also positioned the offering as compliance-ready for regulated operators, noting that its CEO chairs the Online Skill Games (OSG) Committee within the International Gaming Standards Association (IGSA).
“Jackpot.com has always believed the future of gaming is a single platform where every type of player finds their game. The launch of skill games and tournaments is the next step in that vision: expanding how players engage, giving them more reasons to return, and more ways to win,” said Dharin Nanavati, Chief Growth Officer at Jackpot.com.
The post Jackpot.com adds THNDR PvP skill games across six US states appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
GGPoker
GGPoker adds Action Voice packs featuring Doyle Brunson and other pros
New software option replaces standard table announcements across cash games, tournaments and formats including All-In or Fold and Spin & Gold.
GGPoker on July 9, 2026 announced Action Voice, a new software feature that lets players replace standard table announcements with voice packs recorded by poker personalities, including Doyle Brunson.
The initial lineup named by the operator includes ten-time WSOP bracelet winner Doyle Brunson, Daniel Negreanu, Michael “The Grinder” Mizrachi and Kevin Martin, with additional voices “to be confirmed in the near future.”
Action Voice is available now across GGPoker’s product offering, including cash games, tournaments and formats such as All-In or Fold and Spin & Gold. Players can select voice packs in the desktop client via ‘My Page’ and then ‘My Action Voice’.
“Doyle Brunson may not be at the tables in the way that he used to, but his voice still can be,” said Sarne Lightman, Managing Director of GGPoker. “Action Voice is our way of keeping the legends who built this game part of the everyday experience – right alongside the players carrying it forward today, like Daniel and Michael. It’s a unique and fun new element to our software, and we can’t wait to reveal the rest of the lineup soon.”
GGPoker said more Action Voice packs will be announced in the coming weeks as it rolls out the full roster.
The post GGPoker adds Action Voice packs featuring Doyle Brunson and other pros appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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