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Antstream Arcade Partners with Samsung for new Boost Proposition
Customers eligible for Samsung Boost can sign up for 3 months’ free premium tier access to Antstream Arcade’s library of over 1,000 iconic games
Leading global classic game streaming service Antstream Arcade today announced a landmark partnership with Samsung UK, which sees Antstream included in the Samsung Boost value added service proposition – available to customers of the recently launched Samsung Galaxy S21 5G Series.
From health and fitness, to entertainment, music and creative platforms, Anstream joins a list of premium experiences within Samsung Boost, which can be found on samsung.com/uk/boost.
As part of this exclusive collaboration, users will be able to access Antstream Arcade’s premium ad-free service for three months free of charge. Following this, Samsung Galaxy S21 5G customers can choose to either subscribe to the service, or continue to play any of Antstream’s 1000+ classic games via its ad-funded freemium service.
By streaming games, customers can play any title they want instantly, with no downloads and emulators required. They can also switch between popular classics, such as Mortal Kombat, Disney’s Super Star Wars titles, Space Invaders and Asteroids, whenever they want, straight from their smartphone wherever there is a WiFi, 4G or 5G connection. Furthermore, Antstream Arcade provides players with access to exciting gaming tournaments and challenges, in addition to its global leaderboards and other social features.
Antstream’s Director of Business Development, Sam Butler, said: “We’re absolutely delighted to be supporting Samsung’s Boost proposition for the launch of its new flagship device in Antstream’s home market. Antstream is one of the only truly device agnostic game streaming services in the world. The power and quality of the new Samsung Galaxy S21 5G models offer a perfect environment in which to enjoy some of the most iconic games of all time, on a device you can carry in your pocket. It’s a really exciting time for gamers and the gaming industry”
“At Samsung, our customers are at the heart of everything we do and we challenge ourselves to deliver to them the best services and technologies that enable the very best experience with us. It is from listening to our customers that Samsung Boost was born,” said Teg Dosanjh, Director of Connected Services and Technology, Samsung UK and Ireland. “We’re excited to give our customers the opportunity to try new experiences through our Boost proposition, and are thrilled to have Antstream on board, who enable our customers to get their game on!”
Antstream Arcade’s library features games from Taito, Atari and Bandai-Namco in addition to titles from Disney and Warner Bros – with playable titles ranging from definitive classics to obscure curios. Antstream Arcade represents one of the only ways players are able to officially access the games of the past while simultaneously supporting the game’s original creators and rights holders.
Boost offers are available to all customers who have already purchased a Samsung Galaxy S21 5G device in the UK and Ireland, in addition to those who purchase up until October 31st 2021. Full terms and conditions and more information on Samsung Boost can be viewed here: samsung.com/uk/boost.
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Amigo Gaming
VeliGames adds 10 studios as content library tops 35,000 games
VeliTech’s aggregator names Amigo Gaming, Playnetic, FA CHAI Gaming and GameBeat among new partners.
VeliGames, the aggregation platform from VeliTech, has expanded its supplier roster with 10 additional content studios, the company said on 14 April 2026. The aggregator now offers “35,000+” games from “160+” suppliers via its Single API.
New providers now available through VeliGames are Amigo Gaming, Playnetic, FA CHAI Gaming, GameBeat, Ready Play Gaming, Slot Mart, Dynabit Gaming, EEAI, IMK 365 and Triple Cherry. VeliGames also distributes its exclusive in-house studios VeliPlay (crash and instant games) and Heaven of 7 (slots).
The company said the expansion is aimed at helping operators diversify and localise their game lobbies for emerging markets through a single integration. VeliGames said its catalogue spans slots, live casino, scratch cards, table and crash games, with tailoring for Asia, Africa and Latin America, including “regionally adjusted pricing” and back-office capabilities.
Irakli Kakhidze, CEO at VeliGames, said: “Our technology is shaped by real-world operator needs, and that’s why VeliGames is a plug-and-play solution that allows operators to access more than 35,000 titles from 160+ providers, plus market-ready customisation, and robust engagement and reporting tools.
“VeliGames has established itself as a partner that understands the business of gaming, not just the code, and these integrations are a testament to that.
“The Single API approach only delivers real value when it is built on battle-tested technology. That has made VeliGames the go-to choice for operators in high-growth markets across the world.”
Revaz Janelidze, Operations Lead at VeliGames, added: “At VeliGames, we live and breathe content, and that’s why we pull out all the stops to constantly bring remarkable providers to our platform.
“These are studios that are pushing boundaries to deliver never seen before themes, mechanics, bonuses and formats, and in doing so are tearing up the rulebook for iGaming content.
“We look forward to seeing our clients strengthen their casino lobbies with the likes of Amigo Gaming, Playnetic and others, while we’re already hard at work on the next round of integrations, so watch this space.”
The post VeliGames adds 10 studios as content library tops 35,000 games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Broadcaster Video on Demand
Comparasino launches three-month ITVX BVOD ad campaign
Leeds-based casino comparison platform spotlights its Recommendation Engine and Member Zone in exclusive ITVX placement.
Comparasino has launched a three-month Broadcaster Video on Demand (BVOD) advertising campaign running exclusively on ITVX, starting Tuesday 14 April, 2026. The Leeds-based online casino comparison platform said the campaign will run across ITVX premium prime-time programming and hit shows.
Check out the ad here: https://www.youtube.com/watch?v=pqAM4KOi3UQ
The company said the creative focuses on its proprietary Recommendation Engine, positioning it as an alternative to static casino list formats. Comparasino said the tool asks users for preferences such as bonuses, payment methods and minimum deposits, then returns matches from UK Gambling Commission (UKGC)-licensed brands.
Comparasino also pointed to its free-to-join Member Zone, which allows users to save preferences and a list of matches. The company said the portal’s automation engine surfaces new matches in real time as additional casino partners are added, and that members can receive brand-launch news and profile-based bonus offers.
Martyn Hannah, Co-founder and CEO of Comparasino, said: “Advertising on ITVX is a transformative step for us. For too long, the online casino search process has been a ‘one size fits all’ experience. Our mission is to humanise that journey by putting the player’s specific needs first.
“By launching this three-month campaign on a platform as prestigious as ITVX, we’re not just building brand awareness, we are showing the UK public that there is a smarter, safer and more tailored way to play.”
Comparasino said all brands featured on its platform are licensed by the UK Gambling Commission, positioning compliance and player protection as central to its UK-facing proposition.
The post Comparasino launches three-month ITVX BVOD ad campaign appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
blask
Blask data: lottery drives 78% of France’s gambling search demand
New category-level analysis breaks down non-branded iGaming demand by vertical across France, Brazil, India, Italy and Switzerland.
Blask says lottery-related queries account for around 78% of total gambling search demand in France, outweighing online casino (~10%) and live dealer, betting and poker (each ~4%). The company positions the data as evidence that sports betting is not the primary driver of gambling demand in every market.
Blask said the figures come from non-branded search data and are part of a new category-level analysis feature designed to break down demand across verticals and subcategories within each market. The tool is intended to help operators compare player intent across jurisdictions, including “lottery in France, football betting in Brazil, or culturally driven formats in India.”
Outside France, Blask’s data shows Brazil is more betting-led, with online betting at ~52% of demand, which the company attributes largely to football. Lottery represents ~25%, fantasy sports ~11%, while casino (~6%) and live dealer (~2%) remain smaller segments.
India is described as more evenly distributed, with lottery at ~35% and live dealer at ~29%, and online casino, betting and fantasy each at roughly 10%. In Europe, Italy’s demand is reported as seasonally influenced by football, with fantasy sports leading at ~37%, while Switzerland is presented as casino-first, with online casino at ~38%.
Across the markets analysed, Blask said two themes recur: older categories often remain the biggest, and regulation heavily shapes demand. Where certain verticals are restricted, the company said interest tends to shift into adjacent or offshore segments rather than disappearing.
The post Blask data: lottery drives 78% of France’s gambling search demand appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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