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Betixon sets its sights on Greece
Innovative mobile-first developer has submitted its licence application to the Hellenic Gaming Commission with plans to enter the market later this year
Cutting-edge mobile first slot developer, Betixon, has successfully submitted its B2B Manufacture’s Suitability Licence to the Hellenic Gaming Commission (HGC) as it sets its sights on entering the Greek market for the first time.
The HGC set a deadline of 7 May 2021 for all operators and suppliers looking to serve the market to enter their licence applications or leave the jurisdiction. The application aligns with Betixon’s strategy of entering regulated markets around the world.
The developer has taken steps to make sure that it meets requirements set by the HGC, including obtaining ISO27001 certification and securing a European gaming licence – Betixon holds licences from the UK Gambling Commission and ONJN Romania.
The HGC is expected to issue licences to operators over the next few months with suppliers to receive their licences after. Betixon is confident it meets HGC requirements and will receive its licence in due course, allowing it to offer its games to players in the market for the first time.
Betixon has earned a formidable reputation for creating highly engaging games built for mobile play from the get-go. Its Fortune Breakers series has proved especially popular, with each slot boasting stunning visuals and animations combined with compelling gameplay and features.
Its titles are available to operators in regulated markets including the UK, Lithuania, Estonia, Italy, Colombia, Portugal and Romania with more to follow.
Lior Cohen, Co-founder at CTO of Betixon, said: “Our strategy is based around entering regulated markets across Europe and beyond, delivering our modern, innovative and hugely entertaining content to as many operator partners as we can.
“We see Greece as being an exciting market with plenty of growth potential now that a proper regulatory and licencing regime is in place. As per our strategy, we want to be among the first to enter markets as and when they regulate and that is why we have made sure to meet the 7 May deadline.
“We believe we are compliant with the rules and requirements of the Hellenic Gaming Commission and look forward to being awarded a licence in due course, allowing us to better serve our current partners while also joining forces with additional operators.”
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euphoria lab
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
casino summer campaign
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on Americas iGaming & Sports Betting News.
Latest News
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
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