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Casino game supplier Skyline Solutions launches after Isle of Man licence approval

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Casino game software supplier Skyline Solutions has officially launched in the Isle of Man after being awarded a gaming licence on the island.

Skyline Solutions has been awarded a Gambling Supervision Commission B2B software supplier licence, which will allow the company to resell games to a global market of customers.

Skyline engaged Douglas-based SolutionsHub to assist with the successful application process.

Skyline director Angie Chung said: “We are thrilled to have been awarded the licence and to officially announce our launch.

“The Isle of Man offers us a superb base from which we can serve clients all over the world and gives our software developer partners the confidence that comes with such a highly respected licence.

“The Isle of Man is already home to some hugely respected igaming companies and we are delighted to be joining such prestigious neighbours.

“I would like to take this opportunity to thank the team at SolutionsHub for their experience and knowhow at our disposal throughout the application process and we look forward to a successful relationship working together.”

The GSC Software Supplier Licence was developed following demand from companies located around the world requesting to be licensed by a highly experienced regulator. Software suppliers who obtain a licence can ensure they meet the same high standards as the Isle of Man-licensed operators they supply their games to.

Nick Wright, SolutionsHub Chief Operating Officer, said: “The Isle of Man licence is among the most respected in the industry and is renowned for offering operators and their players the highest levels of safety and security.

“Being licensed in the Isle of Man allows Skyline Solutions to serve a large and lucrative market and to achieve the company’s goals of growing rapidly.  We’re delighted to be helping them on the way to achieving success.”

Lyle Wraxall, CEO Digital Isle of Man commented: “It continues to be a busy time for licence applications through the GSC and I am delighted to see Skyline join our approved list of licence holders. It’s great to see that through the professional guidance of SolutionsHub another successful licence application has joined our well-renowned ranks.”

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Alberta

Gaming Corps wins conditional Alberta iGaming supplier licence

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Gaming Corps has secured a conditional iGaming supplier licence from the Alberta Gaming, Liquor & Cannabis (AGLC), clearing the company to manufacture and supply gaming software in the province ahead of Alberta’s regulated market launch on 13 July 2026.

The licence was granted through Gaming Corps’ subsidiary, Gaming Corps Malta Ltd. The company said the approval positions it to enter Alberta’s regulated iGaming market from day one.

Alex Lorimer, COO at Gaming Corps said: “Securing our Alberta licence marks another important step in Gaming Corps’ regulated market expansion strategy. Canada continues to represent a key growth region for us, and we’re excited to bring our expanding portfolio of games and unique mechanics to operators and players in Alberta.”

Alberta is set to become Canada’s second regulated open iGaming market after Ontario, with the AGLC overseeing licensing and compliance requirements for operators and suppliers.

The post Gaming Corps wins conditional Alberta iGaming supplier licence appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Brazil

IBJR: Crackdown on Illegal Betting Critical to Success of Desenrola 2.0

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The Brazilian Institute for Responsible Gaming (IBJR) has warned that the effectiveness of the financial protection measures included in Desenrola 2.0 fundamentally depends on a strict crackdown on the illegal betting market.

In 2025, bets placed on licensed platforms accounted for only 0.46% of household consumption in the country — an extremely small share of the average Brazilian family budget — according to data from a study conducted by LCA Consultoria. This reinforces that the main driver of household indebtedness in Brazil continues to be the high cost of credit.

The IBJR emphasized that restricting access to the regulated sector may encourage users to migrate to illegal platforms, which already handle around R$40 billion per year and operate without any oversight or consumer protection mechanisms.

Combating the illegal market is the most urgent step to prevent unlicensed operators — often linked to organized crime — from taking advantage of restriction windows to attract vulnerable consumers. This concern is heightened by the proximity of the FIFA World Cup, a period that naturally increases the volume of sports betting activity, as well as by the potential loss of R$10.8 billion in tax revenue if consumption shifts to the underground market.

IBJR reiterates that real consumer protection and the integrity of Desenrola 2.0 depend on coordinated action between the government and the private sector. The organization advocates for public policies that combine financial education, the strengthening of responsible gaming practices, and a strategic offensive against illegal websites, ensuring that entertainment takes place exclusively within a safe, transparent, and properly regulated ecosystem.

The post IBJR: Crackdown on Illegal Betting Critical to Success of Desenrola 2.0 appeared first on Americas iGaming & Sports Betting News.

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AI

MGA Launches Consultation on AI Gaming Charter

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The Malta Gaming Authority (MGA) has launched a public consultation on a proposed AI Gaming Charter on the Ethical and Responsible Use of Artificial Intelligence.

The Charter has been developed in collaboration with the Malta Digital Innovation Authority (MDIA) and is intended to provide voluntary, principles-based guidance to support the responsible and transparent use of AI within the sector. It is designed to complement existing legal and regulatory frameworks, including the EU Artificial Intelligence Act, while reflecting the specific operational context of the gaming industry.

The post MGA Launches Consultation on AI Gaming Charter appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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