Latest News
ITL report successful show at VendExpo in Russia
Notwithstanding the global situation, VendExpo in Moscow took place last week spanning over three days in the Russian capital. The 14th international exhibition of vending technologies and self-service systems was held at the Expo centre and was one of the first major global exhibitions to take place since the pandemic began last year.
Commenting on ITL’s presence at the show, Georgiy Frolov, Business Development Manager said, “VendExpo was a welcome opportunity to meet up with partners, colleagues and customers given the past year we have all had. Despite the expected reduction in customer traffic compared to previous years, the show was quite successful for us and we had a good number of quality leads, so we predict that overall, the show will produce more potential customers. The team also noticed that both exhibitor and visitor profiles where more varied compared to 2019 suggesting the show is attracting other market sectors beyond vending such as banking and kiosk. Customers from all industries who visited the booth could see the potential for facial recognition and updating their units to improve their recycling capabilities.”
Georgiy continued, “A big success for the region is the adoption of our compact recyclers NV11 Spectral and NV22 Spectral. These are the first choice for Vending applications due to their flexibility and size. Visitors were impressed with their proven ability to maximises cash efficiency and reduce operational costs significantly. It was also great to see some of our more traditional products on other stands such as the BV50, which is used widely across Russia within vending applications.”
“For higher volume, retail applications, customers showed a keen interest in our recycling offerings for both bills and coins using the Spectral Payout and Smart Coin System combination. The Spectral Payout is an 80 note ‘true’ mixed denomination recycler which uses the Central Bank of Russia (CBR) certified NV200 Spectral validator. It gives complete note image capture for exceptional protection against fraudulent and stained notes as well as eliminating change starvation & reducing the note float level required to keep machines operational. This unit combined with the SMART Coin System – a multi-denomination coin recycler, which is now able to work with 1-10 RUB coins – proved to be popular with the visitors.”
Concluding Georgiy said, “This year we also participated in one of the conference programme discussions on self-service innovations. We reviewed ICU, our facial recognition and age verification device, as a part of self-service systems of the future. This was well received and resulted in several discussions and potential partnerships. On the booth ICU was also creating interest with more perspectives of its practical use such as loyalty programs and night clubs. The ICU age verification feature demonstrated on the booth attracted high interest from visitors who sell age-restricted goods and services both in retail and vending sectors as an effective way to automate age checks to ensure compliance. This new era of self-service is fast moving and presents interesting prospects for the future. We look forward to working with customers and partners in the region to explore how our new products and technologies can benefit their businesses.”
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America 250
IWG launches America 250 eInstant across eight US lottery markets
The digital instant-win game rolls out in Georgia, Kentucky, Michigan, New Hampshire, North Carolina, Pennsylvania, Virginia and Washington, D.C.
Instant Win Gaming (IWG) has launched America 250, a new eInstant game created to mark the 250th anniversary of the United States Declaration of Independence.
IWG said the title is launching across multiple US lotteries: Georgia, Kentucky, Michigan, New Hampshire, North Carolina, Pennsylvania, Virginia, and Washington, D.C.
Set in Washington, D.C., the game uses Americana-themed artwork and symbols including the Statue of Liberty, bald eagle, Liberty Bell, patriotic balloons, Uncle Sam’s hat, and commemorative America 250 coins. IWG said fireworks animations run throughout gameplay.
America 250 includes several bonus features: Declaration Dollars, which has players collect pieces of the Declaration of Independence via re-spins; Scenes of America, which builds win multipliers through historical moments; and Innovation Pick-and-Click, where players uncover American inventions and collect prizes until a collect symbol appears. The game also includes a randomly triggered “All or Nothing” coin-flip feature.
Jason Lisiecki, Executive Vice President at IWG, said: “The 250th anniversary of the United States is a once-in-a-generation celebration, and America 250 gives lotteries a unique opportunity to connect with players through a theme that is instantly recognizable and deeply meaningful. The game combines iconic American imagery, engaging bonus experiences, and a visually spectacular presentation to create an entertaining experience that captures the spirit and excitement of this historic milestone.”
The post IWG launches America 250 eInstant across eight US lottery markets appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
brand campaigns
Stake releases hot air balloon football match stunt at 10,000ft
Stake published a new campaign video on June 23 showing a small-sided football match played on a pitch suspended from a hot air balloon at 10,000ft.
The video features six extreme sports content creators—Nathan Roque, Alessio Papia, Nicolo Contrada, Yasmin Xavier, Sara Vidal, and Carol Chafauzer—playing on a 12m x 20m synthetic grass platform. Stake said the 3,000kg pitch was carried by balloon during a 60-minute flight, with participants later jumping from the platform using parachutes.
The activation sits within Stake’s “It’s All At Stake” brand platform, which the company launched ahead of this summer’s global football tournament. According to Stake, the campaign is being promoted across YouTube, Instagram and X.
Jarrod Febbraio, Director at Stake, said: “This summer sees one of the biggest cultural moments on the planet and simply showing up is no longer enough. Our ambition is to create campaigns that genuinely capture people’s attention, spark conversation and give fans something they haven’t seen before.
“At Stake, we are always looking for ways to push creative boundaries and challenge expectations around sports marketing. Whether it’s our It’s All At Stake campaign or staging a football match thousands of feet in the air, the objective is the same – creating entertainment that resonates with audiences and delivers memorable experiences around the moments they care most about.”
Stake also said the “It’s All At Stake” campaign has generated more than 200 million views across earned and social channels in the first week of the tournament.
The post Stake releases hot air balloon football match stunt at 10,000ft appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Game Aggregation
Infingame says tournaments and missions drive retention on sweepstakes platforms
Infingame has published operational observations on what it says is driving player engagement on sweepstakes platforms, arguing that traditional online casino retention tactics don’t consistently translate to the sweepstakes model.
According to the aggregator, the strongest-performing sweepstakes products are built around progression-driven engagement, social-style competition, lightweight onboarding, and highly dynamic promotional systems. “Sweepstakes players behave very differently from traditional casino audiences,” said Jana Filagina, Head of Commercial at Infingame. “The expectation is much closer to entertainment platforms and gaming ecosystems than classic gambling products. Retention is driven by interaction quality, progression, and continuous engagement rather than purely transactional behavior.”
Infingame identified tournament ecosystems as a leading mechanic for repeat participation and session continuity, saying competitive formats outperform static reward campaigns by adding progression loops and achievement motivation. The company said operators using segmented tournament mechanics recorded higher repeat participation rates than those relying mainly on bonus-driven campaigns, and flagged “multiplier races, win races, and progression-based leaderboard systems” as particularly effective for mobile-first audiences due to short-session play patterns.
“Players want activity, not passive rewards,” Filagina said. “The strongest-performing sweepstakes platforms are creating environments where players continuously interact with missions, rankings, tournaments, and achievement systems rather than simply claiming bonuses.”
Infingame also highlighted mission-based challenge systems as a fast-growing retention lever, saying they encourage broader content exploration and higher daily return activity than standard promotional structures. Separately, the company pointed to infrastructure scalability as an operational priority, arguing that mobile-heavy, interaction-focused audiences make responsiveness and gameplay continuity central to engagement performance as operators scale across North America.
The post Infingame says tournaments and missions drive retention on sweepstakes platforms appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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