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Fan Favourite Finals Vote for the Game Development World Championship 2020 is Open!

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The Game Development World Championship (GDWC) 2020 Fan Favourite Final Vote has opened today. There are a whopping 32 games from 18 countries competing for the title of Fan Favourite game of 2020.

Fan Favourite Finalists have been picked by gamers during GDWC Weekly Votes throughout last year with the winner each week moving on to the Finals. The Top 3 teams in Fan Favourite category will take home The GDWC 2020 Care Packages.

You can vote for your favourite game on the GDWC website (https://thegdwc.com/fanfav/).

Fan Favourite Finalist Nominees are:

Haven by The Game Bakers (France)
The Pancakes Official Game Show by Dema Studios (Italy)
Project Grove by Antler Studios (United Kingdom)
Keylocker | Turn Based Cyberpunk Action by Moonana (Brazil)
Codename Mallow by Ancalabro (Canada)
Helheim Hassle by Perfectly Paranormal (Norway)
Quash by Team Quash (France)
Grid Fight – Mask of the Goddess by Playtra Games (United Kingdom)
Rising Lords by Argonwood (Germany)
Dark Fracture by Twisted II Studio (Israel)
Receiver 2 by Wolfire Games (USA)
Dr Livingstone, I Presume? by Vulpesoft (Poland)
Popup Dungeon by Triple-B-Titles (USA)
PROJECT D : Human Risen by Cat Games (Indonesia)
Fat Bear Week by Team Fat Bears (Finland)
Tiny Lands by Hyper Three Studio (Spain)
Digital Janitors by Tired Turtle Games (USA)
Kiki’s Vacation by HyperBeard (Mexico)
Mystic Pillars by Holy Cow Productions (India)
The Wordland Scape by Digital Monster Collective (Spain)
ExtraGalactica by Ghost Street Games LLC and Digital Yogurt (USA)
The Strange Story Of Brian Fisher: Chapter 1 by Intetic (Macedonia)
Nanotale – Typing Chronicles by Fishing Cactus (Belgium)
Leturn – Defense Of Magic by Dreams Studio (Indonesia)
AVA by Stardust (Switzerland)
The Last Cube by Improx Games (Finland)
Paper Disco by Mad Pixel (Brazil)
Orbits by __Rudrac (India)
Graves of Kin by Project Parallel (Indonesia)
i++ by 2Fork (India)
Dawn at my Neighbourhood by Anti-Gravity Bunny (Brazil)
Victory Heat Rally by Skydevilpalm (USA)

GDWC would like to send out thanks to all participating developers and to everyone who has voted in weekly votes.

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Regulated iGaming markets push operators toward audit-ready affiliate tracking

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As regulators scrutinise AML, RG and advertising, operators face rising pressure to validate attribution and partner payouts end to end.

Growing regulation in iGaming is changing how operators manage affiliates, track player acquisition, and control partner payouts, according to a new statement from affiliate platform provider Affnook.

The company argues that in regulated markets affiliates are increasingly treated as an extension of an operator’s marketing activity, raising the stakes for oversight in areas such as affiliate advertising practices, responsible gambling controls, anti-money laundering (AML) and data privacy. The release points to the Danish Gambling Authority as one example of a regulator highlighting potential AML risks linked to affiliate partnerships and urging operators to strengthen risk assessments across third-party acquisition channels.

Affnook says the industry is moving away from “Trust Me” affiliate reporting as stakeholders demand performance data and revenue attribution that can be independently verified. It lists audit-ready reporting, verifiable revenue attribution, transparency into tracking and commission calculations, and consistent reporting standards as key expectations in more heavily regulated environments.

The company also frames financial governance as a parallel priority to tracking, citing the need for net gaming revenue (NGR) verification, commission accuracy, invoice reconciliation and payment oversight. It adds that multi-touch player journeys and reduced effectiveness of cookie-based attribution are widening “attribution blind spots,” which can fuel partner disputes, weaken decision-making and complicate compliance reviews.

In the release, Affnook positions platform features such as audit logs, partner activity monitoring, consent-aware tracking, real-time commission calculations and server-to-server tracking as the types of capabilities operators should evaluate as regulatory expectations increase.

The post Regulated iGaming markets push operators toward audit-ready affiliate tracking appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Play’n GO goes live in Alberta iGaming with 10+ operators

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Supplier expands to its third regulated Canadian province after Ontario and Québec, launching on Alberta’s market opening week.

Play’n GO has entered the newly regulated Alberta iGaming market, launching its casino games with more than ten licensed operators on the market’s opening week, the supplier said on 16 July 2026.

The Alberta rollout marks Play’n GO’s third regulated Canadian province, following Ontario and Québec, and extends the company’s North American regulated-market footprint.

According to the company, its content was made available in Alberta for the first time on launch day via a network of licensed operators.

Esteban Perez, New Market Entry Lead at Play’n GO said: “Entering Alberta with more than 10 operators on day one of regulation is a significant milestone for Play’n GO and a testament to the strength of our regulated market strategy. Canada continues to be a key focus for us, and expanding into our third province reflects both the demand for our content and the strength of our partnerships with licensed operators.

“We are proud to support Alberta’s regulated market with a portfolio that prioritises entertainment, compliance and long-term sustainability.”

The post Play’n GO goes live in Alberta iGaming with 10+ operators appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Alberta

Play’n GO strengthens Canadian footprint with Alberta iGaming market entry

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The Swedish gaming giant confirms its entry into its third regulated Canadian Province with its industry leading portfolio of games now available in Alberta for the first time

Play’n GO, the world’s leading casino entertainment provider, today announced its successful entry into the newly regulated Alberta iGaming market, with a wide range of its premium content going live with more than ten licensed operators on market launch day this week.

The milestone further reinforces Play’n GO’s commitment to regulated market expansion across North America and marks the company’s third Canadian province, following established operations in Ontario and Québec.

Play’n GO’s launch in Alberta ensures players have immediate access to a portfolio of world-class titles from day one of the market’s regulated opening. By partnering with a broad network of licensed operators at launch, the company has solidified its position as a trusted supplier in newly regulated jurisdictions.

The Alberta rollout builds on Play’n GO’s strong track record of working alongside regulators and operators to deliver safe, compliant, and high-quality entertainment to players, while supporting sustainable market growth.

Esteban Perez, New Market Entry Lead at Play’n GO said: “Entering Alberta with more than 10 operators on day one of regulation is a significant milestone for Play’n GO and a testament to the strength of our regulated market strategy. Canada continues to be a key focus for us, and expanding into our third province reflects both the demand for our content and the strength of our partnerships with licensed operators.

“We are proud to support Alberta’s regulated market with a portfolio that prioritises entertainment, compliance and long-term sustainability.”

To find out more about Play’n GO, please visit playngo.com

The post Play’n GO strengthens Canadian footprint with Alberta iGaming market entry appeared first on Americas iGaming & Sports Betting News.

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