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TruNarrative and SEON build partnership

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TruNarrative and SEON build partnership to bring enhanced verification data into the TruNarrative platform

New partnership brings SEON’s email, phone, IP and device intelligence into the TruNarrative decisioning and orchestration solution

SEON, the fraud fighters, today announces it has partnered with leading UK RegTech platform, TruNarrative, allowing TruNarrative users to leverage SEON’s extensive data to make informed onboarding decisions. It will also provide customers a solution for making safe commerce simple, combining SEON’s data with TruNarrative’s decisioning technology.

TruNarrative orchestrates financial crime detection, customer onboarding, transactional monitoring and compliance processes from a single easy-to-configure, no-code platform.

The integration provides TruNarrative customers access to SEON’s email, phone, device intelligence and IP data, enabling them to establish the digital footprint of end users, building a customer risk score to make automated and manual decisions.

The TruNarrative platform is trusted by businesses across banking, financial services, e-commerce and gaming operators.

SEON’s data is in use for customer verification and fraud prevention across banking, automotive, aviation, gaming and financial services.

SEON will join the TruNarrative AppStore, allowing firms to build SEON’s global data and authentication technology into their onboarding and monitoring strategies; delivering robust fraud detection, increasing customer acquisition, facilitating efficient investigations and lowering operational costs.

The partnership means firms can use SEON data alongside TruNarrative’s 40+ app store data partners via a single API.

TruNarrative Customers can build customer journeys and processes for; identity verification, fraud, eKYC, eKYB, AML, account and transaction monitoring.

Using the TruNarrative interface businesses can adapt rules and strategy with minimal IT resources, keeping total cost of ownership low, and making adoption and integration easy.

“We are delighted to be partnering with SEON, enhancing the fraud prevention solutions available to our customers.

The depth and extent of their data means we can offer our customers an even wider range of fraud prevention and verification tools.”  – Andy Pearson, Head of Data Partnerships at TruNarrative

“TruNarrative and SEON have a lot of mutual sectors where we dove-tail. In the past, businesses in these industries have not had access to solutions that fit their business models.

Since its inception, SEON has been on a mission to change this and TruNarrative is the perfect company to do it with. We fully expect the partnership to grow rapidly and successfully.” – Tamas Kadar, CEO and Founder at SEON

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PUBG MOBILE confirms 31 teams for Esports Nations Cup 2026 in Riyadh

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124 countries and territories registered for selection; the 32nd “Solidarity” Wildcard slot is still to be confirmed.

PUBG MOBILE has confirmed 31 of the 32 national teams for PUBG MOBILE at the Esports Nations Cup 2026, scheduled for November 3-8 in Riyadh. The publisher said 124 countries and territories registered and submitted official rosters for the selection process. The event will play for a $1.32 million USD prize pool.

The confirmed lineup includes 14 teams advancing from nine regional qualifiers: Indonesia, Cambodia, Hong Kong, Kyrgyzstan, Uzbekistan, Jordan, KSA, France, Italy, Mexico, Colombia, Chile, Mauritania and Madagascar.

A further 12 teams are invited via ENC Rankings: Türkiye, Mongolia, Brazil, Pakistan, Myanmar, Vietnam, Thailand, Nepal, South Africa, United States, Ukraine and Argentina. Four Special Invite teams—China, South Korea, India and Japan—also join the Group Stage.

Two Wildcard slots are listed: Kuwait as the Host Region representative, and one “TBD (Solidarity)” team still to be confirmed. From November 3, teams will be split into four groups of eight for a round-robin Group Stage, with the top four from each group advancing to the Grand Finals.

The Esports Nations Cup was announced in August 2025 as a multi-title national-team competition, with future international iterations planned, according to the company. PUBG MOBILE also claimed it is the “#1 game title at the Esports Nations Cup in terms of participating countries and territories,” citing the 124 registered countries and territories for its selection process.

 

The post PUBG MOBILE confirms 31 teams for Esports Nations Cup 2026 in Riyadh appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Tonybet player in Canada claims $20,000 CAD golden World Cup card prize

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Tonybet says a player in Laurier-Station, Canada has claimed the “golden card” prize worth $20,000 CAD in the operator’s World Cup Card Collection. The announcement was made Tuesday 21st July 2026.

The World Cup collection featured 51 cards in total, including 48 digital cards representing participating World Cup nations, plus three unique prize cards in bronze, silver and gold. Tonybet said the bronze card—available during the group stage—was previously found by a customer in Saint-Colomban, Canada, while the silver card—available during the knockout rounds up to the quarter-finals—was won by a player in County Kildare, Ireland.

The golden card became available for the semi-final, third-place play-off and final, and has now been claimed, Tonybet said.

Tonybet Head of Product Kiryl Liudvikevich said: “You can plan a campaign down to the last detail, but you can’t plan what the World Cup brings.

“We designed the collection to evolve with the tournament, and every knockout round created new stories we couldn’t have predicted. Seeing players complete their collections and discovering who would uncover each prize was the most rewarding part of the campaign.

“I hope everyone enjoyed the experience for what it was meant to be: a fun addition to the tournament, played responsibly and always within their limits.”

Tonybet said the collection will remain open until 31 July for players who are still completing sets and spending coins, although all grand prizes have been awarded.

The post Tonybet player in Canada claims $20,000 CAD golden World Cup card prize appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Canada

Tonybet player in Canada claims $20,000 CAD golden World Cup card prize

Published

on

tonybet-player-in-canada-claims-$20,000-cad-golden-world-cup-card-prize

Tonybet says a player in Laurier-Station, Canada has claimed the “golden card” prize worth $20,000 CAD in the operator’s World Cup Card Collection. The announcement was made Tuesday 21st July 2026.

The World Cup collection featured 51 cards in total, including 48 digital cards representing participating World Cup nations, plus three unique prize cards in bronze, silver and gold. Tonybet said the bronze card—available during the group stage—was previously found by a customer in Saint-Colomban, Canada, while the silver card—available during the knockout rounds up to the quarter-finals—was won by a player in County Kildare, Ireland.

The golden card became available for the semi-final, third-place play-off and final, and has now been claimed, Tonybet said.

Tonybet Head of Product Kiryl Liudvikevich said: “You can plan a campaign down to the last detail, but you can’t plan what the World Cup brings.

“We designed the collection to evolve with the tournament, and every knockout round created new stories we couldn’t have predicted. Seeing players complete their collections and discovering who would uncover each prize was the most rewarding part of the campaign.

“I hope everyone enjoyed the experience for what it was meant to be: a fun addition to the tournament, played responsibly and always within their limits.”

Tonybet said the collection will remain open until 31 July for players who are still completing sets and spending coins, although all grand prizes have been awarded.

The post Tonybet player in Canada claims $20,000 CAD golden World Cup card prize appeared first on Americas iGaming & Sports Betting News.

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