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UK Game Developer Kwalee Surpasses 100 Employees In Year of Explosive Growth

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  • Leamington Spa-based mobile game developer and publisher hits milestone with overseas studios in Bangalore and Beijing underway

  • Kwalee has grown rapidly in 2020 despite the COVID-19 pandemic, recruiting globally while embracing remote work for the first time

  • After tripling in size over the past two years, Kwalee sets sights on more hit games and more growth, with 60+ current vacancies

 

Kwalee, a leading developer and publisher of hyper-casual mobile games, has expanded its team to more than 100 people after maintaining a rapid rate of growth throughout 2020.

Despite the company’s Leamington Spa headquarters lying empty for much of the year due to the COVID-19 pandemic, the Kwalee team adapted quickly to temporary remote working measures and released multiple hit games in 2020, including Bake It, Line Up: Draw the Criminal and Let’s Be Cops 3D.

This facilitated growth across all disciplines and departments, from Publishing Managers to Game Designers, with Kwalee welcoming team members from as far afield as Turkey, the Philippines, India, Spain and China. And while Kwalee has always recruited internationally, 2020 was the year in which the company cemented its global outlook by permanently opening several positions to remote workers and committing to open new studios in Bangalore and Beijing. Across all locations, Kwalee has more than 50 open positions.

Founded and led by games industry legend David Darling CBE, a co-founder and former CEO of Codemasters, Kwalee has become one of the UK’s biggest gaming success stories while specialising in hyper-casual games – a style of mobile games that are defined by their accessibility and designed to be played in short bursts. Kwalee has become a leading developer and publisher in this space and has racked up nearly half a billion downloads worldwide.

Kwalee has also earned itself a reputation for being a rewarding workplace, not least for the weekly ‘Creative Wednesdays’ where anyone in the company can pitch their game ideas and vote on which ones get made. This also ties into a generous profit share bonus scheme, which surpassed £1 million in payouts in February 2020.

“We’re extremely proud to have expanded the Kwalee team to more than 100 people – particularly in such a challenging year,” said CEO David Darling. “Our rate of growth has been phenomenal and we all look forward to that continuing, both in Leamington Spa and internationally.

With so many vacant positions still open and big plans for 2021 and beyond, we can’t wait to welcome many more great people to help us release many more great games. Between remote working and the overseas studios we’re building, there are now more options than ever for the world’s best talent to work with us, which is very exciting indeed.”

Jithin Rosh, based in Bangalore, became Kwalee’s 100th team member. Joining as Marketing Artist & Animator, he commented:

“Working for a gaming studio like Kwalee is truly exciting! All my life I’ve been playing games – now I’m part of that process, making games with fun and talented people. I’m very happy to be here and to be Kwalee’s 100th employee!”

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GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture

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Introducing GAMEPOP: The Culture of Play, a new premium bookazine by Red Bull Media House and the world’s first magazine dedicated entirely to video-game culture. Designed as a rich, book-like publication, GAMEPOP rethinks what a magazine can be, capturing the creativity, personalities and ideas shaping modern gaming. GAMEPOP will debut at the Red Bull Tetris World Final in Dubai from December 11 to 13, followed by The Game Awards on December 11. The issue will then be available through select international retailers in the weeks that follow.

Across 180 pages, the issue brings together a wide range of cultural voices, including Japanese game designer Hideo Kojima, leading DC Comics creators, the Oscar-nominated team behind Grand Theft Hamlet and contributors with bylines in Vogue. The bookazine also spotlights standout Red Bull talent, including YouTube star Ludwig, Twitch creators Emiru and Caedrel, and Red Bull athlete MenaRD.

Rather than treating gaming as a standalone medium, GAMEPOP looks at how games influence, and are influenced by, wider culture. Through original photography, long-form features, illustration and visual essays, the publication explores how gaming connects to global trends in style, music, movement, storytelling and performance, and the creative communities driving that conversation.

The issue also includes interactive elements, including a bespoke Choose Your Own Adventure story created exclusively for the launch. A limited collector edition of 150 copies takes the concept a step further, featuring a fully functioning Tetris® device embedded directly into the cover – an industry first that turns the magazine into an object of play.

The post GAMEPOP: The Culture of Play by Red Bull Media House – the first bookazine devoted entirely to video game culture appeared first on Gaming and Gambling Industry Newsroom.

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Red Rake Gaming Expands Global Presence Through Partnership with QTech Games

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Red Rake Gaming is pleased to announce a partnership with QTech Games, a leading aggregator and platform renowned for its strong presence in emerging markets on a global level. This collaboration brings Red Rake’s diverse and visually engaging portfolio of slots to QTech Games’ extensive aggregation platform, giving players across multiple continents access to high-quality, entertainment-focused casino content.

Founded in 2015, QTech Games is celebrating its 10-year anniversary in 2025. Over the past decade, the company has grown from rapid early-stage expansion to become a dominant force into emerging markets worldwide. With a global presence —including a new tech hub in Spain and offices in Malta—and Latin America, QTech Games has established itself as a fully-fledged international powerhouse.

Players can now enjoy titles from the Million Series, the Super Stars Series, and seasonal slots such as Halloween Wins and Christmas Wins, alongside new adventures including Azteca Gold Collect, Sherlock and the Stolen Gems, Beating Alcatraz, Big Size Fishin’, and Midas Wins.

QTech Games CEO, Philip Doftvik, said: “It’s another notch on our belt to have integrated more premium content from Red Rake. Theirs is a growing and constantly innovating library, delivering impressive support to the depth of our broad igaming-vertical spread.”

Nick Barr, Managing Director for Red Rake Gaming Malta, commented: “We are thrilled to partner with QTech Games and bring our portfolio of games to their growing network. Their leadership in emerging markets and innovative approach to aggregation allow us to reach new players and provide them with high-quality gaming experiences featuring unique features and visually engaging content. This collaboration marks an important step in strengthening our presence in key markets and further establishing Red Rake Gaming’s international presence.”

The post Red Rake Gaming Expands Global Presence Through Partnership with QTech Games appeared first on Gaming and Gambling Industry Newsroom.

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White Hat Studios launches with Betly mobile sportsbook and casino in West Virginia

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Partnership sees leading branded content and popular Jackpot Royale™ integrated into Delaware North’s Betly online casino in the Mountain State

 White Hat Studios, the “House of Brands” provider to the United States iGaming market, has partnered with Delaware North to launch on its Betly mobile sportsbook and casino in West Virginia.

The leading provider aims to build its online casino offering with the addition of the industry’s top-performing games.

Betly players in West Virginia will now have access to White Hat Studios’ acclaimed portfolio of premium branded titles, including Ted™, The Goonies™, and the award-winning 7s Fire Blitz™ series.

Also included in the rollout are the popular Jackpot Royale™ and Jackpot Royale Express™ progressive jackpot networks, currently live across more than 40 titles, and the first Betly-branded iCasino game – Betly Player’s Choice Blackjack.

Designed to elevate player engagement and boost retention, the addition of these promotional tools adds another layer of excitement to the Betly casino offering.

White Hat Studios has made significant strides in its U.S. growth trajectory since launching in 2021, consistently delivering high-performing content across multiple states. West Virginia remains a key market for the provider, following its remarkable success in all seven regulated U.S. iGaming states.

The collaboration represents another major step in White Hat Studios’ expansion across regulated U.S. states and reinforces its reputation as a go-to content partner for forward-thinking operators.

Daniel Lechner, SVP Sales and Marketing at White Hat Studios, said: “We’re thrilled to be partnering with Delaware North on the Betly online casino app in West Virginia.

“This partnership reflects our ongoing commitment to delivering top-tier content quickly and seamlessly to operators across the U.S. With our portfolio of fan-favorite branded titles and innovative features like Jackpot Royale™, we’re confident we’ll make an immediate impact for Betly and its players.”

Bob Akeret, General Manager for Betly, added: “We’re excited to welcome White Hat Studios onto our Betly platform in West Virginia. Their reputation for delivering engaging, high-quality games, especially branded content, makes them an ideal partner as we continue to elevate our casino experience.”

The post White Hat Studios launches with Betly mobile sportsbook and casino in West Virginia appeared first on Gaming and Gambling Industry Newsroom.

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