Connect with us

Latest News

UK Game Developer Kwalee Surpasses 100 Employees In Year of Explosive Growth

Published

on

Reading Time: 2 minutes

 

  • Leamington Spa-based mobile game developer and publisher hits milestone with overseas studios in Bangalore and Beijing underway

  • Kwalee has grown rapidly in 2020 despite the COVID-19 pandemic, recruiting globally while embracing remote work for the first time

  • After tripling in size over the past two years, Kwalee sets sights on more hit games and more growth, with 60+ current vacancies

 

Kwalee, a leading developer and publisher of hyper-casual mobile games, has expanded its team to more than 100 people after maintaining a rapid rate of growth throughout 2020.

Despite the company’s Leamington Spa headquarters lying empty for much of the year due to the COVID-19 pandemic, the Kwalee team adapted quickly to temporary remote working measures and released multiple hit games in 2020, including Bake It, Line Up: Draw the Criminal and Let’s Be Cops 3D.

This facilitated growth across all disciplines and departments, from Publishing Managers to Game Designers, with Kwalee welcoming team members from as far afield as Turkey, the Philippines, India, Spain and China. And while Kwalee has always recruited internationally, 2020 was the year in which the company cemented its global outlook by permanently opening several positions to remote workers and committing to open new studios in Bangalore and Beijing. Across all locations, Kwalee has more than 50 open positions.

Founded and led by games industry legend David Darling CBE, a co-founder and former CEO of Codemasters, Kwalee has become one of the UK’s biggest gaming success stories while specialising in hyper-casual games – a style of mobile games that are defined by their accessibility and designed to be played in short bursts. Kwalee has become a leading developer and publisher in this space and has racked up nearly half a billion downloads worldwide.

Kwalee has also earned itself a reputation for being a rewarding workplace, not least for the weekly ‘Creative Wednesdays’ where anyone in the company can pitch their game ideas and vote on which ones get made. This also ties into a generous profit share bonus scheme, which surpassed £1 million in payouts in February 2020.

“We’re extremely proud to have expanded the Kwalee team to more than 100 people – particularly in such a challenging year,” said CEO David Darling. “Our rate of growth has been phenomenal and we all look forward to that continuing, both in Leamington Spa and internationally.

With so many vacant positions still open and big plans for 2021 and beyond, we can’t wait to welcome many more great people to help us release many more great games. Between remote working and the overseas studios we’re building, there are now more options than ever for the world’s best talent to work with us, which is very exciting indeed.”

Jithin Rosh, based in Bangalore, became Kwalee’s 100th team member. Joining as Marketing Artist & Animator, he commented:

“Working for a gaming studio like Kwalee is truly exciting! All my life I’ve been playing games – now I’m part of that process, making games with fun and talented people. I’m very happy to be here and to be Kwalee’s 100th employee!”

Powered by WPeMatico

Continue Reading
Advertisement

asia-pacific

Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026

Published

on

groove-shortlisted-for-best-aggregator-at-sigma-asia-awards-2026

Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.

The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.

Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”

Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”

Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”

The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

data providers

DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026

Published

on

data.bet-reports-168%-turnover-growth-from-virtual-content-in-q1-2025–q1-2026

DATA.BET says turnover from its virtual content grew 168% between Q1 2025 and Q1 2026, with the supplier reporting the product accounted for 39% of total virtual sports turnover and 45% of profits over the period.

The company said the content is developed fully in-house and delivered through automated bot-vs-bot matches that run 24/7 without dependence on real-world fixture schedules. DATA.BET positioned the format as a way to provide continuous events and reduce operational overhead for operators.

Across the same period, DATA.BET reported +299% active users, +129% across clients GGR, +246% events per quarter, and +218% bets placed.

DATA.BET also said the audience profile overlaps with live football bettors, which it believes supports retention during seasonal breaks. The supplier added that the algorithm-driven format “carries no fraud exposure,” supports In-Stream Betting overlays, and provides near-zero latency between broadcast and market updates.

“Over the past year, our bot-vs-bot virtual content has delivered consistent, measurable results across every operator deployment. Building e-Football in-house gives us the flexibility to configure it to what each operator actually needs — whether that is a specific league structure, a particular mix of bot and player content, or a branded competition format,” mentioned Rostyslav Likhtin, Head of Product at DATA.BET.

The post DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

content studios

155.io makes fintech debut with Coverd partnership

Published

on

155.io-makes-fintech-debut-with-coverd-partnership

155.io has signed a partnership with US-based fintech platform Coverd, marking the content studio’s first move into fintech. The deal was announced Thursday 21st May 2026.

Under the agreement, 155.io’s real-world games will be integrated into Coverd’s platform. Coverd said the integration is designed to turn everyday transactions into interactive experiences where users can win the chance to have purchases covered through 155.io gameplay.

Sam Jones, Founder & CEO of 155.io, said: “This partnership gives us the opportunity to bring our content to a completely new audience. We share a philosophy with Coverd around disrupting and modernising industries through more interactive experiences. They understand that younger audiences expect entertainment and engagement across every digital touchpoint, including finance, which is exactly how we think about design.”

Albert Wang, Coverd co-founder, added: “Today’s consumer is actively embracing gamified products across every category, so there’s no reason personal finance should stay in the stone age. We’re excited to work with 155.io to make financial experiences more interactive and give everyone a chance to live big by winning back their purchases. 155.io’s next-gen content fits perfectly with what we’re building at Coverd.”

155.io said the integration will bring its interactive content—built around live-action footage and real-time mechanics—to Coverd users. The studio’s portfolio includes Rush Hour from its CCTV Game™ library, alongside Ducks.io and Snow Run.

The post 155.io makes fintech debut with Coverd partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

Continue Reading

Trending

Get it on Google Play

Fresh slot games releases by the top brands of the industry. We provide you with the latest news straight from the entertainment industries.

The platform also hosts industry-relevant webinars, and provides detailed reports, making it a one-stop resource for anyone seeking information about operators, suppliers, regulators, and professional services in the European gaming market. The portal's primary goal is to keep its extensive reader base updated on the latest happenings, trends, and developments within the gaming and gambling sector, with an emphasis on the European market while also covering pertinent global news. It's an indispensable resource for gaming professionals, operators, and enthusiasts alike.

Contact us: [email protected]

Editorial / PR Submissions: [email protected]

Copyright © 2015 - 2024 - Recent Slot Releases is part of HIPTHER Agency. Registered in Romania under Proshirt SRL, Company number: 2134306, EU VAT ID: RO21343605. Office address: Blvd. 1 Decembrie 1918 nr.5, Targu Mures, Romania