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Satellite Streamed Lucky Six

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NSoft has enabled fast delivery of its top tier product, draw-based game Lucky Six, through satellite streaming. The game is now available even in locations with low internet speed and poor connection.

This solution is an answer to growing customer needs in retail who are facing troubles with an internet connection. The satellite stream is performed via a shared channel and with no additional fee for the satellite steam service. Operators’ investment is at a minimum and the only requirements are a satellite dish antenna and a receiver.

Visualization of the game is delivered via satellite stream and low performing internet connection is sufficient for Hosted Windows NSoft Seven Shop for tickets printing.

Hosted Windows Shop drastically reduces time and resources for shop setup as it is a web browser shop that requires only 20 MB for print service installation. This solution is perfect for the area with a slow internet connection. All functionalities are the same as in the classic shop application.

The stunning design and attractiveness of the game remain even without additional customization.

To learn more about this service, contact the NSoft sales team at [email protected]

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BLAST

BLAST and MATCH Announce Strategic Partnership to Elevate Premium Esports Experiences Worldwide

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Partnership to focus on fan travel experiences for BLAST events in 2026 and 2027, including the BLAST Premier Hong Kong Rivals 2026

BLAST, one of the world’s leading esports entertainment companies, today announced a new strategic partnership with MATCH, a globally renowned leader in premium sports experiences with extensive expertise spanning product development, production, marketing, sales and customer service.

The one-year agreement will see MATCH work alongside BLAST to deliver premium fan travel experiences and commercial opportunities across BLAST’s global esports events portfolio, with an immediate focus on the upcoming BLAST Premier Hong Kong Rivals in November.

MATCH, and its associated group of companies, are internationally recognised for delivering world-class hospitality and accommodation programmes at some of the globe’s biggest and more commercially successful sports events, including four consecutive FIFA World Cups™ between 2010 and 2022, multiple Ryder Cup tournaments, Formula 1 Grand Prix and ATP tennis tournaments.

The partnership comes amid continued global growth and demand for elevated live esports events. In 2025 alone, BLAST delivered 15 arena shows across 10 countries spanning five of the world’s leading esports titles, selling 194,421 tickets to fans worldwide as esports continues to establish itself as one of the fastest-growing sectors in live entertainment.

James Woollard, VP of Destinations and Market Development for BLAST, said: “We’re thrilled to partner with MATCH, a company with an unrivalled track record in delivering top-tier fan travel experiences at the biggest sporting events in the world. As BLAST continues to grow globally and attract growing numbers of travelling fans, this partnership represents an exciting opportunity to further elevate the live event experience for fans and audiences across esports.”

Richard Parker, Director of UK Events and Business Strategy for MATCH, said: “Esports is one of the most exciting growth frontiers in live entertainment, and BLAST stands out as a world-class platform with incredible potential. At MATCH, we see a tremendous opportunity to bring our expertise in creating premium fan experiences into the esports arena. We are very enthusiastic about the possibility of working together with BLAST to deliver innovative, unforgettable experiences for esports fans worldwide.”

Through the partnership, MATCH will bring its extensive global network of clients, sponsors, international sports federations, agents and media partners to BLAST events, helping expand international attendance, elevate fan experiences and further position esports within the premium live entertainment landscape.

The collaboration will also leverage MATCH’s proven technology, infrastructure and operational expertise that has supported some of the world’s largest sporting events, creating scalable fan travel solutions tailored for esports audiences and commercial partners.

MATCH’s integrated model combines rights-holder expertise with full-service delivery capabilities, enabling efficient setup, operational consistency and premium guest experiences across global events. The company’s proven international reach attracted attendees from more than 150 countries during the FIFA World Cup Qatar 2022™, demonstrating the scale and effectiveness of its worldwide hospitality and marketing network.

The partnership reinforces BLAST’s continued ambition to innovate and expand the esports event experience globally, creating new opportunities for fans, brands and commercial partners alike.

The post BLAST and MATCH Announce Strategic Partnership to Elevate Premium Esports Experiences Worldwide appeared first on Americas iGaming & Sports Betting News.

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BetConstruct AI is Heading to Peru Gaming Show 2026

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BetConstruct AI will be at Peru Gaming Show 2026, June 17–18, Lima, Peru, Stand N.56. PGS is Latin America’s most established iGaming event, and this year’s edition lands at a uniquely high-stakes moment for the industry.

By the time PGS opens, the 2026 FIFA World Cup will already be live. The conversation at Stand N.56 won’t be about preparation; it will be about real-time performance. BetConstruct AI will be on the floor with tournament-ready solutions operators can activate immediately: Special Bets for live market management and Bet on League for instant, zero-development tournament deployment.

Alongside the World Cup offering, the full AI Suite will be on display — CRM AI, Umbrella AI, AI Game Recommendation System, and Betting Mate AI — covering churn prediction, unified risk management, personalised casino experiences, and conversational sportsbook engagement.

The platform foundation: 140,000+ pre-match events and 90,000+ live matches monthly, 45,000+ casino games from 350+ providers via a single API, and the Affigates Affiliate Ecosystem with 7,000+ vetted affiliates and AI-based scoring.

New partners unlock exclusive commercial terms on setup!

All the visitors are welcome to Stand N.56!

The post BetConstruct AI is Heading to Peru Gaming Show 2026 appeared first on Americas iGaming & Sports Betting News.

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Arizona

Arizona Department of Gaming Releases April 2026 Event Wagering and Fantasy Sports Figures

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Bettors in Arizona wagered approximately $737.2 million* on sports and events in April of 2026, according to newly released reports by the Arizona Department of Gaming (Department). This figure represents an approximate 1.2 percent year-over-year decrease when compared to April 2025.
The state collected approximately $6 million in event wagering privilege fees for the month of April. For fiscal year 2026 year-to-date, regulated event wagering and fantasy sports have generated approximately $53.8 million in privilege fees, including $52.6 million from event wagering and $1.2 million from fantasy sports.
Since the launch of legal sports betting in Arizona in 2021, people have wagered $34.6 billion, generating approximately $185.8 million in event wagering privilege fees for the state. Recently, the Department announced it will begin accepting new applications for event wagering licenses, with the application period opening June 26 and running until July 10 at 5pm Arizona Time.
The Department publishes monthly Event Wagering and Fantasy Sports Revenue Reports on its website, reflecting figures from licensed operators. The full reports are available here.
* Disclaimer: These numbers are self-reported by the operators; as such, these numbers are subject to adjustments after audit and review by the Arizona Department of Gaming (“Department”). The Department makes no assurances regarding the accuracy of these numbers.

The post Arizona Department of Gaming Releases April 2026 Event Wagering and Fantasy Sports Figures appeared first on Americas iGaming & Sports Betting News.

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