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Scout Gaming publishes Q3 2020: Revenues increased 85% to SEKm 15.0
”The Group had a stable quarter with sharply increasing revenues, led by the restart of global sports, the speed of recovery exceeded management’s expectations. The global fantasy sports market for real money gambling outside the US is although still in its infancy.
Scout Gaming’s operator index amounted to 2,421, a growth by 169% – an increasing part is related to new fantasy betting products. The total revenue base grew by 85%, compared with the previous year to SEK 15.0 million. The number of active players in our network at the end of the quarter increased by 117% compared with the previous year.
We continue to see strong prospects for the European market for sports in general and for fantasy sports in particular, we make the assessment that we have opportunities to grow the business significantly in the future.”
Extract from CEO Andreas Ternstrom’s commentary to the Interim Report.
Quarter July – September 2020
• Revenues increased to mSEK 15.0 (8.1), corresponding to a growth of 85% compared to same quarter last year
• EBITDA was mSEK -11.6 (-7.9)
• Net result was mSEK -13.4 (-9.5)
• Earnings per share amounted to SEK -0.7 (-0.7)
• Operator trading index (which illustrates the underlying client activity) increased to 2,421 (900), a growth of 169%.
• Scout Gaming conducted a heavily oversubscribed directed share issue towards international institutional investors amounting to mSEK 75, to be able to accelerate growth and product development further.
• Scout Gaming has won the EGR Award category “Fantasy Sports Supplier of the year” 2020, which was the third time in a row.
• The company widened and extended current agreement with Kaizen Gaming (Stoiximan and Betano)
• Scout Gaming entered into a license agreement with Parimatch, the market leading operator in the CIS region.
Interim period January – September 2020
• Revenues amounted to mSEK 30.0 (15.7).
• EBITDA amounted to mSEK -33.4 (-34.6)
• Net result amounted to mSEK -40.7 (-38.9)
• Earnings per share amounted to SEK -2.3 (-2.8)
Events after the period ended
• Scout Gaming entered into an agreement with one of the market leading operators in the Balkan region, Meridianbet, which enables Meridianbet access to Scout Gaming’s full product portfolio.
The full report is attached and available on:
https://www.scoutgaminggroup.com/investor-relations/financial-reports
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Charly Lippoth
Immersive In-Car Gaming Becomes Reality: The Cinemo and SmashLabs Partnership
Cinemo, a global leader and innovative one-stop-shop provider for fully integrated, multi-device in-car infotainment solutions, announces its collaboration with SmashLabs, a boutique gaming and technology company to deliver an extremely immersive in-vehicle gaming experience. The solution is designed to address growing consumer demand in connected, engaging cabin experiences.
The integrated solution combines SmashLabs’ music-based games with Cinemo’s scalable software, synchronizing lighting, haptics, audio and even climate elements with gameplay to create an immersive, multi-sensory experience. Optimised for low-latency performance across vehicle displays and audio systems, it enables interactive entertainment during charging stops and for passengers while driving.
The first game available from SmashLabs via Cinemo’s in-car immersion is Smashworld: Beat Explorers, a rhythm-based game where player interactions are directly synchronized with music, enhanced by immersive Dolby Atmos audio when supported by the vehicle. Through collaboration with Sony Music Publishing and Extreme Music (Sony Group), passengers can download new song packs for Smashworld: Beat Explorers at any time.
“OEMs are racing to turn the cabin into a standout experience. Together with SmashLabs, we’re proving that connected entertainment can captivate passengers, strengthen differentiation, and become a seamless part of the vehicle ecosystem,” said Charly Lippoth, Director of Partnerships at Cinemo.
“Bringing our games into the vehicle creates entirely new opportunities to engage passengers in ways that were not possible before. What makes this especially exciting is that we can now create experiences in the car that simply don’t exist at home: immersive, social, and perfectly integrated into the journey itself. It is a pleasure to work with Cinemo on this truly transformative gaming experience,” said Niccolò Cappon, President & CEO at SmashLabs.
The post Immersive In-Car Gaming Becomes Reality: The Cinemo and SmashLabs Partnership appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
FIRST.bet
Pragmatic Solutions Enters into Partnership with FIRST.bet Sportsbook
FIRST.bet, the Tier-1 sportsbook technology provider, announced its integration with Pragmatic Solutions’ iGaming Player Account Management (PAM) platform for regulated gaming and betting operators.
Under this collaboration, FIRST.bet is now available to operators through the Pragmatic Solutions platform ecosystem, providing access to its full sportsbook engine, trading stack, risk management and managed services.
The integration combines two core layers operators need to build and scale competitive betting operations: Pragmatic Solutions’ modern PAM platform and the trading-led sportsbook technology from FIRST.bet. The Pragmatic Solutions platform is designed to support end-to-end player journeys, multiple brands and flexible operations through a stable, scalable central infrastructure layer. Its open API model enables operators to integrate and manage sportsbook, casino, payments, CRM, compliance, reporting and third-party services within a single platform environment, while retaining control over their product roadmap, front-end experience and vendor strategy.
FIRST.bet is already live within the Pragmatic Solutions ecosystem, establishing FIRST.bet as a major sportsbook supplier and making its full managed offering available to operators across the platform. It is positioned as a managed sportsbook solution with advanced in-play betting and player engagement features.
Tom Light, Founder and CEO of FIRST.bet, said: “This is a major step for FIRST.bet. Operators don’t need another basic sportsbook connection – they need real trading depth, product innovation and managed execution that moves the business. That’s exactly where we focus: a sportsbook engineered to perform, run by a team that owns the result. Being available through Pragmatic Solutions puts that in front of operators who are serious about competing in sports.”
Ashley Lang, CEO of Pragmatic Solutions, said: “Sportsbook remains a core component of the product offering for many operators, particularly in regulated markets where flexibility, compliance, and speed to market are important. FIRST.bet brings a strong sportsbook product to our platform ecosystem, giving operators access to a modular product with proven in-play and player engagement capabilities.”
Two things set the FIRST.bet stack apart: API and gamification. SportOS, an open API, lets operators build and customise their own betting products on top of the FIRST.bet engine – the sportsbook becomes a platform they can extend, not a fixed product. GMFY, a full sportsbook gamification engine, makes engagement and retention native to the betting experience. Around them sit the essentials operators expect – Bet Builder, Player Props, Cash Out, Early Payout and ACCA Promotions – plus Fast Markets and SnapBet , all backed by FIRST.bet and its Managed Services for full trading, risk and operational expertise.
FIRST.bet powers a growing global partner network handling millions of daily transactions across LATAM, Europe and Africa.
This collaboration positions FIRST.bet as a leading B2B sportsbook supplier for operators that want more than standard sports betting technology. Through Pragmatic Solutions, operators can combine a proven Tier-1 PAM core with a fully managed sportsbook built around product depth, local-market execution, player engagement and trading performance.
The post Pragmatic Solutions Enters into Partnership with FIRST.bet Sportsbook appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Anne Marie Caulfield
Irish Gambling Regulator Threatens Prediction Market with High Court Action
One of the largest prediction market websites has been threatened with court action if it does not geoblock Ireland, the head of the Irish gambling regulator has said.
Prediction markets are platforms where users can trade bets and gamble cryptocurrency on sports, the financial sector, politics and more, including events relating to the war in the Middle East, the existence of aliens, and tweets posted by Elon Musk.
Anne Marie Caulfield, who has been chief executive of the Gambling Regulatory Authority of Ireland (GRAI) since it began operations last year, said prediction markets amount to betting and therefore fall under her remit.
She said the GRAI enforcement team has already been active in the space, with one of the largest such markets already geoblocking on foot of “intervention” from the authority.
Speaking on RTÉ’s This Week radio programme, Ms Caulfield said a second “is in the process of doing so”.
She added: “And if they don’t, it’s open to us to go to the High Court.”
She said sites were withdrawn in Ireland in the “vast majority” of the almost 30 interventions the GRAI had made.
She added that this had happened as quickly as 35 minutes after the intervention.
Asked what the High Court action may look like, Ms Caulfield said: “In the instance where they don’t do so, we can go to the High Court and get a blocking order for access to the site, and also in relation to the funding involved.”
Pressed on whether that action had been threatened, she said: “We have issued warning letters, yes, to that effect.”
Ms Caulfield did not name the prediction markets involved.
However, users from Ireland are already prohibited from trading “event contracts” on the prediction market Kalshi, as per its membership agreement which also lists 55 other restricted countries.
One of the other main prediction markets, Polymarket, has seen restrictions in more than 30 countries including Belgium, Germany, Italy, France, the UK, and Poland – while it operates in the US with additional compliance measures.
In May, Tánaiste and Finance Minister Simon Harris said he would ask gardaí, regulators and government departments to examine “suspicious bets” made on Polymarket.
He raised “grave concerns” around a “Wild West” of unregulated betting on the platform, as he said it would be prudent to examine if there was money laundering occurring.
His comments came after reports highlighted a million dollars worth of betting on the outcome of the Dublin Central by-election, with hundreds of thousands of that volume placed on Gerry “The Monk” Hutch not to win a seat – which is what transpired.
There is no suggestion of wrongdoing on behalf of any candidate.
Mr Harris said: “What seems to be developing at a global scale and indeed a rapid pace now is a kind of Wild West where people are placing bets in the form of cryptocurrency in a secretive, murky and unregulated manner.”
The post Irish Gambling Regulator Threatens Prediction Market with High Court Action appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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