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Scout Gaming publishes Q3 2020: Revenues increased 85% to SEKm 15.0

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”The Group had a stable quarter with sharply increasing revenues, led by the restart of global sports, the speed of recovery exceeded management’s expectations. The global fantasy sports market for real money gambling outside the US is although still in its infancy.

Scout Gaming’s operator index amounted to 2,421, a growth by 169% – an increasing part is related to new fantasy betting products. The total revenue base grew by 85%, compared with the previous year to SEK 15.0 million. The number of active players in our network at the end of the quarter increased by 117% compared with the previous year.

We continue to see strong prospects for the European market for sports in general and for fantasy sports in particular, we make the assessment that we have opportunities to grow the business significantly in the future.”

Extract from CEO Andreas Ternstrom’s commentary to the Interim Report.

Quarter July – September 2020

• Revenues increased to mSEK 15.0 (8.1), corresponding to a growth of 85% compared to same quarter last year

• EBITDA was mSEK -11.6 (-7.9)

• Net result was mSEK -13.4 (-9.5)

• Earnings per share amounted to SEK -0.7 (-0.7)

• Operator trading index (which illustrates the underlying client activity) increased to 2,421 (900), a growth of 169%.

• Scout Gaming conducted a heavily oversubscribed directed share issue towards international institutional investors amounting to mSEK 75, to be able to accelerate growth and product development further.

• Scout Gaming has won the EGR Award category “Fantasy Sports Supplier of the year” 2020, which was the third time in a row.

• The company widened and extended current agreement with Kaizen Gaming (Stoiximan and Betano)

• Scout Gaming entered into a license agreement with Parimatch, the market leading operator in the CIS region.

Interim period January – September 2020

• Revenues amounted to mSEK 30.0 (15.7).

• EBITDA amounted to mSEK -33.4 (-34.6)

• Net result amounted to mSEK -40.7 (-38.9)

• Earnings per share amounted to SEK -2.3 (-2.8)

Events after the period ended

Scout Gaming entered into an agreement with one of the market leading operators in the Balkan region, Meridianbet, which enables Meridianbet access to Scout Gaming’s full product portfolio.

The full report is attached and available on:
https://www.scoutgaminggroup.com/investor-relations/financial-reports

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Big Game Summer

GG.BET rolls out Big Game Summer campaign tied to FIFA World Cup 2026

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Operator publishes World Cup outright odds as of June 11 and promotes fast markets and bet builder products around the tournament.

GG.BET has launched its “Big Game Summer” campaign ahead of the FIFA World Cup 2026, positioning the promotion around tournament betting and a “special tournament prize pool,” according to the company.

The 2026 FIFA World Cup runs across the USA, Canada and Mexico and expands to 48 teams, 104 matches and a 39-day schedule. Under the new format, the field is split into 12 groups of four, with the top two in each group plus eight best third-placed teams moving into a newly added Round of 32.

GG.BET said its World Cup offering includes “Fast Markets” for selected matches and a Bet Builder product for custom combinations, alongside “exclusive tournament bonuses” and “fast payouts.” The company did not disclose the campaign’s prize pool size or any eligibility terms in the release.

The operator also published outright odds taken from gg.bet “as of 12:00 CET on June 11, 2026,” noting they are subject to change. GG.BET listed Portugal at 5.17, followed by Spain (5.77), Germany (5.87), England (7.2), Colombia (8.62), Argentina (9.88), France (9.89) and Brazil (10.38).

In the release, GG.BET pointed to the tournament opener on June 11 between Mexico and South Africa at Azteca Stadium, describing it as “the first stadium in history to host a men’s FIFA World Cup for the third time.”

The post GG.BET rolls out Big Game Summer campaign tied to FIFA World Cup 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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Counter-strike

Team Vitality opens V.Hub fan zone for IEM Cologne Major

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Team Vitality is launching an official fan zone, V.Hub, to coincide with the 2026 IEM Cologne Major. The venue will run June 18-21 at KWB im Stadtpalais, a short walk from the LANXESS Arena.

Access to V.Hub will be free for fans who sign up, with limited availability. Team Vitality said the space is intended to bring together its community, partners and Counter-Strike fans attending the event.

The fan zone will include dedicated areas hosted by Team Vitality and partners Skin.Club, ASUS ROG, EVNIA and Blacklyte. The club said activations will include hands-on experiences and opportunities to play bespoke Counter-Strike maps.

Team Vitality also plans match watch parties, a pop-up shop for official merchandise and giveaways, including an ASUS ROG x Team Vitality co-branded mousepad. During the playoff stage, the club said V.Hub will be set up for trophy photo opportunities with its Major trophies.

Food and drink will be available on site throughout the event, including vegetarian options.

The post Team Vitality opens V.Hub fan zone for IEM Cologne Major appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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2026 FIFA World Cup

Playradar ships four football-themed casino games ahead of 2026 World Cup

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Sportradar’s iGaming brand leads with bracket-style World Football x2026, plus updates to Virtual Football and Lucky 6.

Playradar, Sportradar’s iGaming brand, has released four football-themed titles ahead of the 2026 FIFA World Cup, which begins on June 11. The drop includes two original games and two updated versions of existing products.

The releases are World Football x2026, Virtual Football World Championship 2026, Football Plinko Pro, and Lucky 6: Football edition. Playradar said the games are designed to target different player segments and to connect sports bettors and casino players through content that links both verticals.

The headline launch, World Football x2026, is a bracket-based game using Mines-style mechanics. Players pick outcomes from the Round of 16 and progress through each round to the final; one incorrect prediction ends the game, while a cash-out option is available.

The other launches include Football Plinko Pro, which adapts the plinko format to a football theme; Virtual Football World Championship 2026, which Playradar said runs a 32-team, 64-match World Cup structure with pre-match and in-play markets such as over/under goals and goalscorer; and Lucky 6: Football Edition, a bingo-style title using balls with flags from participating nations.

Edo Haitin, EVP of iGaming said: “The scale of the 2026 World Cup is unprecedented, with the sheer volume of fans entering markets worldwide creating huge demand for football-themed content, and the operators best placed to succeed are those with games that meet every need. These four titles have each been designed with that in mind. The World Cup attracts a huge spectrum of customers, and when taken together, this product stack provides operators with the tools needed to keep them engaged throughout the tournament.”

The post Playradar ships four football-themed casino games ahead of 2026 World Cup appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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