Latest News
Popup Dungeon Pops to the Top at the Game Development World Championship Medieval Weekly Vote!
Popup Dungeon by USA-based family operated indie game studio Triple-B-Titles has won the weekly voting on Game Development World Championship Fan Favourite category for the Medieval Games Week. Popup Dungeon is available on Steam.
“A papercraft roguelike RPG that lets you create any weapon, ability, enemy, hero, and game imaginable. Popup Dungeon blurs the line between customization and creation.” Triple-B-Titles describes Popup Dungeon.
Triple-B-Titles moves onto the final round in the Fan Favourite category of the GDWC – Game Development World Championship. They fill face the other weekly vote winners in an open ote at the end of the GDWC 2020 season.
2nd place went to Elemental Dungeon, a “- – pixel-art roguelike ARPG where you combine 6 elements to over 200 spells. – – descend into randomized dungeons with over 170 unique monsters and use the environment to your advantage”, developed by Combo Travellers, China.
3rd place was taken by Gordian Quest, “an epic roguelike / lite adventure that combines the best elements of deckbuilding, tactical combat and strategic decision-making.” by Mixed Realms, Singapore.
The GDWC team congratulates the winning team and sends huge thanks to all Nominees and voters. The weekly votes take place each week, from Monday to Saturday and there are always six new exciting games to check out and vote for. This week’s vote is already live on the event website at thegdwc.com.
This week’s Nominees take us to to an Adventure!
– Dr Livingstone, I Presume? by Vulpesoft, Poland
– Highly Likely by Mikola Games
– Joyfess Ep1: Martin’s Secret Recipe by Sand Wagon Games, Jordan
– Monorail Stories by Stelex Software, Switzerland
– One Dreamer by One Dreamer, Australia
– The Innsmouth Case by RobotPumpkin Games, Germany
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CEO of GGBET UA Serhii Mishchenko
GGBET UA kicks off the “Keep it GG” promotional campaign
A leading gaming brand in Ukraine has launched a collection of ads featuring the tagline “Keep it GG” as part of an extensive communications initiative. The videos are currently being broadcast on Ukrainian TV, online platforms, and the brand’s social media accounts.
“GG” (Good Game) started in video game culture, yet its significance has far surpassed the literal meaning of “well played.” Currently, it symbolizes a worldwide sign of honor and gratitude for the feelings exchanged following a match, no matter the outcome. This concept served as the basis for GGBET UA’s latest marketing campaign. The video series embodies a unique GG atmosphere: rather than using a conventional voiceover, it incorporates complete audio tracks; the narrative features both literal and metaphorical allusions to sports and esports terms, alongside in-game and casino aspects; and prominent Ukrainian footballers are among the main characters.
“Every game, every match, every tournament is a moment that brings people together. For us, it’s important that every interaction with GGBET gives users that good game feeling — an experience that outlives the result and leaves vivid emotions behind, just like after watching a match,” comments CEO of GGBET UA, Serhii Mishchenko.
Going beyond the traditional view of GG also signifies a more profound implication — the brand’s strategic focus. The international brand, which has concentrated on esports for several years and attained significant success in esports betting and collaborations, is now adopting best practices to enhance traditional sports in regional markets. GGBET UA showcases a wider strategy for Good Game via collaborations (FC Dynamo Kyiv, FC Polissya, and the Ukrainian Basketball Federation), by organizing its own events and special projects, including initiatives that blend sports with esports, like the Match of LeGGends: Derby showmatch on the server featuring esports athletes and football players.
The brand’s creative team collaborated with a Ukrainian advertising agency and a Ukrainian production company to develop the commercials. GGBET UA made this choice to assist the local creative sector amid the war.
The post GGBET UA kicks off the “Keep it GG” promotional campaign appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Berlin
BLAST and Brawl Stars bring their first-ever joint Live event to Berlin as part of new global competitive ecosystem
Global esports entertainment company BLAST, in partnership with Brawl Stars, is bringing the first-ever live in-person Brawl Cup to Berlin from 15–17 May 2026. The three-day event promises top-tier international competition alongside a full fan experience at the Uber Eats Music Hall.
This landmark event is part of BLAST’s new multi-year partnership with Brawl Stars, creating a refreshed, large-scale competitive ecosystem for the mobile action game available on iOS and Android. The collaboration introduces a global calendar of events, expanded live broadcasts, and blockbuster arena shows, setting a new standard for Brawl Stars esports.
A Milestone for Brawl Stars Competitive Scene
As BLAST’s first standalone live event for Brawl Stars, Brawl Cup Berlin marks a key milestone in the new competitive season. The 3-day format showcases BLAST’s growing footprint in Europe and reinforces Supercell’s commitment to expanding Brawl Stars’ global competitive circuit.
Under this partnership, BLAST will:
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Deliver 32 broadcast days per year across six competitive seasons
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Host three major live events annually
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Enable teams to qualify through regional competitions across EMEA, North America, South America, APAC, and China
Top teams from each region will compete in marquee in-person events, bringing world-class competition directly to live audiences.
Event Details: Brawl Cup Berlin
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What: Brawl Cup Berlin
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When: 15–17 May 2026
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Where: Uber Eats Music Hall, Berlin, Germany
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Tickets: On-sale dates and pricing to be announced
What Fans Can Expect
The Berlin event will deliver a full arena experience, combining:
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High-energy live competition
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BLAST’s signature broadcast spectacle
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On-site fan activations and interactive experiences
Further announcements will reveal participating teams, broadcast schedules, and detailed fan experiences in the coming weeks.
Media and Press Opportunities
Media representatives will have access to:
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Accreditation for the full event weekend
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Player and spokesperson interviews
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Exclusive coverage of the new-look Brawl Stars competitive circuits
This event represents a pivotal step in BLAST and Supercell’s mission to elevate Brawl Stars esports on a global stage.
The post BLAST and Brawl Stars bring their first-ever joint Live event to Berlin as part of new global competitive ecosystem appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
Anakatech
Anakatech’s SpinOro Partners with Dynabit Gaming to Unlock Fresh Slot Titles
Dynabit Gaming has made a noteworthy move to strengthen its position in the European market by collaborating with SpinOro by Anakatech, a highly respected aggregator.
Jeff Letlat, COO at SpinOro, said: “Dynabit Gaming perfectly matches our mission to deliver fresh, high‑quality entertainment. With proven titles, popular mechanics, and sleek, intuitive design, they keep raising the bar for modern slots.”
Vika Prudnyk, Chief Commercial Officer at Dynabit Gaming: “Thrilled about our new partnership with SpinOro by Anakatech! It’s a prime opportunity for growth and collaboration, and we can’t wait to team up and deliver top gaming experiences to players across Europe.”
The post Anakatech’s SpinOro Partners with Dynabit Gaming to Unlock Fresh Slot Titles appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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