Latest News
YGAM’s Student Hub website receives NUS endorsement as universities return
The National Union of Students (NUS) which represents 7 million individuals engaged in higher and further education has welcomed the launch of YGAM’s new Student Hub website which has been developed to raise awareness of the risk of students experiencing gaming and gambling-related harm while at university/college. The NUS described the YGAM initiative as ‘vital for students and crucial in helping to provide advice on how to make the most of university life while avoiding the risks.’
Created with input from current students, the website features bespoke advice and guidance to help students make the most out of university while avoiding the risks of gaming and gambling-related harm. It features interactive elements along with lived-experience case studies to further highlight the real issues of gambling and gaming harms on university campuses.
Pete Woodward, Head of Delivery for University and Student Engagement at YGAM, said: “Research commissioned by YGAM and undertaken by Red Brick Research found that 264,000 students are at some risk of gambling-related harm in the UK, while around 88,000 may already be problem gamblers. Student life has changed dramatically this year due to Covid-19, and this could have a detrimental impact on student wellbeing and increase the risks associated with gaming and gambling at university. Our Student Hub is the first of its kind; supporting students to enjoy a university experience free from gaming and gambling-related harm. We will use this online portal to gather insights and share findings with our partners at other universities and students’ unions.”
He added: “Research published by The Lancet in July suggests that the mental health of young people aged 18-24 has deteriorated this year, likely due to the ongoing pandemic. This is a concerning development, as YGAM’s research on the topic suggests that students often turn to gambling and gaming when they are depressed, as a desire to feel more ‘in control’ of their day-to-day activities. One third of students said their gambling habits have had a negative effect on their wellbeing.”
Karen Rowlingson, Professor of Social Policy at the University of Birmingham said: “Students are under huge pressures, more so than ever this year. Gambling and gaming problems can sometimes be a consequence of those pressures and sometimes a further cause. YGAM’s new student hub provides an incredibly important resource to help students avoid the risks of gaming and gambling-related harm at this time.”
To support the Student Hub and its additional university projects, YGAM has also announced the appointment of part-time student positions to drive their programme and to ensure the voice of students is consistently used in their work. YGAM will also be training staff at 25 different universities across the UK, enabling an unprecedented number of young people to benefit from the additional safeguarding this will allow.The Student Hub will sit alongside other tools such as GAMSTOP the free, independent, self-exclusion tool which enables people to exclude from all UK-based online gambling operators for a period of six months, twelve months, or five years.
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1xBet
HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor
HLTV will stage the HLTV Awards presented by 1xBet in Belgrade, Serbia on January 9, 2027, returning to the Sava Center. The company said more than 1,000 players, industry professionals, creators, and fans are expected to attend.
HLTV also confirmed Dust2 creator David Johnston will feature as an award announcer. HLTV linked the booking to the 25th anniversary of Dust2.
For 2026, HLTV is updating its Hall of Fame process and eligibility rules. Four players will be inducted again, with “at least two and up to three” slots reserved for players from the Counter-Strike 1.6 and early eras. HLTV also removed the former “neo rule,” allowing players to be inducted for their playing careers even if they remain active in other roles such as coaching.
HLTV is adding a Lifetime Achievement Award, which will be decided by the Hall of Fame Board. The ceremony will also move Community Awards onto the main stage show for the first time, rather than the pre-show segment.
Separately, HLTV will kick off the 2027 Awards season with an invite-only “HLTV Awards by 1xBet Launch Party x GRID” in Cologne during the Major. HLTV said industry members can apply for an invite to the ceremony via its awards page.
The post HLTV Awards returns to Belgrade on January 9, 2027, adding Lifetime Achievement honor appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Benjamin Bradtke Co-Founder of ThrillTech
ThrillTech lands Gibraltar B2B supplier licence
Approval from HM Government of Gibraltar’s Gambling Division lets the supplier serve Gibraltar-licensed iGaming operators.
ThrillTech has been granted a Gambling Services (B2B) Licence by the Gambling Division of HM Government of Gibraltar, allowing the supplier to provide its opt-in jackpot and mystery reward products to regulated iGaming operators licensed in Gibraltar.
The company said the licence supports its international expansion plans and will enable it to deploy its ThrillPots
product with additional operators in the jurisdiction, which hosts a number of tier-one betting and gaming brands.
Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing a B2B licence in Gibraltar is an important step for ThrillTech and a testament to our market-leading jackpots technology. Gibraltar is home to some of the industry’s most prestigious operators. This approval not only accelerates our global expansion strategy but now allows us to provide these major operators with new layers of player engagement which generate incremental revenue.”
ThrillTech said it seeks market-specific licences and certifications because its side-bet jackpots operate independently of operators’ core casino games and betting products. The company added that its jackpots are powered by a proprietary, certified RNG and do not alter core game RTP, with funding coming from opt-in player contributions.
According to ThrillTech, its regulated market licences and certifications also include the United Kingdom, Sweden, the Netherlands, Romania, Malta, Peru, and Brazil.
The post ThrillTech lands Gibraltar B2B supplier licence appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Asia
S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026
S8UL Esports’ League of Legends roster has qualified to represent India at the Asian Games 2026 in Aichi-Nagoya, Japan, running from September 19 to October 4. The organisation said the team secured qualification through the regional qualifiers after winning the National Esports Championships (NESC) 2026, described as the official national qualification tournament for the Asian Games.
S8UL said the roster competing under India’s banner is Akshaj Shenoy (Kat Bot), Aakash Shandilya (Infi), Sanindhya Malik (Deadcorporal), Mihir Ranjan (Lotus), Ahmed Shahid (Nero), and Rahul Bisht (Bob). The regional qualifiers featured 14 teams across a group stage and a split stage, with top performers advancing to the Asian Games main event.
In Group B, the team went unbeaten against Jordan, Sri Lanka, and Kazakhstan to progress, according to S8UL. In the split stage, it lost to Vietnam, Hong Kong, and Saudi Arabia but did enough to secure a berth. India will now face opponents including Japan, Chinese Taipei, and Vietnam at the main event.
Four players—Kat Bot, Infi, Deadcorporal, and Lotus—were also part of India’s League of Legends contingent at the Hangzhou Asian Games 2023, where S8UL said the team finished fifth.
Akshaj Shenoy aka Kat Bot, captain of India’s League of Legends team, said, “Qualifying for the Asian Games is a proud moment for all of us. We knew the regional qualifiers would be extremely competitive, and every match demanded complete focus. For many of us, this will be our second Asian Games, which makes this qualification even more special because we understand the level of competition that awaits us. We are grateful to S8UL for believing in this roster and providing us with the support, stability, and opportunities needed to keep improving as a team. Representing India is always an honour, and we’ll do everything we can to make the country proud in Aichi-Nagoya.”
S8UL co-founder and CEO Animesh Agarwal aka 8Bit Thug added, “Representing India at the Asian Games is among the highest honours an athlete can achieve, and seeing our League of Legends roster earn that opportunity is incredibly special. This team has demonstrated resilience, discipline, and a willingness to continually improve, qualities that are essential for success at the international level. At S8UL, our goal has always been to create pathways for Indian athletes to compete on the biggest stages in the world. We have no doubt they will give their all when they step onto the stage in Aichi-Nagoya and compete for the nation with pride,” S8UL also noted that Gurashish Singh (Soul) and Prateek Bhaunt (B Haunt) previously qualified for the Asian Games in Tekken 8 and Street Fighter 6 after winning at NESC 2026.
The post S8UL’s League of Legends roster qualifies to represent India at Asian Games 2026 appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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