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MGA trusts in Asensi Technologies as laboratory for certifying productions
MGA Games and Asensi Technologies have reached a collaboration agreement for the certification of games which the developer offers in Spain.
Both companies have been working together since late 2019 in the certification of MGA Games’ famous slots and video bingos – essential games in the current online slots scene. Examples of these games which are already certified by the Asensi Technologies laboratory include Jessica Weaver and Samantha Fox – from the Hyperrealism’ Series; as well as Arévalo and Leticia Sabater Show – from the Spanish Celebrities series.
With this union, MGA Games and Asensi Technologies demonstrate once again their commitment to local products; with clear support based on the knowledge and experience that the two companies and their respective teams have aquired through years in the online gaming industry.
Amongst other aspects, this knowledge of the sector is reflected in their proven ability to develop specific solutions for the industry; in knowing what players want, and also in making policies and processes adapted and appropriate for technical regulatory compliance. In addition, in the case of this alliance, all these advantages come together so that the slots and video bingos from MGA Games, once certified for Spain, can be easily adapted for other regulated markets.
Aurora Merino, CEO of Asensi Technologies, has stated that “It is a pleasure and an honour for us to work with MGA Games in the Spanish market in the certification of such innovative, entertaining, and original games as theirs”. In addition, she noted, “during this time, the MGA Games team have shown us that they really concern themselves with regulatory and technical compliance in regulated markets”, and this, Merina has assured “always makes our job easier”.
Meanwhile Joan Sanahuja, CEO of MGA Games, has commented that “Working with Asensi Technologies is a strategic decision in which MGA Games want to assure meticulous adherence to the regulations. Asensi Technologies is certifying 100% of MGA Games’ products as well as helping us to internationalise them”. In addition, “Asensi Technologies is one of the most well-known laboratories in the country and has an excellent team of professionals who provide the bonus of trust and recognition to our games” he added.
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euphoria lab
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
casino summer campaign
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
The post What Does a Win Feel Like? WinSpirit Is Trying to Find Out appeared first on Americas iGaming & Sports Betting News.
Latest News
What Does a Win Feel Like? WinSpirit Is Trying to Find Out
As competition among online casino operators increasingly centers on bonus size and game catalogs, WinSpirit is testing a different kind of engagement. The company has launched Euphoria Lab, a project built around an unusual premise for the industry: asking players not about payouts, but about feelings.
Players are invited to share the emotions, memories, and scents they connect with winning. Some describe it as the smell of rain before a summer storm, others mention morning coffee, sea breeze, or the charge in the air right before a result is announced.
The initiative sits within WinSpirit’s summer campaign, but its ambition reaches beyond typical promotions or gameplay mechanics. Euphoria Lab turns attention to the emotional side of play — the moments that stay with players long after a session ends.
Every response collected becomes part of a larger creative project WinSpirit intends to unveil later this year. The company has kept the details under wraps, saying only that the concept moves in a direction rarely seen in the online casino space.
Rather than the usual focus on numbers, odds, or promotions, Euphoria Lab asks a simpler question: not what a win pays out, but what it feels like.
The project is live now, with players across several markets already contributing their answers — a growing, community-shaped experiment with no fixed endpoint yet.
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