Latest News
Marc Etches to step down as CEO of GambleAware
After almost a decade as Chief Executive, Marc Etches has announced he will step down from his role as Chief Executive of GambleAware at the end of March 2021.
Under Marc Etches’ leadership, GambleAware has evolved to become the primary commissioner and convenor of services dedicated to reducing and preventing gambling harms in Great Britain. Formerly known as the Responsible Gambling Trust, the charity is now guided by a public health approach, overseen by a wholly independent and expert Board of Trustees, and works collaboratively with those in the public health sector, including the NHS, public health agencies, local authorities and voluntary sector organisations.
Marc Etches has led a substantial increase in funding and donations during his time as CEO and leading members of the Betting and Gaming Council have recently committed further funding of £100 million for the next four years. The charity now has £40m of grant funding under active management and the additional pledged funding will help GambleAware to continue to develop the National Gambling Treatment Service with its partners across England, Scotland and Wales.
The process to select a new Chief Executive will be led and overseen by GambleAware’s Board of Trustees. As GambleAware enters into the next stage of its evolution, the independent Board will look to appoint someone with appropriate expertise, including in commissioning healthcare services, who will be able to continue to ensure gambling harms are understood and tackled as a matter of public and individual health and wellbeing.
Commenting on Marc Etches’ departure, Kate Lampard CBE, Chair of GambleAware said:
“It has been a pleasure working with Marc over the past four years and he has taken the charity from strength to strength. As a result of his hard work, GambleAware has developed the expertise and sustainability to continue to deliver and work with partners across the healthcare spectrum to prevent and protect against gambling harms. I look forward to continuing this important work with a new Chief Executive next year.”
Marc Etches also commented: “It has been an extraordinary privilege to serve as CEO for nearly a decade and I am enormously proud of the charity’s development and the contribution it makes, in partnerships with others, to keeping people safe from gambling harms.
With the prospect of a new era of increased funding and wider commissioning responsibilities, it is the right time for the charity to find someone with the skills and expertise necessary to take it into the next stage of its evolution.
I want to thank the Board of trustees and the entire staff team at GambleAware for their hard work and commitment to the charity’s purpose as well as for their magnificent personal support of me.”
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asia-pacific
Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026
Groove has been named a finalist for Best Aggregator 2026 at the SiGMA Asia Awards, with the ceremony scheduled for 2 June 2026 at the SMX Convention Centre Manila during the SiGMA Asia Summit.
The shortlist was announced by Global Gaming Insider, according to the company. Groove said its platform aggregates more than 15,000 games from over 150 providers via a single API.
Giusy Campo, Business Development Director at Groove, said: “This shortlist is external recognition of a truth we already feel internally: Groove is moving at a different pace. Asia is not a single market, it is a collection of distinct regulatory environments, player behaviours, and partnership opportunities”
Campo added: “Our platform is built to respect that complexity, not smooth it over. Being named a finalist for Best Aggregator tells us that our approach; deep integration, localised content strategies, and commercial precision; is resonating with the operators who matter most in this region. We are not just bringing games to Asia. We are bringing a roadmap for sustainable growth.”
Yahale Meltzer, Co-Founder and CEO of Groove, said: “The aggregation space is crowded. Differentiation is everything. This nomination confirms that our vision, transforming aggregation from a commodity into a strategic growth discipline, is taking hold.” He added: “Operators across Asia are no longer asking for just volume or speed. They are asking for structural resilience, data intelligence, and a partner who can execute across fragmented regulatory landscapes with precision. Groove delivers that. To be recognised alongside the best in Asia is a privilege, but the real work continues in Manila and beyond. We are here to win, not just awards, but the trust of the operators who build their businesses on our platform.”
The post Groove shortlisted for Best Aggregator at SiGMA Asia Awards 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
data providers
DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026
DATA.BET says turnover from its virtual content grew 168% between Q1 2025 and Q1 2026, with the supplier reporting the product accounted for 39% of total virtual sports turnover and 45% of profits over the period.
The company said the content is developed fully in-house and delivered through automated bot-vs-bot matches that run 24/7 without dependence on real-world fixture schedules. DATA.BET positioned the format as a way to provide continuous events and reduce operational overhead for operators.
Across the same period, DATA.BET reported +299% active users, +129% across clients GGR, +246% events per quarter, and +218% bets placed.
DATA.BET also said the audience profile overlaps with live football bettors, which it believes supports retention during seasonal breaks. The supplier added that the algorithm-driven format “carries no fraud exposure,” supports In-Stream Betting overlays, and provides near-zero latency between broadcast and market updates.
“Over the past year, our bot-vs-bot virtual content has delivered consistent, measurable results across every operator deployment. Building e-Football in-house gives us the flexibility to configure it to what each operator actually needs — whether that is a specific league structure, a particular mix of bot and player content, or a branded competition format,” mentioned Rostyslav Likhtin, Head of Product at DATA.BET.
The post DATA.BET reports 168% turnover growth from virtual content in Q1 2025–Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
content studios
155.io makes fintech debut with Coverd partnership
155.io has signed a partnership with US-based fintech platform Coverd, marking the content studio’s first move into fintech. The deal was announced Thursday 21st May 2026.
Under the agreement, 155.io’s real-world games will be integrated into Coverd’s platform. Coverd said the integration is designed to turn everyday transactions into interactive experiences where users can win the chance to have purchases covered through 155.io gameplay.
Sam Jones, Founder & CEO of 155.io, said: “This partnership gives us the opportunity to bring our content to a completely new audience. We share a philosophy with Coverd around disrupting and modernising industries through more interactive experiences. They understand that younger audiences expect entertainment and engagement across every digital touchpoint, including finance, which is exactly how we think about design.”
Albert Wang, Coverd co-founder, added: “Today’s consumer is actively embracing gamified products across every category, so there’s no reason personal finance should stay in the stone age. We’re excited to work with 155.io to make financial experiences more interactive and give everyone a chance to live big by winning back their purchases. 155.io’s next-gen content fits perfectly with what we’re building at Coverd.”
155.io said the integration will bring its interactive content—built around live-action footage and real-time mechanics—to Coverd users. The studio’s portfolio includes Rush Hour from its CCTV Game
library, alongside Ducks.io and Snow Run.
The post 155.io makes fintech debut with Coverd partnership appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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