Press Releases
Guanyu Zhou Wins First Ever Virtual Bahrain Grand Prix
Team Renault driver Guanyu Zhou clinched victory in the first ever virtual Bahrain Grand Prix on Sunday night (March 22nd). The 20-year-old from China, who currently competes in the FIA Formula 2 Championship as well as serving as a test driver for Renault in Formula 1, finished ahead of Mercedes Formula E driver Stoffel Vandoorne in second and professional racing driver Philipp Eng in third.
Commenting on his historic victory, Zhou said “Qualifying went well and gave me a good starting position for the race and I’m really happy to get the win. It’s an amazing feeling, I enjoy playing the F1 video game a lot when I’m not racing as it gets you as close to reality as possible. It wasn’t easy but I’m happy with how everything went.”
Elsewhere on the grid, current F1 drivers Lando Norris and Nicholas Latifi finished fifth and sixth respectively, whilst Zhou’s Renault teammate Ian Poulter grabbed 14th, ahead of Sir Chris Hoy in 15th and Liam Payne in 16th.
A peak audience of 395K concurrent viewers tuned in to watch the virtual Bahrain Grand Prix across YouTube, Twitch and Facebook according to Esports Charts, with the race also broadcast live with international broadcast partners including in the UK on Sky Sports.
You can watch full highlights of the race on YouTube here.
The next Virtual Grand Prix will take place on April 5 around the Australian Grand Prix circuit in Melbourne.
Please find below a full breakdown of the top 10 positions for the virtual Bahrain GP below:
- Guanyu Zhou – Renault
- Stoffel Vandorne – Mercedes
- Philipp Eng – Red Bull
- Jimmy Broadbent – Racing Point
- Lando Norris – McLaren
- Nicholas Latifi – Williams
- Luca Salvadori – AlphaTauri
- Redeye – Haas
- Dino Beganovic – FDA Hublot Esports Team
- Esteban Gutierrez – Mercedes
Africa
BongoBongo goes live with QTech across four African markets
Operator cites higher turnover and retention after rolling out crash titles and QTech Promotions in Tanzania, Zambia, Kenya and Uganda.
BongoBongo has gone live with QTech’s aggregation platform across Tanzania, Zambia, Kenya and Uganda, with the operator reporting higher turnover, player engagement and retention following the launch this year.
The operator said growth accelerated during this summer’s FIFA World Cup, pointing to cross-sell activity between casino and sportsbook. It did not disclose specific figures for turnover or active players.
BongoBongo attributed much of the casino uplift to crash games from Smartsoft Gaming, highlighting JetX as one of its strongest-performing titles. The company also said it integrated Free Spins and Slot Of The Week campaigns via QTech Promotions, which it claims added another layer of engagement for new and existing users.
Separately, BongoBongo said it deployed “light” games from TaDa Gaming via the QTech gateway to support players facing device and connectivity constraints, including handset limitations, slower networks and higher data costs. QTech, in its own comments, said its strategy is to tailor performance tools market by market, adding: “What works in one market won’t by extension work in another, even if it’s a neighbouring one.”
QTech also said it invested heavily in data and BI last year and plans to continue, positioning its multi-operator and multi-supplier view as a platform advantage for spotting trends and optimising performance.
The post BongoBongo goes live with QTech across four African markets appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Brazil
RubyPlay launches casino titles on Flutter-owned Betnacional in Brazil
RubyPlay has launched its casino games with Betnacional in Brazil, extending its reach in the country’s regulated iGaming market. The rollout was announced on 22nd July 2026 and involves Flutter-owned Betnacional via Flutter Brazil.
According to the companies, the partnership was facilitated by Flutter Brazil, the Brazilian arm of Flutter Entertainment formed following its acquisition of NSX Group, the creators of Betnacional.
Betnacional is now live with a selection of RubyPlay Studio titles including Brilliant Gems and Gummy Giga Match®. The operator has also added Koala Games content, including Voltage Blitz® Zeus Up and other releases from the Voltage Blitz® series.
Dima Reiderman, Chief Commercial Officer at RubyPlay, said: “Betnacional is a major player in Brazil’s regulated market, and this partnership represents an important milestone in our continued growth across LatAm. Partnering with one of Brazil’s leading operators further strengthens our position in one of the industry’s most dynamic regulated markets and reinforces our commitment to delivering content that resonates with local audiences.
“Our layered studio ecosystem allows us to combine speed to market, localised content and a broad range of player experiences, making us a strong long-term content partner for leading operators such as Betnacional.”
Frederico Cunha, Head of Games at Flutter Brazil, added: “We are always looking for opportunities to enhance our casino proposition and diversify the content available on our platform.
“Bringing RubyPlay’s games to Betnacional supports that goal and provides our players with access to additional entertainment options.”
The post RubyPlay launches casino titles on Flutter-owned Betnacional in Brazil appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Brazil
DEGEN Studios goes live with Superbet in Brazil
Deal adds DEGEN’s full current catalogue to Superbet, with future slot releases planned for rollout.
DEGEN Studios has launched its games with Superbet in Brazil, making the studio’s full existing catalogue available to the operator’s players, with future releases also set to be added.
Superbet is the leading commercial brand of Super Technologies and is described by the company as a top-three ranked operator in Brazil. The rollout positions DEGEN’s current and upcoming titles within Superbet’s casino offering in the market.
Titles included in the launch include Plague City. DEGEN also flagged upcoming title Howl N’ Huff as part of its planned content roadmap for Superbet.
Danny Gordon, Head of Studio at DEGEN Studios, said: “Superbet is exactly the kind of brand we want to partner with. It has built a strong audience in Brazil and a reputation for delivering entertainment-led experiences. That is the type of stage our games are made for.”
Caterina Chatzipantazi, Director of Commercial Partnerships – Gaming at Super Technologies, added: “We always explore new ways to thrill our customers, and this partnership exemplifies this mindset. DEGEN Studios brings a very different energy to the casino mix. Their games have a clear sense of identity, with worlds and mechanics that feel distinct from more conventional content. For us, this partnership adds something novel to the player experience, building on a strong portfolio of proven games while introducing innovations that can potentially shape the future of entertainment.”
The post DEGEN Studios goes live with Superbet in Brazil appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
-
ESPN Networks5 days agoTHE 57th ANNUAL WORLD SERIES OF POKER® CONCLUDES AN EXTRAORDINARY SUMMER OF GLOBAL ENGAGEMENT AND ELITE COMPETITION
-
Latest News6 days agoBooming Games launches Tasty Bonanza Max Scatter slot
-
Latest News7 days agoSCCG Management Launches Dedicated SCCG Brazil Division with Local Partner Thomas Carvalhaes
-
Canada5 days agoPENN Entertainment Launches theScore Bet Sportsbook & Casino and theScore Casino and Hollywood Casino Standalone Apps in Alberta
-
Latest News6 days agoQTech signs EXCO Game Studio slots for emerging markets
-
Canada6 days agoPeter & Sons launches full game portfolio in Alberta
-
Compliance Updates6 days agoMerkur Group Strengthens Global Compliance Strategy
-
Latest News6 days agoEsportes Gaming Brasil brands earn three nominations for Reclame Aqui Awards 2026



