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Scientific Games Recognized as Industry Leader at ICE LONDON 2020

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Company Won Supplier Innovation of the Year for SG Vision, Retail Supplier of the Year and U.S. Gaming Company of the Year

Scientific Games Corporation was honored with five industry accolades at ICE London 2020 for creating best-in-class entertainment with its unified, world-class content and innovation across gaming, iGaming and sports betting.

The 2020 Gaming Intelligence Awards yielded yet another win for Scientific Games: Supplier Innovation of the year for SG Vision™, technology that brings together object recognition, computer vision and biometrics to simplify operations and enhance player experience across the entire Scientific Games entertainment ecosystem.

The Gaming Intelligence Hot 50 class of 2020 also features two Scientific Games executives: Tim Bucher, Chief Product Officer, and Phil Horne, Chief Executive Officer of SG Gaming UK. Both were lauded for their cross-functional work and making Scientific Games the world’s premiere partner for gaming, sports betting and lottery solutions. Bucher and Horne are well known thought leaders working to advance best practices for using technology to support responsible gaming.

At Gambling Insider’s Global Gaming Awards, Scientific Games received the honor of Retail Supplier of the Year for its ongoing innovation and player-favorite game content in the retail space.

The wins continued at the International Gaming Awards, judged by a panel of industry executives and influencers, where Scientific Games was recognized as the U.S. Gaming Company of the Year category.

Barry Cottle, President and Chief Executive Officer of Scientific Games, says, “We’re honored to have our industry leading gaming, iGaming and sports betting content, platforms and innovation recognized by three, major global award shows at ICE London 2020. The passion from our team members around the globe is the driver behind our amazing games and solutions that delight our players and partners.”

 

All ® notices signify marks registered in the United States. © 2020 Scientific Games Corporation. All Rights Reserved.

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WSOP 2026 wraps in Las Vegas with record 251,899 entries and $469.98m paid out

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The 57th annual World Series of Poker (WSOP) concluded its summer tournament schedule on July 15, 2026, after 51 days at Paris Las Vegas and Horseshoe Las Vegas. WSOP said the series ran 100 live gold bracelet events and finished with a record 251,899 total entries and $469,975,059 paid out across gold bracelet events.

WSOP reported the $10,000 No-Limit Hold’em World Championship (Main Event) attracted 9,208 entrants, with the final nine set to return to Las Vegas from August 3 to 5, 2026, to play down to a champion live on ESPN. “The 57th annual World Series of Poker proved that Las Vegas remains the undisputed epicenter of the poker universe,” said Ty Stewart, Chief Executive Officer of the WSOP. “What is truly remarkable this year is how our community expanded far beyond the physical walls of the casino floor… we are incredibly proud of this summer’s success and cannot wait to witness the Final Nine battle for the World Championship on ESPN next month.”

The operator also pointed to a redesigned final table arena and an expanded distribution footprint. It said Main Event coverage returned to ESPN and cited a multi-year agreement with Warner Bros. Discovery to distribute coverage across HBO Max, Eurosport, and TNT Sports globally. WSOP added that edited broadcasts will air from July 21.

On tournament metrics, WSOP said 35,157 places were paid and 41 prizes of $1m+ were awarded. The operator highlighted several field-size records, including 22,811 entries for Event #63 $1,000 Mystery Millions No-Limit Hold’em, 1,368 entries for Event #68 $1,000 Ladies No-Limit Hold’em Championship, and 11,933 entries for Event #18 $1,500 Monster Stack No-Limit Hold’em. WSOP also said 149 countries were represented across the series and 111 countries were represented in the Main Event field, which it called a new record.

WSOP also reported digital and social growth during the series, citing 378.3 million total views across its social channels and 222,828 new followers overall. By platform, it reported 38.7 million YouTube views (103,128 new subscribers), 125 million Instagram views (54,450 new followers), 127 million Facebook views (56,800 new followers), and 36.6 million impressions on X (8,450 new followers). Looking ahead, WSOP said it is rolling out a revamped $1 Million Global Player of the Year race spanning WSOP Europe, the Las Vegas summer series, and WSOP Paradise, with the overall winner to be crowned at WSOP Paradise at Baha Mar in The Bahamas from December 1 to 17, 2026.

The post WSOP 2026 wraps in Las Vegas with record 251,899 entries and $469.98m paid out appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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iPredicta launches US prediction markets price comparison site

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iPredicta has launched a comparison platform for US prediction markets, aimed at bringing live prices from multiple venues into a single interface, including Polymarket. The company announced the launch from London.

iPredicta operates an affiliate model, letting users compare prices on its site before continuing to a participating exchange to register and trade. At launch, the company said it tracks dozens of live markets across two venues, with data updating automatically as markets move.

The platform includes market scoring and notifications designed to help users monitor price differences, liquidity and market movements. It also offers plain-English guides for newcomers and an “AI explanation layer” that summarizes a market’s question, resolution criteria and what the current price implies. iPredicta said the AI “produces the words, not the numbers” and “does not set scores, predict outcomes or give trading advice.”

“Prediction markets have grown rapidly over the past 12 months, yet the information people need is still scattered across different exchanges,” said Charlotte Nimmo, founder of iPredicta. “We launched iPredicta because people should not have to piece everything together across several exchanges just to understand what is happening.

“Whether you are well versed in prediction markets or trying them for the first time, iPredicta brings prices and comparisons together in one place, making it easier to follow how markets are changing. It also gives newcomers a clearer way into a category that can look complicated from the outside.”

The launch comes as prediction markets expand across categories including sport, politics, entertainment, crypto and climate. iPredicta cited CertiK’s 2026 Skynet Prediction Markets Report, which said global prediction market trading volume rose from $15.8 billion in 2024 to $63.5 billion in 2025. Nimmo previously ran affiliate betting platform Best of Bets and founded Cavalier Public Relations, according to the company.

The post iPredicta launches US prediction markets price comparison site appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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DeGaming integrates Tequity Originals, Publishing and Trading Games

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DeGaming has signed a partnership with Tequity to integrate Tequity’s Originals, Publishing and Trading content verticals into DeGaming’s platform, the companies said on 17th July 2026.

The deal is positioned as a content expansion for DeGaming’s operator clients, adding Tequity’s Originals technology suite for branded “house games,” along with Tequity Publishing, a distribution and aggregation framework for studio content.

The integration also includes Tequity’s Trading Games, described as crash-style titles that reference real-life crypto market movements.

Ulle Skottling, CEO at DeGaming, said: “Tequity is a huge name in the industry, known for delivering provably fair, bespoke games that resonate well across player segments, including crypto players. Through both its Originals offering and the Publishing platform, we are excited to deliver even more value and differentiation power to our customers.”

Krzysztof Opałka, Founder at Tequity, said: “Our mission is to push the boundaries of content in iGaming, using technology to streamline the development process and to elevate the quality of content available to operators. We are thrilled to supply a range of highly customisable content that has proven to be such a success in the market to DeGaming’s operator partners.”

The post DeGaming integrates Tequity Originals, Publishing and Trading Games appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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