Industry News
Wazdan Throws an Appreciation Party to Celebrate Their Clients’ Success
Last night thriving slot producer, Wazdan, treated their clients to an appreciation party, gathering at London’s Tower Bridge for an evening dedicated to the celebration of success.
While the team at Wazdan have been busy showcasing new games at the ICE London 2020 event, they ensured that no opportunity was missed to gather their clients for an evening where the spotlight shone on their incredible partners, without whom Wazdan’s work would be for naught.
In stunning style, the evening saw guests assemble in a beautiful venue overlooking the River Thames, from the vantage point of London’s Tower Bridge. Commencing at 7:30 p.m. and continuing into the night, it was an occasion heightened with a delicious dinner menu, lovely drinks aplenty, and live music provided by an award-winning jazz singer and saxophonist, BB.
The highlight of the evening was the celebration of all Wazdan partners, new and long-standing, who have enjoyed mutual success throughout the past year as a result of new games, expansion and the best tailorable tech in the slots industry.
Since their iconic boat party at ICE 2019, Wazdan has added a staggering number of new clients to their guestlist, including Grand Casino – the only online casino allowed in Hungary, Betclic Group, Coingaming, Logrand Entertainment – opening doors to the Mexican market, Betzest, Hero Gaming, Gaming1, Mr Green, Avento, Kindred Group, ComeOn, InBet Games, White Hat Gaming, Nektan, Chippy Software, SoftSwiss, Microgaming, Rabbit Entertainment, Oryx Gaming, Tipbet Casino, and TGP Asia, many of whom were in attendance at last night’s event.
“It was an absolute pleasure to welcome our clients together to meet one another and enjoy an evening where we could show our appreciation for their support by celebrating their success. Wazdan parties are always a not to be missed event and last night’s celebration was one of our best yet. We are fortunate to work with amazing people who are a great joy to be around. This great company, paired with impeccable food and excellent entertainment from BB, made for an unforgettable evening.” says Andrzej Hyla, Head of Sales at Wazdan.
ESG
Play’n GO publishes 2025 Sustainability Report with emissions and governance updates
Play’n GO has published its 2025 Sustainability Report, framing the year as a milestone as the supplier marks 20 years in the gaming industry. The report covers performance across four pillars—Players, Partners, People and Planet—and positions sustainability as tied to product design, operations, and partner expectations.
On climate reporting, the company said it has “achieved and exceeded” its long-term 90% reduction target for Scope 1 and 2 emissions, and reported a 69% absolute reduction in Scope 3 emissions versus its 2023 base year. Play’n GO also said its total material emissions for 2025 were kept below 500 MTCO2e.
The report also points to a move into land-based delivery. In 2025, Play’n GO said it launched its first land-based gaming solution in partnership with Genting UK, positioning the rollout as part of a “player-first, low-footprint approach” for regulated venues.
On responsible entertainment, the company said it continues to reject game mechanics it believes “compromise player trust or wellbeing,” and highlighted participation in discussions on digital wellbeing and cognitive health, including at the United Nations and G7. “We have always believed that great entertainment should be fun, safe and fair,” said Vanessa Björkbacka, Director of CSR at Play’n GO.
The report also outlines internal development and reporting infrastructure. Play’n GO said 43% of employees engaged in AI-related learning during 2025 and that average training time exceeded seven hours per employee globally. It added that reporting was further aligned to the UN Sustainable Development Goals and World Economic Forum Stakeholder Capitalism Metrics, alongside investment in “secure, AI-supported carbon data management.” “As expectations on transparency and accountability continue to rise, we see it as our responsibility to lead,” Björkbacka added.
The post Play’n GO publishes 2025 Sustainability Report with emissions and governance updates appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
complaint resolution
Casino Guru CRC returns $5.3m to players in Q1 2026
Casino Guru’s Complaint Resolution Center (CRC) published 3,986 complaints in Q1 2026 and says it resolved 1,321 cases, returning $5,304,894 to players during the quarter.
Casino Guru said March was one of the CRC’s most active months on record, with the second-highest number of published complaints to date. The company added that ongoing cases exceeded 1,300, pointing to rising demand for third-party dispute mediation.
By volume, the most active complaint markets were Germany (657), the United Kingdom (270), Canada (240), Italy (207) and Australia (194), according to the CRC update.
Delayed payments remained the most common player-reported issue. Casino Guru also reported a March shift in complaint mix, with self-exclusion-related complaints rising to the second most frequent category for the first time in CRC history. KYC-related issues and blocked accounts were also among the most common complaint types, often linked to withdrawal delays.
Casino Guru said the quarter’s results reflect the increasing role of independent mediation as players look to third-party platforms to resolve disputes.
The post Casino Guru CRC returns $5.3m to players in Q1 2026 appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
branded content
RubyPlay launches Firerose studio for operator-specific casino games
RubyPlay has launched Firerose, a new studio aimed at building operator-specific casino game experiences, as suppliers and operators push for more branded content to stand out in crowded markets.
The company said Firerose is designed to let operators combine RubyPlay’s existing game catalogue with the studio’s technology and creative resources, using operator-led insight to shape games around an operator’s brand identity rather than standardised supplier content.
RubyPlay said Superbet is among the first operators to launch Firerose-powered titles. The supplier did not disclose game names or specific performance figures, but said early results showed “strong engagement metrics”.
Firerose becomes part of RubyPlay’s multi-studio structure alongside Koala Games, Mad Hat Games, Ruby Studio, and Xslots, which the company said share technology, infrastructure and distribution.
Dima Reiderman , Chief Commercial Officer at RubyPlay, said: ”Firerose represents a deliberate shift in how we think about content creation and partnership. The market is no longer driven solely by volume, but by identity. Operators want experiences that feel native to their brand and help them clearly differentiate in increasingly competitive casino environments.”
Dr. Eyal Loz, CPO at RubyPlay, added: “Firerose was created to put the operator’s voice at the centre of the creative process. Every game starts with their brand, their audience and their story, and our role is to bring that to life through the full weight of RubyPlay’s creative capabilities.
“We’re shaping experiences that players immediately associate with the operator itself. That level of ownership is what allows operators to stand out in increasingly crowded casino environments.”
The post RubyPlay launches Firerose studio for operator-specific casino games appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.
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