Asia
IBH Partners with EMURGO and KOBEA To Build Blockchain Business and Education for Uzbekistan Government

Infinity Blockchain Holdings Pte. Ltd. (IBH), the official holding company of Infinity Blockchain Group of companies, announced formal agreements with National Project Management Committee (NAPM) in Uzbekistan to build strategic blockchain-based businesses and education units in the Republic. This initiative, with a primary focus on fintech digital asset and security tokens, will be a collaborative effort together with blockchain leaders including EMURGO, and KOBEA Group Co. Ltd. (Korea Blockchain Entrepreneur Association). On top of providing technical development support, IBH will also be providing legal and advisory services to the Uzbekistan government.
According to Forbes [1], a large part of Uzbekistans are unbanked with an estimate of 5% of the population having savings accounts. Notably, in a recent report by Deloitte [2], the high costs and lack of trust towards financial institutions are amongst the top reasons to stay unbanked. Such alarming statistics have prompted an increasing number of governments to organize financial inclusion initiatives. In the case of Uzbekistan specifically, prior to this collaboration with leading global blockchain companies, the Republic’s government had fully legalized the activities of cryptocurrency exchanges nationwide since September 2018.
Mr. Hiro Enotomo, IBH’s Founder and Group CEO, concluded that “With a large population of more than 30 million, IBH is privileged to be one of the leading technology providers in delivering blockchain technologies and services to the government and people of Uzbekistan. The population as a whole is showing increasing interest in technology adoption, as such, this strategic partnership empowers IBH to support Uzbekistan in its mission to promote financial inclusion through our development, legal, and advisory services.”
As IBH, EMURGO, and KOBEA share the same philosophy to promote financial inclusion for the unbanked using the power of blockchain technology, this strategic collaboration is in line with IBH’s mission to promote “reverse-innovation” and the practical use of blockchain technology to transform the world from Asia. With this in mind, IBH seeks to create a new economic zone with technological strength and capital strength for the creation of innovation from Asia.
Shogo Ishida, Head of Central Asia of IBH and CEO of QRC HK Ltd., commented “We see the huge potential of Uzbekistan as a blockchain hub in Central Asia under the strong leadership of its government. In the past 2 years, Uzbekistan has passed a number of important laws related to blockchain technology and we, as an expert of regulatory compliance, look for further cooperation with the Republic’s government to elevate the country’s presence as a regulatory advanced nation.”
Asia
GRA Renews Singapore Pools Licence for Five-year Term

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The Gambling Regulatory Authority (GRA) has renewed the licence of Singapore Pools (Private) Limited (Singapore Pools) to conduct betting operations, gaming and lotteries under Section 54 of the Gambling Control Act 2022 (GCA). The tenure for the licence will be five years with effect from 25 October 2025, following GRA’s assessment that Singapore Pools has fulfilled the requirements under Section 54 the GCA.
The post GRA Renews Singapore Pools Licence for Five-year Term appeared first on European Gaming Industry News.
Arnold Hur
Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers

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Global esports and gaming organisation Gen.G announced that it has partnered with thirteen distinguished universities across the US to participate in the Gen.G Practicum Abroad programme, which offers students the opportunity to take part in an intensive, three-week programme to study in the heart of the esports industry in Seoul, South Korea.
The thirteen institutions are: Conestoga College, Augustana University, Buena Vista University, Illinois College, Manchester University, Seton Hall University, Shenandoah University, Syracuse University, St. Thomas University, University of Kansas, Maharishi International University, Randolph-Macon College and University of Hawai’i.
“This is our most ambitious program since the launch of our Gen.G Practicum Abroad program, bringing together some of the best universities in the country to expand their educational programs on campus. The students will be fully immersed in Korea with hands-on experiences to give them a 360-degree view of the esports industry,” said Arnold Hur, CEO of Gen.G.
Gen.G professionals will lead the Gen.G Practicum Abroad programme, which includes custom esports programming, mentorship by industry professionals, special lectures, industry “lunch-and-learns,” and professional networking, all while immersing students in Korean culture and its history in esports. Students will also visit competitive organisations and gaming publisher studios.
The post Thirteen Leading Universities Partner with Gen.G for its Practicum Abroad Programme to Prepare Students in Seoul for Esports Careers appeared first on European Gaming Industry News.
Asia
PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026

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The Philippine Amusement and Gaming Corporation (PAGCOR) has given gaming affiliates, developers and support service providers until early 2026 to comply with its newly implemented B2B Accreditation Framework, a regulatory system that formalises participation in the iGaming supply chain.
Companies that submit applications by December 31, 2025, will qualify for a three-year initial accreditation, while unaccredited foreign content providers face removal from licensed platforms after March 31, 2026.
The framework, which took effect on October 2, sets mandatory accreditation requirements for all third-party entities providing gaming content, systems or technical support to PAGCOR-licensed operators.
Accreditation covers several categories, including gaming affiliates, game content providers (GCPs) and support service providers (SSPs). Gaming affiliates may act as aggregators that distribute multiple game titles to operators, while GCPs are developers or studios supplying electronic game software or live-streamed content.
Accreditation is valid for two years from the date of PAGCOR Board approval, an increase from the previous one-year term.
Foreign data or content streaming providers that fail to secure accreditation by the March 2026 deadline will have their content deemed “non-compliant and unauthorized.” They may appoint a Philippine-registered company or a PAGCOR-accredited Gaming System Administrator as their exclusive distributor instead of setting up a local office.
PAGCOR has warned that licensed operators using unaccredited service providers may face sanctions.
The post PAGCOR Enforces Accreditation for All iGaming Service Providers by 2026 appeared first on European Gaming Industry News.
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