eSports
Vindex And IMAX Launch Exclusive Esports Partnership
Vindex, the leading esports infrastructure platform, and entertainment technology leader IMAX announced a partnership to create esports events and experiences exclusively for IMAX® theatres worldwide.
Vindex and IMAX will work together to establish the world’s leading theatrical distribution platform and an unparalleled premium viewing experience for esports fans — delivering the world’s fastest-growing sport to global audiences in the stunning clarity and immersive sound of The IMAX Experience®. Vindex will broadcast cutting-edge esports content and events across the network, connecting global and local fan communities.
The partnership will be powered by Vindex Studios, a newly launched division of Vindex focused on developing, distributing and monetizing esports content for global audiences.
“The Esports industry has never before had access to the massive reach and unmatched technology of the IMAX platform. Partnering with IMAX enables us to provide esports fans a remarkable experience – live esports on the largest, highest-quality screens in the world for the first time,” said Vindex CEO Mike Sepso. “We will focus on creating incredible experiences for fans by combining our deep relationships with esports leagues and game-publisher partners with our track record of producing some of the most watched events in esports history.”
“Coming off our biggest year ever at the box office, it’s clear that audiences around the world see IMAX as a go-to destination for fandom, community and the most immersive entertainment experiences,” said Rich Gelfond, CEO of IMAX. “We’ve long seen the opportunity to bring the explosive world of esports to our platform and we’re excited to work with proven innovators like Mike, Sundance and the Vindex team to create entirely new experiences for fans worldwide.”
About Vindex
Vindex is the preeminent esports infrastructure platform and the world’s largest independent producer of esports content and events. The company was launched in October 2019 by esports pioneers and Major League Gaming (MLG) co-founders Mike Sepso and Sundance DiGiovanni with fintech entrepreneurs Bryan Binder and Jason Garmise. Vindex is the largest pure-play esports infrastructure provider, offering services and technology that help esports publishers and leagues connect with and grow global audiences.
About IMAX Corporation
IMAX, an innovator in entertainment technology, combines proprietary software, architecture and equipment to create experiences that take you beyond the edge of your seat to a world you’ve never imagined. Top filmmakers and studios are utilizing IMAX theatres to connect with audiences in extraordinary ways, and, as such, IMAX’s network is among the most important and successful theatrical distribution platforms for major event films around the globe.
IMAX is headquartered in New York, Toronto and Los Angeles, with additional offices in London, Dublin, Tokyo, and Shanghai. As of June 30, 2019, there were 1,541 IMAX theatre systems (1,445 commercial multiplexes, 15 commercial destinations, 81 institutional) operating in 81 countries. On October 8, 2015, shares of IMAX China Holding, Inc., a subsidiary of IMAX Corporation, began trading on the Hong Kong Stock Exchange under the stock code “HK.1970.”
IMAX®, IMAX® 3D, IMAX DMR®, Experience It In IMAX®, An IMAX 3D Experience®, The IMAX Experience®, IMAX Is Believing® and IMAX nXos® are trademarks of IMAX Corporation. More information about the Company can be found at www.imax.com. You may also connect with IMAX on Facebook (www.facebook.com/imax), Twitter (www.twitter.com/imax) and YouTube (www.youtube.com/imaxmovies).
SOURCE Vindex
eSports
How Not to Tilt When Facing Challenges: NAVI Performance Coach Urszula Klimczak and GG.BET Have Released a Special Project about Mental Health
NAVI Performance Coach Urszula Klimczak and NAVI’s title sponsor GG.BET have unveiled Tilt Management, a special project dedicated to mental health. The initiative consists of three in-depth articles covering demotivation, burnout, and dealing with hate – some of the most common mental health challenges faced not only by esports players, but also by their fans. The project places a strong emphasis on practical value, featuring real-life esports cases, proven advice and everyday practices, as well as self-support exercises readers can apply on their own.
Mental health is becoming increasingly relevant year after year, regardless of profession or lifestyle. Many of the challenges professional players experience are familiar to millions of people in their everyday lives. These include loss of purpose, poor work-life balance, conflicts within teams, vulnerability to criticism, and more. While esports professionals can rely on performance coaches and team staff for support, people outside the industry often have to seek professional help on their own – something that does not always happen. One of the key goals of the project is to support people who may not have access to professional guidance by explaining how different issues manifest themselves, offering practical tools for self-care and recovery, and highlighting when it is important to seek help from specialists.
The first article focuses on demotivation. It explains how to recognize its early signs, how to distinguish it from simple exhaustion, and what NAVI does to prevent players from reaching this state. Particular attention is paid to techniques that help regain focus, manage daily routines, and gradually restore energy.
The second article explores burnout both within and beyond esports. Readers can assess themselves using descriptions of the five stages of burnout and their symptoms, learn about NAVI’s approach to maintaining performance under a demanding schedule, and discover why variety in everyday life and taking smaller, more frequent breaks are essential elements of burnout prevention.
The final chapter of the project addresses hate and negativity. It explains why hatred and aggression ultimately say more about the hater than the target, how to establish healthy boundaries, and how to avoid being consumed by criticism – especially self-criticism. NAVI’s strategy for dealing with hate, combined with practical exercises, can help readers to challenge negative thoughts and distinguish constructive feedback from a stream of harmful negativity.
All articles from the Tilt Management special project are available on EGamersWorld.
The post How Not to Tilt When Facing Challenges: NAVI Performance Coach Urszula Klimczak and GG.BET Have Released a Special Project about Mental Health appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
eSports
Esports Nations Cup 2026 Announces Official VALORANT Rosters
The Esports Foundation (EF) confirmed the official roster submissions and direct invite recipients for the VALORANT tournament at the Esports Nations Cup 2026 (ENC), the global nation-based esports competition set to debut in Riyadh, Saudi Arabia from November 2-29, 2026.
111 rosters representing 111 countries and territories have been officially submitted and confirmed for the VALORANT tournament. 32 of those rosters will compete at the ENC Finals for VALORANT, with 16 countries and territories receiving direct invitations through the official ENC 2026 Rankings. The system has scored, accumulated and ranked submitted roster player performances across all official Riot Games competitions through the conclusion of Masters London. Those invited countries and territories, and their submitted rosters, are:
• UNITED STATES OF AMERICA – trent, valyn, leaf, zekken, skuba, Ethan and Cryocells
• REPUBLIC OF KOREA – iZu, BuZz, Francis, Munchkin, Ivy and Dambi
• PEOPLE’S REPUBLIC OF CHINA – ZmjKK, CHICHOO, nobody, Knight, slowly, K1Ra and Lysoar
• CANADA – TenZ, mada, eeiu, Marved, JonahP, koalanoob and Zander
• TÜRKIYE – Alfajer, Ruxic, Lar0k, RieNs, xeus, Wo0t and s0pp
• BRAZIL – aspas, artzin, spikeziN, Less, Sacy, Sato and lukxo
• SINGAPORE – Deryeon, Jinggg, nephh, STYRON, wayne, Vera and JayH
• POLAND – kayak, kamo, starxo, PROFEK, westside, paTiTek and UNFAKE
• PHILIPPINES – Zeus, kellyS, xavi8k, invy, PatMen, Markyyy and Wild0reoo
• GREAT BRITAIN – Lime, Severe, benjyfishy, keiko, Ticey and YaBoiLewis
• CHINESE TAIPEI – Nicc, SpiritZ1, WsLeo, Spring, S1Mon and Yuicaw
• MALAYSIA – d4v41, theDoctorr, xan, Riza, Fixy, toggle and aplycs
• FINLAND – Jamppi, Derke, iluri, Famsii, H1ber, hoody and Snowi
• LITHUANIA – Boo, MiniBoo, Koshmaras, Kajuks, Destrian, roxie and vakk
• THAILAND – killua, Primmie, JitboyS, PTC, Apinya and Kadoom
• CHILE – kiNgg, erde, Mazino, keznit, Tunaso, Shyy and david
A clear favourite emerges near the top of the rankings: the US. G2 Esports’ highly decorated and highly dangerous trio of trent, valyn, leaf lead the way for the US, with multiple VCT Americas stage trophies to their names, and the desire to finally claim an international trophy still in their hearts. Joining them though are a handful of superstars that have won on VALORANT’s biggest stages: VALORANT’s only two-time world champion Ethan, his reigning world champion NRG teammates skuba, and former Masters Madrid winner zekken of MIBR, joined by one of the game’s most elite players in Cryocells. The best of the best from one of the game’s strongest regions are all together on one roster, and expectations are sky high.
But they only have to look north to spot an equally dangerous contender. Leading Canada is one of Ethan and skuba’s teammates, fellow world champion mada. Joining him are more VCT Americas standout players in FURIA duo eeiu and koalanoob, and Sentinels’ jonahP. And coming out of retirement to compete for Canada are two former Sentinels stars, and Masters winners, in TenZ and Marved. A match between Canada and the US at ENC would be a dream come true for VALORANT fans not just in North America, but around the world.
Brazil is bringing back former champions of their own. Sacy, the only VALORANT player to be able to claim a Masters and a Champions trophy, is back with his former teammate Aspas and less, alongside FURIA’s artzin and LEVIATAN’s spikezin. LEVIATAN’s tremendous victory at Masters London not only drastically improved Brazil’s ranking, but allowed kiNgg and Chile to just narrowly sneak into the top 16 and secure an invite.
Nongshim RedForce trio Francis, Ivy and Dambi will make up the core of the team representing South Korea, with DRX star BuZz and Gen.G star Munchkin joining them, while the People’s Republic of China roster is bolstered by an equally dangerous trio in ZmjKK, CHICHOO and nobody from EDward Gaming. Across Europe, a number of prolific duos will attempt to bring glory to their home nations, including Vitality twosome Derke and Jamppi for Finland, keiko and EWC 2025 champion Benjyfishy for Great Britain, and brothers Boo and MiniBoo for Lithuania. Teams from Singapore, Türkiye, Poland and the Philippines are also decorated with sensational talent and former trophy winners.
With Masters London concluded and invites to the top 16 teams sent out, the attention turns to the online regional qualifiers taking place June 26-28. The top two teams from the qualifiers for North America, South America, Western Europe, Eastern Europe, Asia and Southeast Asia/Oceania will qualify for ENC, alongside the sole winners of the MENA qualifier and the Sub Saharan African qualifier. The final two teams will go to Wildcard slots.
The post Esports Nations Cup 2026 Announces Official VALORANT Rosters appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
AutoFull
AutoFull Powers IEM Cologne Major 2026 with World-First Massage Gaming Chairs Featuring Cooling & Heating Seat
IEM Cologne Major 2026 concluded on June 21, with Team FALCONS claiming the championship after intense competition. As the Official Gaming Chair Partner of ESL Pro Tour 2026–27, AutoFull provided full-event seating support, equipping pro players with its latest flagship, the world’s first massage gaming chairs with cooling and heating seats: the M6 Ultra+ 2.0 Shiatsu Massage Gaming Chair and the M6 Ultra 2.0 Ergonomic Gaming Chair.
AutoFull officially signed gaming chair partner with ESL Pro Tour in April 2026, covering major events across the 2026–2027 season including Intel Extreme Masters, ESL Pro League and ESL Challenger League. Prior to Cologne, AutoFull also supported IEM Rio and IEM Atlanta, establishing a strong presence across the global competitive circuit.
“We are truly honored to support the ESL Pro Tour 2026–2027 season as the Official Gaming Chair Partner. Elite esports athletes require sustained focus and endurance during marathon matches. Through our professional seating technology, we aim to help these world-class competitors perform at their absolute best,” said Anna Ding, the Founder of AutoFull.
“We’re also incredibly proud to celebrate our brand ambassador, NiKo, on his recent Major championship victory. Watching him achieve this milestone is a testament to the dedication, resilience, and pursuit of excellence that define top-tier esports competition.”
Two AutoFull ergonomic gaming chair models, the M6 Ultra+ 2.0 Shiatsu and the M6 Ultra 2.0, integrate professional ergonomic design with tailored features for high-performance users.
The AutoFull M6 Ultra+ 2.0 combines a professional-grade 3D Shiatsu back and leg massage system, a climate-controlled cushion with dual-fan ventilation and graphene heating, adaptive dynamic lumbar tracking, 720° mechanical armrests and a 160° recline with an extendable footrest.
The AutoFull M6 Ultra 2.0 features an integrated ventilation, heating and massage system as well, 6-way adaptive lumbar tracking that follows the natural curve of the spine, a 3D ErgoCloud Neck Pillow with ultra soft cloud-like neck support, 720° multi-directional armrests and a 90°–160° recline for total comfort.
The post AutoFull Powers IEM Cologne Major 2026 with World-First Massage Gaming Chairs Featuring Cooling & Heating Seat appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
-
Australia6 days agoFormer Star Entertainment Executives Mathias Bekier and Paula Martin Disqualified and Ordered to Pay Penalties
-
Alejandra Burato6 days agoRecord Attendance, Exciting New Releases, and a Resounding Success: This was Zitro Experience Peru
-
Amusnet6 days agoWeekend Reels | Week 25: Slot Drops & Trends
-
ArenaPlus6 days agoDigiPlus Wins “Digital Operator of the Year” Award at 2026 Global Gaming Awards Asia-Pacific
-
Anthony Dalla-Giacoma6 days agoElysium Studios Releases its Latest Slot Game “Hood and Loot”
-
Greece6 days agoSYNOT Games Announces New Partnership with Superbet
-
BurraPay6 days agoByte Federal Announces Successful Launch of Custom-Built Integration Supporting BurraPay’s Historic Entry into America’s Regulated Gaming Market
-
Bragg Gaming Group3 days agoMassive Gaming launches Blitzcrown titles on Superbet Brazil via Bragg Hub



