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IGT Introduces Localized Games and Jackpot Links at Australasian Gaming Expo 2024

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International Game Technology PLC announced that it will present a compelling portfolio of localized games and systems solutions at the Australasian Gaming Expo (“AGE”) 2024, Aug. 13-15 in Sydney. The three-day event is hailed as the region’s largest gaming trade show and presents an important opportunity for IGT to showcase the strength and diversity of its localized games and systems portfolio.

“IGT looks forward to welcoming our customers to the Australasian Gaming Expo 2024 and presenting our newest portfolio of regionally attuned content and systems innovations,” said Dallas Orchard, IGT SVP and Chief Operating Officer, APAC. “IGT’s AGE 2024 portfolio is designed to capture regional growth opportunities through new games such as Extra Extra Chance, localized versions of global sensations such as Mystery of the Lamp, and next-generation titles such as Pot of Gold Cash Pot. We will also leverage AGE to demonstrate how IGT ADVANTAGE CLUB and our cashless gaming technologies are readily driving modernization in the region and beyond.”

With an assortment of standalone and link games that feature a range of volatilities, IGT’s AGE portfolio in stand 590 will highlight products such as:

  • Extra Extra Chance™ – this new link and standalone progressive series gives an extra boost of fun to IGT’s proven and popular Extra Chance mechanic via the opportunity to win additional credit prizes, multipliers, and bonuses. This link is compatible with ‘O’ Link and features nostalgic IGT titles such as Blue Moon® II and Money Beans®.
  • Eternal Riches™ – this dynamic link and standalone progressive series features popular Hold ‘N’ Spin mechanics with the addition of a super symbol for additional chances to win.
  • Fire Dragon® – this sizzling link and standalone progressive series offers a familiar Hold ‘N’ Spin gameplay experience with a new compelling mechanic on the center reel that fires up gameplay opportunities
  • Mystery of the Lamp™ – this award-winning global performer has been tailored to the Australian market, offering a dynamic player experience powered by the proven Lock and Respin bonus, gorgeous graphics and more.
  • Pot of Gold™ Cash Pot – this game is an evolution of IGT’s successful standalone performer, Pot of Gold, and offers an enhanced Hold ‘N’ Spin bonus feature for a new spin on a proven gameplay mechanic.

IGT will also highlight the many benefits of its IGT ADVANTAGE CLUB® system solution and demonstrate how it can enable regional operators to become more agile and boost player loyalty. Celebrating the 10-year anniversary of its Service Window systems technology, IGT will showcase how the solution can enhance cashless gaming, systems-based jackpots, gaming floor performance, and customer satisfaction. IGT will also spotlight the capabilities of its cardless and cashless gaming solutions and demonstrate how these technologies can meet players’ needs for digital solutions while also delivering a range of operator benefits.

The post IGT Introduces Localized Games and Jackpot Links at Australasian Gaming Expo 2024 appeared first on European Gaming Industry News.

BLAST

BLAST opens New York HQ as 2025 revenue tops $133m on 40%+ growth

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Esports and live events operator says it stayed profitable in 2025 and plans 15 arena events across 13 cities in 2026.

BLAST has opened a New York City headquarters in Brooklyn as the company reported record growth and profitability in 2025, including more than $133 million in revenue and over 40% year-over-year growth.

The new U.S. headquarters is located at 45 Main Street in Brooklyn within a shared 55,000-square-foot office space. BLAST said the hub will support partnerships, live events and commercial growth across North America as it expands its U.S. operations.

The North American push is being led by Chief Business Officer Leo Matlock, who has relocated to New York, alongside Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. BLAST said its U.S. team has grown to eight full-time employees.

BLAST said it has staged seven tier-one esports events in North America over the past 16 months, across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City. The company cited “more than $102 million” in economic impact from the 2025 BLAST.tv Austin Major alone, including more than $9 million in hotel expenditures. It also recently announced the Rocket League World Championship will return to Fort Worth in September 2026.

In 2025, BLAST said its broadcasts delivered more than 2 billion live views globally and 300 million hours watched, spanning live events in 22 cities worldwide. The company also said it distributes content via 29 broadcast partners, including SuperSport, France TV and RTBF, reaching audiences in more than 150 territories and 30+ languages.

“Competitive entertainment has become one of the fastest-growing sectors in global media because it combines community, technology and live experiences in entirely new ways,” said Robbie Douek, CEO of BLAST. “The next generation of fans want entertainment that feels participatory, social and global by default. That shift is creating enormous opportunities for brands, publishers, creators and host cities, and we believe BLAST is uniquely positioned to help lead that evolution after a landmark year in 2025.” BLAST said it plans to host 15 arena events across 13 cities and three continents in 2026.

The post BLAST opens New York HQ as 2025 revenue tops $133m on 40%+ growth appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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BLAST

BLAST reports 40% revenue growth in 2025, opens New York headquarters

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BLAST, the Denmark-founded competitive entertainment and esports events company, reported record growth and continued profitability in 2025 and said it has opened a New York headquarters as it expands across North America.

The company said it delivered more than 40% year-over-year growth and generated more than $133 million in revenue in 2025, while remaining profitable and continuing to invest in global expansion. BLAST said its U.S. headquarters at 45 Main Street in Brooklyn sits within a shared 55,000-square-foot office space and will serve as its central base for partnerships, live events and commercial growth across North America.

The expansion is being led by Chief Business Officer Leo Matlock, who has relocated to New York, and Steve Rossi, who joined earlier this year as SVP of Brand Partnerships. BLAST said its U.S. team has grown to eight full-time employees.

BLAST pointed to recent North American activity, saying it has hosted seven tier-one esports events across Austin, Fort Worth, Boston, Raleigh, Los Angeles and Salt Lake City over the past 16 months. The company said these events have generated economic impact for host destinations, including more than $102 million from the 2025 BLAST.tv Austin Major alone, including more than $9 million in hotel expenditures. BLAST also said the Rocket League World Championship will return to Fort Worth in September 2026.

On content reach, BLAST said its 2025 broadcasts delivered more than 2 billion live views globally and 300 million hours watched across live events in 22 cities, distributed through 29 broadcast partners across online platforms and linear broadcasters. “We’re seeing tremendous momentum globally and all across North America, not just in esports fandom, but in how brands, game publishers, cities and entertainment companies are thinking about gaming culture, engaging competitions and digital-first audiences,” said Leo Matlock, Chief Business Officer at BLAST. The company said it plans to host 15 arena events across 13 cities and three continents in 2026.

The post BLAST reports 40% revenue growth in 2025, opens New York headquarters appeared first on Americas iGaming & Sports Betting News.

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Flashscore: 1.99m UK users track World Cup group stage ahead of England v DR Congo

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Flashscore says 1.99 million UK users followed the World Cup group stage on its app and website between 11 June and 28 June, generating 264.1 million views ahead of England’s Round of 32 match against DR Congo in Atlanta on 1 July.

In the UK, England was the most-tracked team with 872,900 profile opens, followed by Scotland with 394,200, according to the company’s dataset. Flashscore said England fixtures took the top three spots for UK user engagement, led by the group-stage match against Croatia with 631,684 users and 2.9 million views. The other two most-viewed England games were against Ghana (2.21 million views) and Panama (2.05 million views).

Flashscore also published global figures for the group stage, reporting 7.16 billion views from 62.26 million unique users. Portugal was the most-followed nation worldwide on Flashscore with 11.2 million team profile opens, ahead of Brazil (9.1 million), France (8.7 million), Spain (7.8 million) and Argentina (7.7 million). England ranked eighth globally with 6.5 million profile opens.

The company highlighted Cape Verde as one of the tournament’s “surprise stories”, placing sixth globally by team views and fourth among UK users. Flashscore also released a “Team of the Group Stage” selected using its new “Flashscore Rating”, which it said analyses more than 70 on-ball and off-ball metrics. Erling Haaland was rated 9.0, with Lionel Messi (8.9) and Kylian Mbappe (8.6) also included in the attacking trio, while Marc Guehi (8.4) was the only England player selected.

The post Flashscore: 1.99m UK users track World Cup group stage ahead of England v DR Congo appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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