eSports
Student Champs 2023/24 Registration Now Open
British Esports, the national body established to support grassroots esports in the UK, announced that registrations for the 2023/24 Student Champs Winter Split are now officially open.
Featuring some of the biggest and most popular esports games available today, including; League of Legends, Overwatch 2, Rocket League and Valorant, the British Esports Student Champs is the UK’s largest amateur grassroots esports tournament for students aged 12 + at secondary schools, further education (FE) colleges and alternative provision (AP) schools.
Identifying the next generation of amateur esports talent, the Student Champs featured over 200 individual schools and colleges in 2022/23 alone, including 500 teams and in excess of 5000 students, culminating in a grand final witnessed by a live audience and over ¼ million live views on Twitch.
Brand new for the 2023/24 season is the introduction of the Open and Nationals, designed to showcase the very best teams and talent on a national level, alongside the addition of wider cup competitions featuring StreetFighter 6 and Apex Legends, as well as the return of the Women in Esports Cup and the Williams Racing League, in partnership with Williams Esports.
The Open is intended to offer competition with less higher stakes, perfect for those taking their very first steps in competitive schools and college esports.
The Nationals are all about top tier talent, featuring the very best performing teams from across the UK and limited to one institute per title. The 2023/24 Student Champs season will culminate in a LIVE LAN final at The Arena, the brand new, multifunctional esports and creative complex, part of British Esports’ National Esports Performance Campus in Sunderland.
As part of its ongoing collaboration with College of Esports, the world’s leading university-level institution dedicated to the business of esports and gaming, British Esports announced that all broadcast productions relating to the British Esports Student Champs Open Division, will be exclusively produced by College of Esports students, ranging from production crew, to casting, hosting, observers and more.
“As we launch the 6th season of the British Esports Student Champs, it’s incredible to look back at the growth of institutions competing, as well as the significant increase in the overall quality of players, teams and matches on display. Our goal with the Student Champs has always been to offer amateur grassroots players the opportunity to take part in competitive tournaments and gain valuable experience. Throughout its history the champs has seen a number of institutions grow and develop their esports provision alongside their facilities,” Andy Payne OBE, Chair of British Esports, said.
“We’re thrilled to be involved with the British Esports Student Champs. We pride ourselves on being able to offer students real hands-on opportunities throughout the esports industry, and being the largest amateur grassroots esports tournament for schools and colleges across the UK, the Student Champs is a prestigious British tournament and it’s amazing that the team at British Esports have entrusted the production of these broadcasts throughout the season to our eager students,” Prof. Philip Wilson, Chair of the College of Esports, said.
Asia
Esports Foundation opens 2026 co-streaming Creator Program with $2m rewards pool
The Esports Foundation (EF) has opened applications for its 2026 Creator Program, committing $2 million (~INR 19 crore) in rewards for co-streamers supporting the Esports World Cup (EWC) 2026 in Paris and the Esports Nations Cup (ENC) 2026 in Riyadh. EF announced the program on June 12, 2026, from Paris and Riyadh, and said applications are open now, including for creators across India.
EF said co-streaming was a key driver of EWC reach last year, citing 3,500 co-streamers as “one of the key growth pillars” for EWC viewership in 2025. The Foundation is positioning the 2026 Creator Program as a scaled-up initiative, targeting 5,000 creators “across new regions and platforms.”
“This isn’t just an esports trend; it’s a media trend,” said Wasae Imran, Director Broadcast & Distribution at the Esports Foundation. “Across music, video, news and sport, audiences don’t just watch what they’re given anymore. They choose their own experience: what to watch, where to focus, and how deep to go. Esports just lives further down that road than most, and traditional sport is heading the same way. It’s not about delivering a match in one format, it’s about opening up every way into the same moment and letting fans choose how they want to consume it. The Creators Program is how we build for that, by enabling the growth of creators that fans already trust to carry the world’s biggest esports event into every community.”
According to EF, approved creators can co-stream selected tournaments, complete missions, and progress a “Battle Pass” tied to rewards ranging from gift cards and hardware to platform perks and invitations to EWC and ENC. EF said the program supports multiple streaming platforms, including Twitch, YouTube, Bilibili, Huya, and CHZZK.
EF also confirmed operational details for EWC 2026: the event is set for Paris Expo Porte de Versailles from July 6 through August 23, featuring more than 2,000 players and 200 Clubs from over 100 countries across 25 tournaments and 24 games, with a $75 million+ prize pool. ENC 2026 is scheduled for November in Riyadh and will extend the creator program to a nation-based competition format.
The post Esports Foundation opens 2026 co-streaming Creator Program with $2m rewards pool appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
BLAST
BLAST partners with MATCH on premium fan travel for 2026-27 events
Deal covers travel and hospitality packages across BLAST’s event slate, starting with BLAST Premier Hong Kong Rivals in November.
BLAST has signed a one-year partnership with MATCH to develop premium fan travel experiences and related commercial opportunities across BLAST events in 2026 and 2027, including the BLAST Premier Hong Kong Rivals 2026. The companies said the work will start immediately, with an initial focus on the BLAST Premier Hong Kong Rivals event in November.
BLAST VP of Destinations and Market Development James Woollard said: “We’re thrilled to partner with MATCH, a company with an unrivalled track record in delivering top-tier fan travel experiences at the biggest sporting events in the world. As BLAST continues to grow globally and attract growing numbers of travelling fans, this partnership represents an exciting opportunity to further elevate the live event experience for fans and audiences across esports.”
MATCH is best known for hospitality and accommodation programmes at major sports events, including four consecutive FIFA World Cups
from 2010 to 2022, as well as Ryder Cup tournaments, Formula 1 Grands Prix and ATP tennis tournaments. MATCH Director of UK Events and Business Strategy Richard Parker said: “Esports is one of the most exciting growth frontiers in live entertainment, and BLAST stands out as a world-class platform with incredible potential. At MATCH, we see a tremendous opportunity to bring our expertise in creating premium fan experiences into the esports arena. We are very enthusiastic about the possibility of working together with BLAST to deliver innovative, unforgettable experiences for esports fans worldwide.”
BLAST said MATCH will also bring its network of clients, sponsors, federations, agents and media partners to support international attendance and partner activation, alongside MATCH’s technology and operational infrastructure. The announcement follows BLAST’s 2025 live events activity, where the organiser said it delivered 15 arena shows across 10 countries spanning five titles and sold 194,421 tickets.
The post BLAST partners with MATCH on premium fan travel for 2026-27 events appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
Counter-strike
Team Vitality opens V.Hub fan zone for IEM Cologne Major
Team Vitality is launching an official fan zone, V.Hub, to coincide with the 2026 IEM Cologne Major. The venue will run June 18-21 at KWB im Stadtpalais, a short walk from the LANXESS Arena.
Access to V.Hub will be free for fans who sign up, with limited availability. Team Vitality said the space is intended to bring together its community, partners and Counter-Strike fans attending the event.
The fan zone will include dedicated areas hosted by Team Vitality and partners Skin.Club, ASUS ROG, EVNIA and Blacklyte. The club said activations will include hands-on experiences and opportunities to play bespoke Counter-Strike maps.
Team Vitality also plans match watch parties, a pop-up shop for official merchandise and giveaways, including an ASUS ROG x Team Vitality co-branded mousepad. During the playoff stage, the club said V.Hub will be set up for trophy photo opportunities with its Major trophies.
Food and drink will be available on site throughout the event, including vegetarian options.
The post Team Vitality opens V.Hub fan zone for IEM Cologne Major appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.
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