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Gcore Thwarts Colossal DDoS Attack on Gaming Company

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Gcore — a European provider of high-performance, low-latency, international cloud, and edge solutions — has revealed that it foiled a massive distributed denial of service (DDoS) attack launched against a popular European gaming company. Attackers initially targeted the company’s application layer, most likely through a network of botnets or amplification techniques, before switching tactics and using a DDoS attack of 500 million packets per second (PPS) with a total capacity of more than 800 gigabits per second (Gbps).

Andre Reitenbach, CEO of Gcore, commented: “By disrupting online gaming services, DDoS attacks can frustrate players and cause huge reputational harm to gaming companies. The impact on revenue is also severe, with an hour of downtime costing gaming companies between $25,000 and $40,000 on average. We are therefore delighted to have been able to stop this attack in its tracks — a result that pays testament to the security and resilience of Gcore’s cloud infrastructure.”

Gcore was able to stop the attack thanks to its distributed infrastructure and its peering partners that enable the company to spread traffic across multiple locations, thereby reducing the impact of DDoS attacks. In this case, Gcore’s protection team detected and mitigated the attack rapidly, preventing any disruption to the client’s web applications.

Reitenbach continued: “This case highlights the importance of having a robust DDoS protection strategy to ensure the availability and resilience of online services. It is crucial for companies to prioritise DDoS protection and work closely with trusted security partners to identify and mitigate potential threats. Key mitigations include DDoS protection services, firewalls and intrusion prevention systems, all of which should be tested regularly. Additionally, gaming companies can work with their internet service provider and web protection partner to identify and block malicious traffic and improve DDoS resilience.”

Gcore’s roots are in the gaming industry, which it has served with resilient, fast and secure cloud and edge computing services, and a global content delivery network since 2014. Current Gcore gaming customers include Wargaming (the group behind the successful World of War franchise), Saber Interactive, Bandai Namco and Nitrado, which provides hosting services for a variety of popular games, including Minecraft.

Gcore protection servers are based on high-performance 3rd generation Intel® Xeon® Scalable processors.

Brand Partnerships

Midnite signs as Middlesbrough FC principal partner for 2026/27 season

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Midnite has agreed a partnership with Middlesbrough FC that will see the UK bookmaker become the club’s principal partner and front-of-shirt sponsor for the 2026/27 campaign, which Middlesbrough describes as its landmark 150th season.

The companies announced the deal alongside a fan activation at Riverside Stadium on Thursday, July 9, branded “This Season’s On Us”. The initiative offered supporters prizes including 2026/27 season tickets, 2026/27 shirts, match tickets, or a £25 club shop voucher, with fans required to answer Middlesbrough trivia and complete a football challenge.

Middlesbrough former players Craig Hignett and David Wheater attended the event, and, according to the company, took bonus attempts on behalf of participants who missed out.

Andrew Mook, Midnite’s Head of Brand Marketing, said:

“Middlesbrough have a storied history and we’re delighted to announce this partnership during such a monumental year with the club celebrating their 150th anniversary.

“It was great to see so many Middlesbrough fans at the “This Season’s On Us” activation, we hope they enjoyed taking part and meeting club legends, with David Wheater hitting top bins on several occasions and allowing fans to win big with season tickets.

“We can’t wait to get to Riverside Stadium in August to kick-off a new season and we’re excited to say that we have plenty of new and captivating campaigns planned.”

Lee Fryett, Middlesbrough FC Chief Commercial Officer, added:

“We’re delighted to welcome Midnite as our new Principal Partner.

“We’re looking forward to working closely with Midnite to develop engaging campaigns, content and unique experiences that bring our fans even closer to the club.

“We’re confident this partnership will provide real value for our supporters while supporting our ambitions both on and off the pitch.”

The post Midnite signs as Middlesbrough FC principal partner for 2026/27 season appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ThrillTech secures AGCO supplier licence for Ontario launch

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ThrillTech has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to launch in Ontario’s regulated market.

The licence allows ThrillTech to deploy its opt-in side bet jackpots technology with regulated online casino, sports betting and lottery operators across the province.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its “ThrillPots” mechanics sit as an independent, player-funded side bet and do not alter the underlying game’s return-to-player mathematics.

ThrillTech said the Ontario approval enables its existing multinational partners that also operate in the province to launch its side bet jackpots locally, while it also holds talks with potential new operator partners. The company lists its regulated footprint as including the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil and Peru.

The post ThrillTech secures AGCO supplier licence for Ontario launch appeared first on EE Gaming | Global iGaming & Tech Intelligence Hub.

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ThrillTech wins AGCO supplier licence to enter Ontario market

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ThrillTech said it has been awarded a Gaming-Related Supplier licence by the Alcohol and Gaming Commission of Ontario (AGCO), clearing the company to offer its side-bet jackpot technology to regulated online casino, sports betting, and lottery operators in Ontario.

Benjamin Bradtke, Co-Founder of ThrillTech, said: “Securing our AGCO licence is a major step in our mission to transform how jackpots are delivered at scale across regulated markets. This latest certification is testament to our robust technology and trusted compliance frameworks, allowing us to continue our global growth trajectory. We are thrilled to bring our proven, compliant jackpot technology to Ontario, empowering locally licensed operators to uplift revenue without cannibalising existing spend.”

The company said its ThrillPots product lets operators add player-funded, opt-in side-bet jackpots on top of existing games, without changing gameplay or the underlying return-to-player (RTP) calculations. ThrillTech positions the mechanic as a way to drive incremental engagement and revenue.

ThrillTech said the Ontario licence enables existing multinational partners that also operate in the province to roll out ThrillTech-powered jackpots locally, and added it is in discussions with potential new operator partners. The company listed other regulated jurisdictions it serves as the United Kingdom, Sweden, the Netherlands, Romania, Malta, Gibraltar, Brazil, and Peru.

The post ThrillTech wins AGCO supplier licence to enter Ontario market appeared first on Americas iGaming & Sports Betting News.

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