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December Top 10 Games ranked in the Game Development World Championship 2022

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Top 10 Games for December have been ranked in the Game Development World Championship 2022 (GDWC). All competing games are up for the monthly ranking by public player interest. Find results on the GDWC Youtube Channel here.

The Defense of Trewel Towers by a student development team Trewel Towers from Quinnipiac University in Connecticut has won the monthly games ranking for December. Congrats to the winning team!

The Defense of Trewel Towers, or Trewel Towers, is a VR tower defense game. It contains a story mode as well as a 1-4 player endless mode. Still in development with student team.

2nd placeNerthus: Einar’s Fate by Tomato Rangers – Game Studio
Frenetic third person shooter.

3rd placeLight On Light off by DT Corp
Experience the dark and gory world of Light On Light Off Game

4th placeDarkenDerek the last fallen by ACTIONGAMES.c.l.r.
Arm yourself to the teeth and prevent aliens to kidnap our beloved woman.
Kick back invaders to their own galaxy or kill them all!
Will you be able to save all girls bringing peace again in Club City?

5th placeKankerspokenjagers (Cancer Ghost Hunters) by 038Games
Kankerspokenjagers is a serious game which helps children (5-8yr) who have a parent with cancer. Through this mobile game they learn about coping with the feelings they might have and get to know more about the medical process through play.

6th placeRed Trigger 2 by Bold Spirit Game Studio
Red Trigger 2 is an FPS Puzzle Game inspired by Portal, Antichamber and more. Use a gun that can expand or retract red blocks, but you can only expand three at a time, so you’ll need to manage your energy wisely.

7th placeCOGNAC – Bringing Real Life Photorealism to every gamer. by COGNAC TEAM
Cognac is The only game in the world that is bringing Photorealism to every gamer in every house in the world.

8th placeGame Of Seven by Game Of Seven
The 7 by 7 Heavenly Board Game for mobile devices and PCs. Command your 7 angels to capture the gates of heaven! Developed and published by Seven Interactive Ltd.

9th placePHYAKH by SmileFrogGames
Story-driven, action adventure combining exploration with fast-paced combat games.

10th placeDreams of Adventure by Farting Rainbow Production
Old school, retro, pixel and hardcore game. Game where choice maters and impacts your game depending on your decisions.

If you have a game and are interested in joining the championship, you can find more info, categories, and rewards on the GDWC 2022 site here.

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1X2 Network launches in Finland via Veikkaus deal

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Initial rollout brings 10 slots from Iron Dog Studio and Prospect Gaming to the state-owned operator, via Light & Wonder.

1X2 Network has entered the Finnish market after signing a content partnership with Veikkaus, Finland’s state-owned gaming operator.

Under the agreement, a selection of titles from 1X2 Network studios Iron Dog Studio and Prospect Gaming will go live for Finnish players for the first time. The initial rollout includes 10 games, with named titles including 3 HOT CHILLI PEPPERS, 3 PORKY BANKS HOLD and WIN EXTRA, BURN IN HELL, and PIÑATA GO GO.

1X2 Network said the integration was enabled through its collaboration with Light & Wonder, which is supplying the route to market for the content.

Kevin Reid, Chief Executive Officer at 1X2 Network said: “We are delighted to partner with Veikkaus and bring our games to players in Finland. Veikkaus has built a strong reputation as a trusted and responsible operator, and this launch represents an exciting opportunity for us to introduce titles from our flagship studios, Iron Dog Studio and Prospect Gaming to a brand-new audience.”

Riikka Seppänen, VP, iCasino at Veikkaus said: “We are pleased to welcome content from 1X2 Network to our platform. Their games offer engaging gameplay and popular features that we believe will resonate well with our players while supporting our commitment to delivering high quality and responsible entertainment.”

The post 1X2 Network launches in Finland via Veikkaus deal appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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Neosurf reorganises operations as it targets Europe and the Americas expansion

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Neosurf has reorganised its operations as it prepares to scale products and expand across Europe and the Americas, the cash-to-digital payments provider said.

The company said the updated structure is intended to better support the rollout of “new market-ready products” and help it deliver its payment solutions “on a wider scale.” Neosurf did not disclose what specific organisational changes were made or whether the move affects headcount.

Neosurf also positioned the reorganisation as a way to improve agility in response to future regulatory changes, saying the company aims to remain flexible operationally and technologically as it moves into its “next major phase of its evolution.”

Andrea McGeachin, Global CEO at Neosurf, said: “As we continue to grow our new digital wallet products across Europe and the Americas, it’s important that our organisation evolves alongside our ambitions. Our new structure ensures that we’re built for agility, resilience, and long-term success, and we remain committed to our mission of bridging the gap between cash and digital payments with an optimised foundation that’s built to proactively anticipate and adapt to future regulatory change.”

Neosurf said it will share further updates on its plans “shortly.”

The post Neosurf reorganises operations as it targets Europe and the Americas expansion appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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GameOn appoints Fana Colette as Senior Social Media Manager

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GameOn has appointed Fana Colette as Senior Social Media Manager, as the B2B marketing agency expands its social media service capabilities.

Colette joins from Gambling.com Group, where GameOn said she helped grow social pages to “tens of thousands of followers,” combining creative storytelling with commercial objectives.

GameOn positioned the hire as a response to increasing demand for social media strategy across iGaming operators, suppliers and affiliates looking to differentiate in a crowded market. The company said Colette will add senior oversight to structured, audience-focused content planning.

In the role, Colette will work with GameOn’s existing clients and lead social media strategy for new accounts, according to the company.

Lizzie Thomas, Head of Social Media at GameOn, said: “Bringing Fana on board allows us to support the growing demand for sophisticated, senior-led social strategies.

“Her experience in building social profiles from the ground up and developing content that resonates with audiences aligns perfectly with how we approach social at GameOn.”

Fana Colette, Senior Social Media Manager at GameOn, added: “I’m excited to be joining GameOn at such a dynamic time for the business.

“Social media is such an important part of how brands build visibility, trust and engagement, and I’m looking forward to helping clients create content that is both strategically grounded and creatively strong.

“GameOn has a clear understanding of the iGaming space, and I’m excited to contribute to that with thoughtful, audience-focused social work.”

The post GameOn appoints Fana Colette as Senior Social Media Manager appeared first on Eastern European Gaming | Global iGaming & Tech Intelligence Hub.

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